Skip to main content

Home/ Literacy with ICT/ Group items tagged When

Rss Feed Group items tagged

John Evans

5 Tips To Help Students Arrive At Their Own Understandings - 0 views

  •  
    "Arguably one of the more difficult aspects in teaching for understanding is to decide when to teach the desired understanding! In other words, to put it as an essential pedagogical question: When should you state the Understanding and when should you engineer students to come up with it "by design"? Whether we consider the famous example of Socrates in his Dialogues or some of the best teachers we have ever had as students, many of them had the ability to help us "discover" the understanding on the basis of their clever design groundwork, their probing, and their facilitation of discussion."
John Evans

Bowling with Bumper Rails: iPad Restrictions in Schools | Hooked On Innovation - 0 views

  •  
    "Rolling out iPads in our schools in some ways as mirrored my bowling experience as a youth.  We've given some basic direction and support but sometimes the ball flew backward (like when we went from iOS 4.3 to 5.0). Sometimes our fingers get stuck in the ball (iPads only being used for simple substitutive tasks). And other times, even when we had students going in the right direction, their feet would sometimes step over the line before they roll(distraction).  However,  by constantly communicating with our community, teachers, students and administrators, we are continually seeking out ways to positively impact the instructional use of these tools in the classroom and thus have the kids bowl more strikes.  One of the early struggles in our deployment was the ability to be balance profiles and restrictions on the iPads so that they would have a successful educational experience. We really only had a couple of choices when we started back in 2011:"
John Evans

The 8 most common mistakes when integrating iPads into the classroom | Technology Erint... - 1 views

  •  
    "This post is not meant to be judgey! Even the best techie teacher started somewhere and most likely made one of these common mistakes. I think I made all five during the same lesson when I first started to integrate iPads. Whether you are just starting out with iPads or are a seasoned iPad integrator, let's look at the 8 mistakes most teachers make when using iPads in the classroom and how to avoid them:"
John Evans

From Legos to Maker Labs: Fun and Learning After School | graphite Blog - 1 views

  •  
    "For more than six hours each day, we aim to seize every teachable moment. Our schedules, carefully crafted and refined, often resemble a flight schedule at a busy airport: whole-class math lessons here, reading groups there, and one-on-one conferencing/counseling/cheerleading sessions squeezed in everywhere else. But we all know learning isn't confined to the school day. Extracurricular activities, from soccer to chess club, have been around as long as school itself. When I was young, few after-school activities appealed to me, so hosting an after-school club as a teacher didn't occur to me until a few years ago when I began to look at after-school learning through a new lens. Having started two after-school clubs in the past three years, I now realize I can create rich learning opportunities that would have appealed to me when I was a student, and simultaneously appeal to the teacher I am now."
John Evans

iPad Classroom Visit Look-Fors | Edutopia - 0 views

  •  
    " think we would all agree that a classroom with iPads looks and functions very differently than a classroom without iPads. While many administrators and support staff complete standard walk-throughs, some of them struggle with what to look for beyond the basics when it comes to evaluating a classroom infused with iPads. Recently, our district started offering iLEAP academies, which blend classroom site visits and in-house professional development for districts all over my state. Many of the attendees are administrators, support staff, and teachers that have limited familiarity with 1:1 classrooms but are seeking best practices to take back to their own schools and campuses as they implement a 1:1 iPad initiative or pilot. When I began searching for ways to facilitate this type of classroom visit, I happened on an excellent list of observation tips for a traditional classroom but found nothing specifically tailored to iPads. Thus, I felt there was need to create a "What to Look For" list that would embody the behind-the-scenes and not-always-obvious instructional pieces to look for when visiting a classroom with iPads. These tips are very granular and specific to iPads, but could easily be adapted for other 1:1 settings."
Clint Hamada

The Code of Best Practices in Fair Use for Media Literacy Education -- Publications --... - 7 views

  • Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant.
  • This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
  • This code of best practices does not tell you the limits of fair use rights.
  • ...51 more annotations...
  • Media literacy is the capacity to access, analyze, evaluate, and communicate messages in a wide variety of forms. This expanded conceptualization of literacy responds to the demands of cultural participation in the twenty-first century.
  • Media literacy education helps people of all ages to be critical thinkers, effective communicators, and active citizens.
  • Rather than transforming the media material in question, they use that content for essentially the same purposes for which it originally was intended—to instruct or to entertain.
  • four types of considerations mentioned in the law: the nature of the use, the nature of the work used, the extent of the use, and its economic effect (the so-called "four factors").
  • this guide addresses another set of issues: the transformative uses of copyright materials in media literacy education that can flourish only with a robust understanding of fair use
  • Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
  • However, there have been no important court decisions—in fact, very few decisions of any kind—that actually interpret and apply the doctrine in an educational context.
  • But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture. In fact, the cultural value of copying is so well established that it is written into the social bargain at the heart of copyright law. The bargain is this: we as a society give limited property rights to creators to encourage them to produce culture; at the same time, we give other creators the chance to use that same copyrighted material, without permission or payment, in some circumstances. Without the second half of the bargain, we could all lose important new cultural work.
  • specific exemptions for teachers in Sections 110(1) and (2) of the Copyright Act (for "face-to-face" in the classroom and equivalent distance practices in distance education
  • Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies.
  • Fair use is in wide and vigorous use today in many professional communities. For example, historians regularly quote both other historians’ writings and textual sources; filmmakers and visual artists use, reinterpret, and critique copyright material; while scholars illustrate cultural commentary with textual, visual, and musical examples.
  • Fair use is healthy and vigorous in daily broadcast television news, where references to popular films, classic TV programs, archival images, and popular songs are constant and routinely unlicensed.
  • many publications for educators reproduce the guidelines uncritically, presenting them as standards that must be adhered to in order to act lawfully.
  • Experts (often non-lawyers) give conference workshops for K–12 teachers, technology coordinators, and library or media specialists where these guidelines and similar sets of purported rules are presented with rigid, official-looking tables and charts.
  • this is an area in which educators themselves should be leaders rather than followers. Often, they can assert their own rights under fair use to make these decisions on their own, without approval.
  • ducators should share their knowledge of fair use rights with library and media specialists, technology specialists, and other school leaders to assure that their fair use rights are put into institutional practice.
  • In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: • Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? • Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use?
  • When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
  • In all cases, a digital copy is the same as a hard copy in terms of fair use
  • When a user’s copy was obtained illegally or in bad faith, that fact may affect fair use analysis.
  • Otherwise, of course, where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media.
  • The principles are all subject to a "rule of proportionality." Educators’ and students’ fair use rights extend to the portions of copyrighted works that they need to accomplish their educational goals
  • Educators use television news, advertising, movies, still images, newspaper and magazine articles, Web sites, video games, and other copyrighted material to build critical-thinking and communication skills.
  • nder fair use, educators using the concepts and techniques of media literacy can choose illustrative material from the full range of copyrighted sources and make them available to learners, in class, in workshops, in informal mentoring and teaching settings, and on school-related Web sites.
  • Students’ use of copyrighted material should not be a substitute for creative effort
  • Where illustrative material is made available in digital formats, educators should provide reasonable protection against third-party access and downloads.
  • Teachers use copyrighted materials in the creation of lesson plans, materials, tool kits, and curricula in order to apply the principles of media literacy education and use digital technologies effectively in an educational context
  • Wherever possible, educators should provide attribution for quoted material, and of course they should use only what is necessary for the educational goal or purpose.
  • Educators using concepts and techniques of media literacy should be able to share effective examples of teaching about media and meaning with one another, including lessons and resource materials.
  • fair use applies to commercial materials as well as those produced outside the marketplace model.
  • curriculum developers should be especially careful to choose illustrations from copyrighted media that are necessary to meet the educational objectives of the lesson, using only what furthers the educational goal or purpose for which it is being made.
  • Curriculum developers should not rely on fair use when using copyrighted third-party images or texts to promote their materials
  • Students strengthen media literacy skills by creating messages and using such symbolic forms as language, images, sound, music, and digital media to express and share meaning. In learning to use video editing software and in creating remix videos, students learn how juxtaposition reshapes meaning. Students include excerpts from copyrighted material in their own creative work for many purposes, including for comment and criticism, for illustration, to stimulate public discussion, or in incidental or accidental ways
  • educators using concepts and techniques of media literacy should be free to enable learners to incorporate, modify, and re-present existing media objects in their own classroom work
  • Media production can foster and deepen awareness of the constructed nature of all media, one of the key concepts of media literacy. The basis for fair use here is embedded in good pedagogy.
  • Whenever possible, educators should provide proper attribution and model citation practices that are appropriate to the form and context of use.
  • how their use of a copyrighted work repurposes or transforms the original
  • cannot rely on fair use when their goal is simply to establish a mood or convey an emotional tone, or when they employ popular songs simply to exploit their appeal and popularity.
  • Students should be encouraged to make their own careful assessments of fair use and should be reminded that attribution, in itself, does not convert an infringing use into a fair one.
  • Students who are expected to behave responsibly as media creators and who are encouraged to reach other people outside the classroom with their work learn most deeply.
  • . In some cases, widespread distribution of students’ work (via the Internet, for example) is appropriate. If student work that incorporates, modifies, and re-presents existing media content meets the transformativeness standard, it can be distributed to wide audiences under the doctrine of fair use.
  • educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
  • educators should explore with students the distinction between material that should be licensed, material that is in the public domain or otherwise openly available, and copyrighted material that is subject to fair use.
  • ethical obligation to provide proper attribution also should be examined
  • Most "copyright education" that educators and learners have encountered has been shaped by the concerns of commercial copyright holders, whose understandable concern about large-scale copyright piracy has caused them to equate any unlicensed use of copyrighted material with stealing
  • This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond.
  • Many school policies are based on so-called negotiated fair use guidelines, as discussed above. In their implementation of those guidelines, systems tend to confuse a limited "safe harbor" zone of absolute security with the entire range of possibility that fair use makes available.
  • Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example.
  • Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects
  • So if work is going to be shared widely, it is good to be able to rely on transformativeness.
  • We don’t know of any lawsuit actually brought by an American media company against an educator over the use of media in the educational process.
John Evans

