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John Evans

How to copy and paste text in iOS | Phones | Macworld - 1 views

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    "One of the most common early complaints about the iPhone was its lack of support for cut, copy, and paste text editing capabilities. In fact, Apple didn't add a copy-paste feature until 2009's release of iOS 3.0, two years after the iPhone's initial launch. Similar Articles: Five favorite text-selection tips Lion: The Complete Macworld Review Tips and tricks for printing labels in Bento 4 Hands on with Adobe InDesign CS5.5 What's new in Lion: Versions, Auto Save, and Resume Hands on with Amazon's Kindle Cloud Reader But if you didn't watch Steve Job demonstrate copy and paste back then, you might not know how to make it work on your iOS device. Here's a quick primer."
John Evans

How To Add Twice As Much Music On iPhone, iPad Using This Trick | Redmond Pie - 0 views

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    "Tired of your iPhone or iPad running out of storage space? If you're an avid music listener and use your iPhone or iPad as such with an extensive list of songs packed into your device, head on after the jump to check out how you can easily shrink the footprint of your audio files on your iOS device's internal storage. You may already know that higher the bit rate of an audio file, the larger the file size will be. Typically iTunes purchases max out at 256 kbps, with CD rips topping out at 320. On average, a user is likely to find all kinds of bit rates in their library and chances are that the average Joe wouldn't even notice the quality difference, until or unless you have a God gifted ability to differentiate between the slightest change"
John Evans

The (5) most useful accessibility features on the iPad | iPad Insight - 1 views

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    "One of the lesser know features of iOS that adds an incredible amount of functionality to the iPad is Accessibility. Unfortunately, not many people are aware of the many benefits gained with Accessibility-and even fewer are aware of how to access them on their iPad even if they wanted to.  For the sake of narrowing the focus of this post somewhat, I decided to list and give a brief overview of what I believe are the (5) most useful features found in accessibility on your iPad.  Obviously, if you have special needs that require assistance to use your iPad, you might have a very different list of features.  Luckily Apple breaks this feature into several sections that include additional help with Vision, Hearing, and Interaction with your iPad."
John Evans

Evernote for iOS adds sketching/handwriting in notes, iPad split-screen support | 9to5Mac - 1 views

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    "Evernote just announced an update to its iPhone and iPad apps that brings the ability to sketch in notes, which should make many users happy as the company points out the feature is one of its most-requested (and one it's long had on Android). Using your finger or a stylus like the Evernote edition of the Adonit Jot Script or Apple Pencil, users can now sketch inside of notes. And for users of the new iPhone 6s and 6s Plus with 3D Touch, the feature will allow you to "change the line weight just by adjusting your writing pressure." Sketches, like everything else, sync across platforms so you can view and continue to edit on another iOS or Android device. And the feature includes handwriting recognition, so you'll be able to search for text you've written inside notes. Here's how you access the feature:"
John Evans

Using Creativity to Boost Young Children's Mathematical Thinking | MindShift | KQED News - 0 views

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    "The students in Molly James's kindergarten classroom were tasked with creating a mathematical art gallery. They had each drawn a number and then searched for two types objects they could use to compose a visual number sentence - such as two rulers plus three scissors to equal five objects. After photographing and mounting their pictures on the wall in numerical order, the students sat on the floor with their sketchbooks and began to draw and talk. "I had expected them to learn something about number composition," James said, "but I didn't expect the remarkable observations they began to have about the photographs." For example, when one girl looked at a picture of two red scissors and three blue scissors (2+3=5), she noticed that the direction of the handles gave rise to a new number sentence: 4 scissors pointing left + 1 scissor pointing right = 5 scissors. James, who recently published a paper about creativity in the classroom, said moments like these remind her that "creativity is not fluff or an add-on, but is instead an essential part of what it means to be a mathematician."  In fact, she believes creativity is the key to helping her students become confident and skilled mathematical thinkers."
John Evans

Launching Professional Learning Communities: Beginning Actions: Introduction - 1 views

