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John Evans

Breakout EDU - You Had Me At Breakout! - 0 views

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    "Back in March of this year at the Future Ready Schools Summit at Leyden High School, I attended one of the featured speaker sessions led by James Sanders. It was a great session with lots of takeaways about meaningful digital learning. My biggest takeaway though, was one of the last things he mentioned in the session. I looked back at my notes and this is the last thing I typed… "Breakout room idea". James shared with us this breakout room idea and gave us a little background about how this all came about. He went on to explain to us that there are these escape rooms around the world where you pay to get "locked in" a room with friends and try to escape by solving puzzles and unlocking codes. He was in Edmonton, Canada, with some high school students playing one of these escape games and he was amazed at how hard these students were working during this game. James wanted to turn this incredible learning experience of problem solving and fun and into something that can be used in the classroom. I left there super excited about this."
John Evans

Coding: Technovating Girls - 0 views

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    "This has been a tremendous week.  A preview of CODEGIRL was made available here Nov. 1-5: It is all about teams of girls from around the world who participated in the Technovation Challenge to create apps to solve a problem in their community.  What do they do?  They persevere as they solve problems by creating, building and becoming entrepreneurs."
John Evans

Edutech for Teachers » Blog Archive » Math Madness: Digital Tools for Every C... - 1 views

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    "Are you a math teacher looking for some super cool resources to engage students and assist them with mastering content? Then look no further than this collection of Digital Tools for Math to locate exactly what you need to tech up your next lesson or project. With dozens of suggestions in the areas of web tools, apps, formative assessment, QR codes, math glossaries, and recommendations for whom and what to follow on social media, there's sure to be a tip, trick or tool for any math teacher!"
John Evans

50 Apps All Kids Should Play At Least Once - 2 views

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    "Sifting through the app stores trying to find the cream of the crop isn't easy, so we've done it for you! Though plenty of other awesome apps are out there, kids should play these at least once. From art to coding, preschool skill building to problem solving, and social-emotional learning to endless runners, dive in with this list of 50 standout apps across all age groups. Check out our Essential Apps Guide for even more titles, or find a curated list that fits your kid's specific interests."
John Evans

What is a Makerspace? Is it a Hackerspace or a Makerspace? - 5 views

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    "A makerspace is a collaborative work space inside a school, library or separate public/private facility for making, learning, exploring and sharing that uses high tech to no tech tools.  These spaces are open to kids, adults, and entrepreneurs and have a variety of maker equipment including 3D printers, laser cutters, cnc machines, soldering irons and even sewing machines.  A makerspace however doesn't need to include all of these machines or even any of them to be considered a makerspace.  If you have cardboard, legos and art supplies you're in business.  It's more of the maker mindset of creating something out of nothing and exploring your own interests that's at the core of a makerspace.  These spaces are also helping to prepare those who need the critical 21st century skills in the fields of science, technology, engineering and math (STEM).  They provide hands on learning, help with critical thinking skills and even boost self-confidence.  Some of the skills that are learned in a makerspace pertain to electronics, 3d printing, 3D modeling, coding, robotics and even woodworking,   Makerspaces are also fostering entrepreneurship and are being utilized as incubators and accelerators for business startups.  There have already been some amazing success stories that have come out of makerspaces to date. "
John Evans

Hacking Music at the People's Music School - Fabrication Portfolio - Medium - 0 views

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    "This was the first hackathon I'd participated in. The way teams were divvied up was a bit awkward: after opening remarks, the audience was asked if anyone had an idea for a team yet - perhaps they were expecting more small groups to show up ready to go, but I think most of the people came as individuals. So instead a few people introduced themselves and said what comes to their mind when they think about tech / music / education. I introduced myself and said I liked to use Arduino to teach music and coding."
John Evans

Here Is An Excellent Formative Assessment Tool to Use in Your Class ~ Educational Techn... - 0 views

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    "Quizizz is a great web tool we discovered through Learning in Hand. Quizizz allows you to create interactive quiz games to use in your instruction for a number of educational purposes including formative assessment. Quiz games you create have up to 4 answer options including a correct answer. You can also add images to the background of your questions and customize the settings of your questions the way you want. When your quizzes are ready you can share them with your students using a generated 5 digit code."
John Evans

The Generation That Doesn't Remember Life Before Smartphones - 3 views

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    "Down a locker-lined hallway at Lawrence Central High School in Indianapolis, Zac Felli, a junior, walks to his first class of the day. He wears tortoiseshell glasses and is built like he could hit a ball hard. He has enviable skin for a teenager, smooth as a suede jacket. Over one shoulder he carries a slim forest-green and tan messenger bag that would have been social suicide in 1997. But 1997 was the year Zac was born, so he wouldn't know anything about that. A squat, taupe monolith flanked by parking lots, Lawrence Central smells like old brick and floor polish and grass. Its gleaming floors squeak if you move your foot a certain way. The school has existed on precisely this spot of land since 1963: maroon block letters over the door, tang of chlorine from the indoor pool. None of that has changed. Here's what has: After Zac turns the doorknob of Room 113 and takes his seat in Japanese III, he reaches into his shoulder bag, pushes aside his black iPhone 5S and Nintendo 3DS XL, and pulls out his Microsoft Surface Pro 3 tablet with purple detachable keyboard, which he props up on his desk using its kickstand. By touching a white and purple icon on his screen, he opens Microsoft OneNote, a program in which each of his classes is separated into digital journals and then into digital color-coded tabs for greater specificity. And then, without a piece of paper in sight and before an adult has said a word, he begins to learn."
John Evans

Rewind: 12 young Makers to watch in 2016 | Atmel | Bits & Pieces - 2 views

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    "Over the last couple of years, the Maker Movement has ushered in a new wave of low-cost hardware that enables anyone of any age and skill level to begin tinkering. Easy-to-use boards like the Arduino continue to lower the barriers to entry, while simplifying the prototyping process. Ultimately, this allows kids to explore basic electronics, learn coding, pursue STEM-related disciplines, and in some cases, even start their own business. Here are a few young Makers from 2015 that prove age is just a number when it comes to innovation…"
John Evans

Top 10 Kickass Arduino Projects - 4 views

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    "The Arduino is a cheap electronics board that allows you to make your own electronics without a ton of coding experience. We love the Arduino, but like any electronics project, coming up with ideas for what to build is tough. Whether you're just looking for inspiration or just need a place to start, let's take a look at ten of the coolest Arduino projects."
John Evans

11 toys for teaching kids STEM - 1 views

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    "According to the U.S. Bureau of Labor Statistics (BLS), employment in occupations related to STEM is projected to grow to more than 9 million between 2012 and 2022. And the Global Stem Alliance estimates that 75% of all jobs will require STEM expertise by 2018. SEE ALSO: 6 awesome ways to bring your kids' ideas to life with 3D printing Certainly that's a clear indication that STEM should be an integral part of school curriculums. Introducing these topics in an approachable way that both engages and educates kids, is possible without having to implement complex coding classes and HTML 101 in elementary school. Thanks to a slew of wildly innovative and imaginative toys out there - like the 11 below - kids can start developing the skills necessary for an increasingly digital world"
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