The Trouble With Tribbles (And iPads Too) « There is no box - 2 views

  •  
    "But Andrew, what do tribbles and your border line scary obsession with Star Trek have to do with iPads? Well iPads are lovely little things when you've got one to yourself, just like tribbles. People love them and other people have a tendency to buy them after having seen one so they tend to multiply, just like tribbles. And just as when tribbles begin to multiply en mass they start to have unforeseen consequences on space stations and star ships, iPads when multiplied get very interesting indeed in school. Luckily for Kirk, the tribble story all worked out in the end. The verdict is still out on the iPads. This is my account of the three weeks before school and my experiences deploying 300 iPads to our 9th and 10th graders."
John Evans

How playing an instrument benefits your brain - Anita Collins | TED-Ed - 0 views

  •  
    "When you listen to music, multiple areas of your brain become engaged and active. But when you actually play an instrument, that activity becomes more like a full-body brain workout. What's going on? Anita Collins explains the fireworks that go off in musicians' brains when they play, and examines some of the long-term positive effects of this mental workout."
John Evans

12 Helpful Tools for Research and Citations | graphite Blog - 0 views

  •  
    "There's no doubt the Internet opens up an enormous, ever-expanding world of resources when it comes to gathering information. But if well-founded, quality research is what you're after, the Internet is hit or miss. Don't get us wrong -- a good ol' Internet search is great to use as a guide when you're starting to research a topic. When you're writing a research paper, however, the paper will only be as strong as the sources cited. Since Web searches tend to pull up many results that have the potential to be far from credible, students need to break the "just google it" habit. To steer them in the right direction, we've narrowed it down to 12 of the best tools for quality research and proper citations."
John Evans

Free Technology for Teachers: Five Common Mistakes Made When Starting a Classroom Blog - 4 views

  •  
    "This afternoon Sue Waters and I revived a presentation on blogging that we gave together six years ago at ISTE (formerly NECC). One aspect of our presentation was to share some of the mistakes that we frequently see people make when starting classroom blogs. I made all of these mistakes myself when I started blogging with students nine years ago."
John Evans

