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John Evans

Apps in Education: Cool Drawing Apps for Primary School - 0 views

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    "So many classroom activities are only fully realised when your students add their sketches to embellish their work, or to annotate a concept. Sometimes they just need to describe an object. Here are a series of apps that allow the creative little Picasso or Frida in your class to express themselves. Most of these are so intuitive that your students will be drawing before you know it."
John Evans

Apps in Education: Just a Little Shakespeare - 3 views

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    "Some of these apps illustrate the power of the iPad. These Shakespeare in Bits are the perfect combination of cool graphics and slick infotainment that many teachers are looking for to get their students excited about their subject. The comic feel of these apps doesn't take away from the power of the message or the human tragedy of the Shakespeare texts but what it does do, is to provide an entry point for students that are not familiar with the language or the concepts."
John Evans

Bell Ringer Exercises | Edutopia - 4 views

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    " Because of pressure to teach bell-to-bell -- the pedagogical equivalent of force-feeding geese to make foie gras -- many classrooms now start with bell work, short exercises that students complete while the instructor attends to attendance and other administrative chores. Journal prompts and concept questions can focus students on nutritious academic content and initiate a positive tempo for the next 90 minutes of class. With the help of graduate student David Fictum, I collected several creative, practical and entertaining exercises that can function as bell ringers or sponge activities. Here they are: "
John Evans

Two Awesome Bloom's Taxonomy Posters for Teachers ~ Educational Technology and Mobile L... - 7 views

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    "Bloom's Taxonomy is one of the central themes here in Educational Technology and Mobile Learning. I have been sharing a plethora of resources on it for the last couple of years and. just like you, I have learned a great deal from all of these resources. There are now several variations of the original Bloom's Taxonomy but the core learning concept is always present."
John Evans

How Can We Maximize the Potential of Learning Apps? | MindShift - 1 views

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    "The following is an excerpt from the book The App Generation: How Today's Youth Navigate Identity, Intimacy, and Imagination in a Digital World by Howard Gardner and Katie Davis. Let's dive directly into the world of educational apps. Our survey suggests that the majority - one might even say, the vast majority - of educational apps encourage pursuit of the goals and means of traditional education by digital means. They constitute convenient, neat, sometimes even seductive pathways to accomplish what were already goals in an earlier era: mastering concepts, learning arithmetical operations, identifying geographical locations or historical figures or key biological or chemical or physical processes. We could dub them "digital textbooks" or "lectures" or "pre-programmed educational conversations." Decades ago, major behaviorist B. F. Skinner called for teaching machines that would automate the traditional classroom, allow students to proceed at their own rate, provide positive feedback on correct answers, and either repeat a missed item or present that item via another pathway. Those sympathetic to Skinner's brand of psychology and to its associated educational regimen would easily recognize many apps today and would likely nod in approval at their slick, seductive interfaces."
John Evans

Free Technology for Teachers: Gen i Revolution - A Personal Finance Game for Middle Sch... - 1 views

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    "Gen i Revolution is an online game designed to help middle school and high school students develop and test their knowledge of concepts in personal finance. Gen i Revolution contains fifteen "missions" in which students have to select "operatives" to assist them. Each mission is designed to help someone make better personal financial decisions. Some of the mission topics include credit, budgeting, and investing for the future. "
John Evans

70 Tools And 4 Reasons To Make Your Own Infographics | Edudemic - 0 views

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    "Infographics are everywhere. Some love them. Some hate them. But however you feel, it's fun to learn a little bit in a short period of time. Most are made so you can quickly grasp the key concepts behind them. That's a key thing to keep in mind if you want to make your own infographics. Lucky for you, there are a pantload of free and freemium tools out there to help you out. Some are more robust than others but many are easy enough to try out. That's what Edudemic is all about after all - sharing useful resources that you try out and use to enhance your life."
John Evans

5 Terrific Mind Mapping Apps for iPad ~ Educational Technology and Mobile Learning - 3 views

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    "Today I am sharing with you a set of great apps to visually capture your ideas and share them with others. The apps below are designed to enable you to easily create mindmaps and concepts to illustrate abstract topics and enhance learning. The apps I am including below are selected based on their powerful performance and practical usablity. I know there are tons of other similar apps in the iTunes app store but the ones I handpicked for you below are ideal for educational settings and I would also recommend them for students."
John Evans

The iPad as a Tool for Creation to Strengthen Learning | MindShift - 0 views

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    "In this four-part series, we are using the Someday/Monday concept to explore four dimensions of using tablets, such as iPads, in educational settings. We will do this by examining how teachers can take students on a journey from the consumption of media to curation, creation, and connection. In the first part of this series, we used the Someday/Monday template to explore Consumption. During the second, we examined Curation and the evolving role of the teacher as a curator of learning objects. This week, we will address Creation, examining what is possible when we empower students and teachers as innovators with iPads and other mobile devices."
John Evans

Minecrafting the Classroom | Sci-Ed - 4 views

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    "Game designer and researcher Jane McGonigal vouches for an exciting concept: the powerful motivations that drive us to play games should motivate us in off-game, real-world scenarios. For example, encouraging a community to recycle, or persuading more students to learn science. According to McGonigal, games have such a strong influence because they:"
John Evans