  • A Professional Learning Community (PLC) is defined as a school in which the professionals (administrators and teachers) continuously seek and share learning to increase their effectiveness for students, and act on what they learn (Hord, 1997). Hord adds that schools organized as PLCs are characterized by five dimensions: shared and supportive leadership, shared values and vision, collective learning and application of learning, supportive conditions, and shared personal practice. Hord asserts that by nurturing and developing each of these five dimensions, a school staff can evolve into a learning community.
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    A Professional Learning Community (PLC) is defined as a school in which the professionals (administrators and teachers) continuously seek and share learning to increase their effectiveness for students, and act on what they learn (Hord, 1997). Hord adds that schools organized as PLCs are characterized by five dimensions: shared and supportive leadership, shared values and vision, collective learning and application of learning, supportive conditions, and shared personal practice. Hord asserts that by nurturing and developing each of these five dimensions, a school staff can evolve into a learning community.
John Evans

Supercook: recipe search by ingredients you have at home - 0 views

  • Supercook is a new recipe search engine that finds recipes you can make with only the ingredients you have at home. To begin, simply start adding ingredients you have in the green box on the top left. The more ingredients you add, the better the results will be.
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    Supercook is a new recipe search engine that finds recipes you can make with only the ingredients you have at home. To begin, simply start adding ingredients you have in the green box on the top left. The more ingredients you add, the better the results will be.
Clint Hamada

The Code of Best Practices in Fair Use for Media Literacy Education -- Publications --... - 7 views

  • Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant.
  • This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
  • This code of best practices does not tell you the limits of fair use rights.
  • ...51 more annotations...
  • Media literacy is the capacity to access, analyze, evaluate, and communicate messages in a wide variety of forms. This expanded conceptualization of literacy responds to the demands of cultural participation in the twenty-first century.
  • Media literacy education helps people of all ages to be critical thinkers, effective communicators, and active citizens.
  • Rather than transforming the media material in question, they use that content for essentially the same purposes for which it originally was intended—to instruct or to entertain.
  • four types of considerations mentioned in the law: the nature of the use, the nature of the work used, the extent of the use, and its economic effect (the so-called "four factors").
  • this guide addresses another set of issues: the transformative uses of copyright materials in media literacy education that can flourish only with a robust understanding of fair use
  • Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
  • However, there have been no important court decisions—in fact, very few decisions of any kind—that actually interpret and apply the doctrine in an educational context.
  • But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture. In fact, the cultural value of copying is so well established that it is written into the social bargain at the heart of copyright law. The bargain is this: we as a society give limited property rights to creators to encourage them to produce culture; at the same time, we give other creators the chance to use that same copyrighted material, without permission or payment, in some circumstances. Without the second half of the bargain, we could all lose important new cultural work.
  • specific exemptions for teachers in Sections 110(1) and (2) of the Copyright Act (for "face-to-face" in the classroom and equivalent distance practices in distance education
  • In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: • Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? • Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use?
  • Fair use is in wide and vigorous use today in many professional communities. For example, historians regularly quote both other historians’ writings and textual sources; filmmakers and visual artists use, reinterpret, and critique copyright material; while scholars illustrate cultural commentary with textual, visual, and musical examples.
  • Fair use is healthy and vigorous in daily broadcast television news, where references to popular films, classic TV programs, archival images, and popular songs are constant and routinely unlicensed.
  • many publications for educators reproduce the guidelines uncritically, presenting them as standards that must be adhered to in order to act lawfully.
  • Experts (often non-lawyers) give conference workshops for K–12 teachers, technology coordinators, and library or media specialists where these guidelines and similar sets of purported rules are presented with rigid, official-looking tables and charts.
  • this is an area in which educators themselves should be leaders rather than followers. Often, they can assert their own rights under fair use to make these decisions on their own, without approval.
  • ducators should share their knowledge of fair use rights with library and media specialists, technology specialists, and other school leaders to assure that their fair use rights are put into institutional practice.
  • Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies.
  • When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
  • In all cases, a digital copy is the same as a hard copy in terms of fair use
  • When a user’s copy was obtained illegally or in bad faith, that fact may affect fair use analysis.
  • Otherwise, of course, where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media.
  • The principles are all subject to a "rule of proportionality." Educators’ and students’ fair use rights extend to the portions of copyrighted works that they need to accomplish their educational goals
  • Educators use television news, advertising, movies, still images, newspaper and magazine articles, Web sites, video games, and other copyrighted material to build critical-thinking and communication skills.
  • nder fair use, educators using the concepts and techniques of media literacy can choose illustrative material from the full range of copyrighted sources and make them available to learners, in class, in workshops, in informal mentoring and teaching settings, and on school-related Web sites.
  • Whenever possible, educators should provide proper attribution and model citation practices that are appropriate to the form and context of use.
  • Where illustrative material is made available in digital formats, educators should provide reasonable protection against third-party access and downloads.
  • Teachers use copyrighted materials in the creation of lesson plans, materials, tool kits, and curricula in order to apply the principles of media literacy education and use digital technologies effectively in an educational context
  • Wherever possible, educators should provide attribution for quoted material, and of course they should use only what is necessary for the educational goal or purpose.
  • Educators using concepts and techniques of media literacy should be able to share effective examples of teaching about media and meaning with one another, including lessons and resource materials.
  • fair use applies to commercial materials as well as those produced outside the marketplace model.
  • curriculum developers should be especially careful to choose illustrations from copyrighted media that are necessary to meet the educational objectives of the lesson, using only what furthers the educational goal or purpose for which it is being made.
  • Curriculum developers should not rely on fair use when using copyrighted third-party images or texts to promote their materials
  • Students strengthen media literacy skills by creating messages and using such symbolic forms as language, images, sound, music, and digital media to express and share meaning. In learning to use video editing software and in creating remix videos, students learn how juxtaposition reshapes meaning. Students include excerpts from copyrighted material in their own creative work for many purposes, including for comment and criticism, for illustration, to stimulate public discussion, or in incidental or accidental ways
  • educators using concepts and techniques of media literacy should be free to enable learners to incorporate, modify, and re-present existing media objects in their own classroom work
  • Media production can foster and deepen awareness of the constructed nature of all media, one of the key concepts of media literacy. The basis for fair use here is embedded in good pedagogy.
  • Students’ use of copyrighted material should not be a substitute for creative effort
  • how their use of a copyrighted work repurposes or transforms the original
  • cannot rely on fair use when their goal is simply to establish a mood or convey an emotional tone, or when they employ popular songs simply to exploit their appeal and popularity.
  • Students should be encouraged to make their own careful assessments of fair use and should be reminded that attribution, in itself, does not convert an infringing use into a fair one.
  • Students who are expected to behave responsibly as media creators and who are encouraged to reach other people outside the classroom with their work learn most deeply.
  • . In some cases, widespread distribution of students’ work (via the Internet, for example) is appropriate. If student work that incorporates, modifies, and re-presents existing media content meets the transformativeness standard, it can be distributed to wide audiences under the doctrine of fair use.
  • educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
  • educators should explore with students the distinction between material that should be licensed, material that is in the public domain or otherwise openly available, and copyrighted material that is subject to fair use.
  • ethical obligation to provide proper attribution also should be examined
  • Most "copyright education" that educators and learners have encountered has been shaped by the concerns of commercial copyright holders, whose understandable concern about large-scale copyright piracy has caused them to equate any unlicensed use of copyrighted material with stealing
  • This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond.
  • Many school policies are based on so-called negotiated fair use guidelines, as discussed above. In their implementation of those guidelines, systems tend to confuse a limited "safe harbor" zone of absolute security with the entire range of possibility that fair use makes available.
  • Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example.
  • Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects
  • So if work is going to be shared widely, it is good to be able to rely on transformativeness.
  • We don’t know of any lawsuit actually brought by an American media company against an educator over the use of media in the educational process.
alxa robert

AP set to add 200 MW wind power shortly | eGov Magazine - 0 views

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    Andhra Pradesh is poised to add 200 MW of wind power farms shortly and has accorded clearance for 2,636 MW of wind power generation capacity, according to Minnie Mathew, Chief Secretary, Andhra Pradesh. Delivering her inaugural address at the CII Conference, she said the State currently has an installed capacity of 197 MW of wind energy and plans to lay special thrust on boosting generation capacity from renewable energy sources. She said the State Government is working on a tariff mechanism for renewable energy which will make it lot more attractive for wind and solar power generation companies.
Dennis OConnor