Education Needs More Wildflowers - Venspired - 1 views

  •  
    "The longer I blog, the more I realize something. It's really not about trying to say something. In fact it's not about trying at all. It's not even about crafting a powerful message. It's just about sharing. Whatever is in your mind, on your heart, and running through the veins of your soul. That which drives you to keep going. Because when you reach thatpoint, that is who you are. When we share that with each other? That's when messages grow into ideas. Thoughts become actions. Connections are authentic. Passions run deep. It's as real as reality can get."
John Evans

Lisa Nielsen: The Innovative Educator: When tech teaches, what do teachers do? - 0 views

  •  
    "When I talk to students these days they tell me that when they want to learn something they're interested in, it usually is not teachers or parents they turn to. It's Google, YouTube, or to others they find online (aka their PLN) who engage in their activities of interest. "
John Evans

25 Simple Examples Of Mobile Teaching - 6 views

  •  
    "This is part 2 of a 3-part series on Mobile Teaching. Part 1 was Making The Shift To Mobile-First Teaching.  Mobile teaching is about planning and executing learning through mobile devices. You might want to be notified when a student accesses a quiz or reading you uploaded, or leaves a comment on another student's blog, or shares a self-assessment. Or when a certain number of student's answer a question correctly or incorrectly. Or when a student reaches a goal. This is one approach to mobile teaching. There's also the star of mobile technology, social media. With access to real-time social streams like twitter, or even a closed Google+ Community page, teachers can ask other teachers for resources, facilitate school-to-school collaboration, monitor student-led and hashtag-based discussions, and more."
tech vedic

Most important smartphones of 2012-13 - 0 views

  •  
    "iPhone 5 Called ""Gadget off the Year"" by Time Magazine, Apple's iPhone 5 (from $199 on 2-year AT&T, Sprint or Verizon plan) is a serious piece of hardware. Along with its powerful new A6 chip, iPhone 5 works on 4G/Long Term Evolution (LTE) networks for wireless speeds that rivals your home's broadband connection. iPhone 5 also has improved cameras: an eight-megapixel iSight rear-facing camera (3264 x 2448 pixels) and front-facing FaceTime camera with 720p HD quality for video calling. Samsung Galaxy S III The Samsung Galaxy S III (from $149 on 2-year plan with AT&T, Sprint, T-Mobile, U.S. Cellular, Verizon) is a true smartphone in every sense of the word -- and we're not even referring to its stunning 4.8-inch display, fast LTE speeds or versatile Android operating system. the Galaxy S III's front-facing camera knows when you're looking at the screen, so it'll give you the bright display you seek, but if your eyes look away it'll dim itself to preserve its battery. It also knows when you want to talk: if you're messaging with someone and want to call them, simply lift the smartphone to your ear and it'll dial for you. Nokia Lumia 920 As the flagship Windows Phone 8 device, Nokia's Lumia 920 (from $99.99 on 2-year AT&T plan), has a lot to offer, including a colorful Start screen with ""live tiles""; familiar Microsoft apps like Outlook, Word, Excel, PowerPoint and OneNote; and a People hub that aggregates all your contacts into one page per person (so you don't need to close, say Outlook, to see what that friend is up to on Facebook or Twitter). HTC Droid DNA and HTC One X+ A pair of Android-powered HTC devices are also worthy of ""best of 2012"" nods: the HTC Droid DNA ($149.99 on 2-year Verizon Wireless plan) and HTC One X+ ($199.99 on 2-year AT&T plan). Protected by Corning's uber-durable Gorilla Glass 2 technology, the Droid DNA's 5-inch 1080p HD screen was built for video, games, ebooks and web browsing. Integrated Beats Audio - an
John Evans

Finding Digital Lesson Resources in Real World Places - 0 views

  •  
    "Museums and galleries may be our first port of call when visiting a new city or planning a class field trip, but they are often overlooked when it comes to their digital offerings. What tends to happen when searching for digital resources is that we focus on digital search techniques, meaning we easily miss some of the best resources created by real world institutions. These days many great galleries, museums, memorials and world famous locations want to share their mystery and wonder beyond their physical walls, and with that comes a world of free teaching resources. For students, this connection between the real word and their study not only helps cement knowledge, it can also help foster the lifelong learning we all hope to encourage in our students"
John Evans