Ed-Tech Cheat Sheet [INFOGRAPHIC] | LearnDash - 0 views

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    "Keeping up with all of the latest trends in technology can be quite exhausting. It seems as if every other week there is another new device, term, or concept that is sweeping through Twitter, Facebook, and industry publications."
John Evans

100+ STEM iPad Apps For Learning - 4 views

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    "STEM education is "an interdisciplinary approach to learning where rigorous academic concepts are coupled with real-world lessons as students apply Science, Technology, Engineering, and Mathematics in contexts that make connections between school, community, work, and the global enterprise enabling the development of STEM literacy and with it the ability to compete in the new economy. (Tsupros, Kohler, & Hallinen, 2009) Not coincidentally, several other trends in learning-from mobile learning and tablets in the classroom, to personalized learning and adaptive learning apps-are all at least somewhat connected to STEM education, which makes the following collection of STEM iPad apps for learning from Listly user Randy Yerrick helpful."
John Evans

What project-based learning looks like in maths - 6 views

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    "I wish geometry was taught in this way when I was in school. Curriki's new Project-based Learning (PBL) high school Geometry course is now available. For so many students, it's difficult to make a real-life connection between math and their everyday lives. By adopting a Project-Based Learning (PBL) approach, students learn that geometry is not only theoretical, but practical and necessary. Students will move beyond a basic understanding of concepts to an enjoyment of discovery. This free Geometry course not only leverages the popular PBL "active" approach but is also aligned to Common Core State Standards. Thom Markham, Ph.D., President of PBL International, is the designer of the course. He notes that Project-Based Learning points us toward the future of education. "It's a proven method for integrating the 21st century skills of communication and teamwork into the delivery of core subjects.""
John Evans

Free Technology for Teachers: The Science of American Football - 1 views

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    "Later this week after eating the Thanksgiving turkey many Americans will sit down to nap in front of watch football games. Your students could be some of millions watching those games. Before Thanksgiving arrives take a look at Science of NFL Football from NBC Learn. The Science of NFL Football is a series of ten videos from NBC Learn explaining and demonstrating math and science concepts as they relate to football."
John Evans

Educational Leadership:Getting Students to Mastery:Five Musts for Mastery - 5 views

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    "Getting students to "mastery" implies that they have mastered a concept, have learned everything there is to know about it, and are ready to move on. This definition of mastery doesn't sit well with me. I've studied topics for years and never "mastered" them. In fact, I earned my master's degree in education more than a decade ago, but I learn how to be a better teacher every day. Each interaction with a student, every conference I attend, and daily conversations with colleagues continually expand my understanding. I can always learn more and explore a topic further."
John Evans

The 11-Minute Guide To All 8 Intelligences - Edudemic - Edudemic - 5 views

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    "The video consists of three sections. It starts introducing Gardner and the main problem of education versus different individual skills. Then it turns to present the eight intelligences as proposed by Howard Gardner, including a suggested learning strategy for each of these intelligences. Then in the third and final part it presents the concepts of personalization and pluralization, defined in respect of the multiple intelligences theory, as the guiding principle for a more including and developing educational strategy. Regardless of what type of student, their age, level, or subject you're teaching, awareness and understanding of the theory of multiple intelligences will help reach more and deeper in the teaching effort. Even for people not directly involved in education, this theory will help in getting a more nuanced and deeper picture of human skills and personalities."
John Evans

How to use Evernote | Evernote - 1 views

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    "Welcome to Evernote! We're glad you're here. Spend a few minutes going through this guide to learn some Evernote basics. We will introduce you to a number of useful Evernote functions and concepts that will help you start remembering everyt"
John Evans

Superhero Science | Edutopia - 1 views

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    "Comic book writers are indebted to scientists, and they demonstrate their gratitude by giving these real life mega-minds special places in the pantheon of superhero mythologies. Bruce Banner, who goes Hulk when angered, developed the Gamma Bomb for the US government. Susan Storm, also known as the Invisible Woman, holds four doctorates in biochemistry and still finds time to save the world. Even the X-Men's Beast is a much-lauded biochemist. Close study of comic book universes and the science concepts upon which they are founded can be enlightening for students and teachers alike. Boys and girls are riveted by the unique powers and compelling personalities and histories of superheroes."
John Evans

iPads Improve Classroom Learning, Study Finds - 0 views

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    "Just how big is the universe, how small is an atom, and how long have we humans lived on Earth, compared with dinosaurs? Such answers are better learned with an iPad, according to a new study that shows just how tablets tap neurocognitive abilities that help students understand enormous scale and other difficult concepts."
John Evans

21 Incredible Maker Ed Kits For Learning - 6 views

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    "Being a relatively new concept, the definition of Maker Ed isn't exactly set in stone, though it roughly relates learning making making. What your definition of "making" is will likely help you form your definition of maker ed and learning through making, whether that be clay for sculpting, wood and saws for building, or apps for digital wares. The 21 kits below are a part of this movement, but they're also incredibly cool. They have less to do with making from scratch and more to do with making from pre-made materials (kits), but that doesn't make them any less useful for learning through play and creation. Oh, and we've got 2 or 3 books in there as well."
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