Universal Subtitles - Make subtitles, translations, and captions for almost any video. - 0 views

  • The fastest way to add subtitle functionality to a single video or a whole site. Super easy to integrate with no software to install.
  • You add our widget to your videos. Then you and your viewers can add subtitles, which anyone can watch. We save the subtitles on our site (but you can download them). And each video has its own collaboration space on our site (like a wikipedia article) where people can make improvements, track changes, and give feedback.
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    Type along with the audio. web 2.0 software creates an embed subtitle track for videos. Videos need a text version for accessibility.
John Evans

How to Add Hollywood Special Effects to Your Videos - The New York Times - 1 views

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    "No matter what you call it - chroma key, green screen or blue screen - it's the film and video technique that gives your local TV weatherperson something in common with the Avengers movies: artificial backgrounds inserted behind the action. You simply record your subject in front of a solid green or blue screen, and then add a touch of software magic to change the background. Dozens of free or inexpensive apps allow you to use the technique on your own clips. It's a great way to jazz up your presentations and other videos - or to keep children busy with a weekend project filming their own toys in action scenes. Here's how to get started."
John Evans

Shoot, Edit, and Share Videos With the Loopster iPad App | iPad Apps for School - 0 views

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    "Loopster is a video editing tool that I first tried as a web app last fall. Recently, I learned that Loopster has a free iPad app. The free iPad app offers all of the same features that are available in the web version of the service. The Loopster iPad app provides a four track editor. There are tracks for video and images, transitions, sounds, and text. You can import images and videos from your iPad's camera roll or shoot a new video with the app and edit it. On the video editing track you can trim clips and combine clips. On the text track you can add speech bubbles and other text effects. Loopster has a slow motion effect that is available on the iPad app too."
John Evans

Edmodo just got a lot better on the iPad - 0 views

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    "One of the justifiable criticisms of the iPad was that it was difficult to impossible to transfer files between many apps or networks. With the addition of some apps like PocketCloud and FileBrowser, and the improvement of the Open in… function in later systems , especially iOS 6, this has become even less of an issue. Still, I'm terms of downloading files on web based apps, you were often limited to photos from the camera roll. This was the case with the Edmodo app. An Edmodo app update earlier in the year allowed access to the Camera Roll and Google Docs. This however, was still too limiting to use the Library/Backpack feature of Edmodo to upload, store and download most files. Today that changed. The latest Edmodo iPad app now adds File Sharing functionality, both uploading and downloading to Edmodo' s Library (for teachers) and Backpack (students)."
John Evans

Because We Are All Learners | krissy venosdale - 3 views

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    "Technology moves far too fast to know every detail. That's what's changed.  In a society that moves quickly, we have to find ways to slow down, be in the moment, and process what's happening on the screen, in the device, or in the conversation around us.  People love to say that our kids are different - for their world is different than ours was.  The truth is, we have to adjust AND be ready to help guide them.  It's a challenge for sure, but it's going to be all about our ability to slow down, process, and deeply understand.  To get out of their way. But it's the reason I believe in the deepest part of my soul, that making is the future of education. Entrepreneurial-ship. Ideas that change our world.  Connecting with each other. Being a community.  Thinking deep about improving something, then doing it.  Helping our kids be WHATEVER they dream of and DREAMING big.  Because when we use technology that's one thing. But when we create with technology, and add in tangible, hands on materials?  It's us slowing down, and somehow in the midst we become the kind of learning environment that kids need, simultaneously becoming the kind of learning environment our kids need.  Because we are all learners."
John Evans