A Guide for Bringing the SAMR Model to iPads | EdSurge News - 1 views

  •  
    "When used effectively, iPads can develop thinkers and problem solvers. They can be used to transform learning inside and outside of the classroom, and offer limitless opportunities. Many educators are effectively integrating technology in the classroom using iPads to achieve the 4C's, or "super skills," that digital learners need to compete in our global society. But in order to do that, the focus has to shift from apps to content: that's when true redefinition takes place. When my district rolled out our iPad initiative in 2012, teachers thought they needed specific apps for every content area. Eventually, we ended up with literally thousands of apps in our portal. This was extremely overwhelming, difficult to manage, and eventually, a turn-off for teachers. Are you ready to adjust your teaching for this new learning revolution? Let me take you inside the idea of SAMR with a helpful metaphor: Starbucks. The simplest way I know to describe the levels in the SAMR model is using a visual created by Tim Holt, who uses Starbucks as a unique way of looking at the model."
John Evans

Check Out My 2-Minute Illustrated Video on the SAMR Model | Spencer Ideas - 0 views

  •  
    "Here's a sketchy video I created for my technology pedagogy course. I have mixed feelings about SAMR, because it often implies that "lower levels" are not as good when often substitution works well. Royan Lee picked this apart well. I also think there are times when the best option involves avoiding technology. For example, there are times when sketching something by hand teaches observational skills better than using a camera. However, I still see a real benefit in the SAMR model, in terms of thinking about the transformative power of technology."
John Evans

Lucky Little Learners: Improve Writing with QR CODES - 0 views

  •  
    "Do your students struggle with writing COMPLETE SENTENCES that make sense when read aloud?  How about using CAPITAL LETTERS to begin their sentences and PUNCTUATION MARKS to end their sentences?  Sometimes I feel like a broken record when it comes to these writing requirements in my classroom! My second graders are required to write a biography as one of their writing projects during the year and I knew that I wanted something to motivate them to do these skills without being that broken record when they show me their work.  I think I found the PERFECT MOTIVATOR...QR CODES! "
John Evans

9 Amazing Augmented Reality Apps for Teaching and Learning - Emerging Education Technol... - 1 views

  •  
    "Augmented reality (AR) has evolved in recent years and its application in classrooms is limitless. Educators don't need to feel overwhelmed when trying to introduce AR in their classroom because there are many great apps that don't require a lot of knowledge in the field. There are useful apps for every subject and there are also apps that when a teacher is ready they can create their own AR targets. Augmented reality works well in schools because it brings close to real life experiences to the classrooms. It's fascinating to see the faces of students when they have the opportunity to explore space, the human body, cells or chemistry elements. You appreciate how eager and engaged they become with some simple AR apps."
John Evans

Dipsticks: Efficient Ways to Check for Understanding | Edutopia - 4 views

  •  
    "What strategy can double student learning gains? According to 250 empirical studies, the answer is formative assessment, defined by Bill Younglove as "the frequent, interactive checking of student progress and understanding in order to identify learning needs and adjust teaching appropriately." Unlike summative assessment, which evaluates student learning according to a benchmark, formative assessment monitors student understanding so that kids are always aware of their academic strengths and learning gaps. Meanwhile, teachers can improve the effectiveness of their instruction, re-teaching if necessary. "When the cook tastes the soup," writes Robert E. Stake, "that's formative; when the guests taste the soup, that's summative." Formative assessment can be administered as an exam. But if the assessment is not a traditional quiz, it falls within the category of alternative assessment. Alternative formative assessment (AFA) strategies can be as simple (and important) as checking the oil in your car -- hence the name "dipsticks." They're especially effective when students are given tactical feedback, immediately followed by time to practice the skill. My favorite techniques are those with simple directions, like The 60 Second Paper, which asks students to describe the most important thing they learned and identify any areas of confusion in under a minute. You can find another 53 ways to check for understanding toward the end of this post, also available as a downloadable document."
‹ Previous 21 - 40 of 1862 Next › Last »
Showing 20 items per page