Makerspace for Education - Home - 0 views

  • The primary goal of both constructivism and constructionism is to have learners create their own knowledge by creating and interacting with physical objects. It has clear connections to media literacy as well as to self-directed learning. Innovative researchers, and those who wish to see schools develop 21st century learners with the skills to work in today’s multidimensional career settings, know constructivism and constructionism are necessary methods.
  • “Ultimately, the outcome of maker education and educational makerspaces leads to determination, independence and creative problem solving, and an authentic preparation for the real world through simulating real-world challenges. In short, an educational makerspace is less of a classroom and more of a motivational speech without words” (Kurti et al., 2014, p. 11).
  • At the heart of this movement is the understanding that “learning happens best when learners construct their understanding through a process of constructing things to share with others” (Donaldson, 2014, p. 1). 
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    "​The purpose of Makerspace for Education is to provide educators with a hands-on, creative, user friendly, "anytime, anyplace", professional development tool that can be used as part of a community of practice. It allows educators to inform themselves, with tools at their fingertips, on the various aspects of the makerspace as they are ready. Using interactive tools that allow access to necessary information, directly from a user-friendly interface and based on the key frameworks of constructionism and constructivism, makerspace, design thinking and media literacies, teachers will have the tools they need to begin, or continue, their makerspace journeys. This site will evolve and grow as the participating educators add to the content and support the construction of knowledge. "
John Evans

Arduino - Arduino101 - 2 views

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    "The Arduino/Genuino 101 is a learning and development board which contains the Intel® Curie™ Module, designed to integrate the core's low power-consumption and high performance with the Arduino's ease-of-use. The 101 adds Bluetooth Low Energy capabilities and has an on-board 6-axis accelerometer/gyroscope, providing exciting opportunities for building creative projects in the connected world. More information about the technical specifications and documentation can be found on the Arduino/Genuino 101 main page. The Arduino/Genuino 101 is programmed using the Arduino Software (IDE), our Integrated Development Environment common to all our boards and running both online and offline. For more information on how to get started with the Arduino Software visit the Getting Started page."
John Evans

Apps to get your kids coding on the iPad part 1 | iPad Insight - 4 views

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    "In the past, coding was a pretty niche affair, those of us with our Acorns, Spectrums and Commodore 64s experimenting with lines and lines of code. I remember as an 8 year old, spending ages typing out lines of code on my beige Acorn Electron to draw….a line on the screen. To add insult to injury there was no way to save it unless I wanted to erase my tape of "Ice Ice Baby" and replace it with my code. Needless to say because we were put into the deep end in those days, like millions of others I was put off a bit by coding and just played computer games instead. Fast forward to the iPad era and coding is coming back in a big way. Some very talented developers with a love for coding have produced some spectacular apps, turning the iPad into a coding studio in your hand. There are some great iPad apps which take the pain out of coding for the layman and can teach your children (and you) some excellent skills."
John Evans

4 Teacher Tips on How to Manage Your Google Drive Apps ~ Educational Technology and Mob... - 1 views

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    "Google Drive apps are third party add-ons that enable you to do more with your Drive. Chrome web store is teeming with all kinds of apps to use with your Drive, our Educational  Drive Apps section features some of the best educationally relevant apps for teachers and educators. The purpose of today's post is to share with you four basic Drive tips related to the integration and use of third party apps on your Drive. You are probably already familiar with some of them  (especially tip 1 and 3) but we are assuming that you are new to Drive and you want to be able to correctly install and mange your apps. Here is  what you have to keep in your mind:"
John Evans

20 Best Apps for Toddlers - My Bored Toddler - 1 views

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    "Are you looking for the best apps for toddlers? We have found some of the best toddler apps - all tested on my very own toddlers! I don't advocate letting your toddler spend a lot of time playing apps on tablets and phones, but as an educator and parent, I can definitely see the value in supervised play with some of the fantastic educational apps that are available. The biggest problem is finding the best apps for toddlers among the thousands, if not millions of toddler apps out there. After being overwhelmed with the options available (a large percentage of which were low quality, filled with ads or had very little educational value), I recently asked for YOUR favorite toddler apps. You can read the responses to that thread here . There were several apps that were recommended many times, along with some great new suggestions. After having a closer look at your recommendations I have compiled a list of Apps your toddler will love! You will notice that the list contains a mix of free and paid apps. While I could have focused on only the free apps, I feel that there are some excellent toddler apps that are worth paying a few dollars for (especially if it means no adds and excellent content)."
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