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John Evans

Breakout EDU - You Had Me At Breakout! - 0 views

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    "Back in March of this year at the Future Ready Schools Summit at Leyden High School, I attended one of the featured speaker sessions led by James Sanders. It was a great session with lots of takeaways about meaningful digital learning. My biggest takeaway though, was one of the last things he mentioned in the session. I looked back at my notes and this is the last thing I typed… "Breakout room idea". James shared with us this breakout room idea and gave us a little background about how this all came about. He went on to explain to us that there are these escape rooms around the world where you pay to get "locked in" a room with friends and try to escape by solving puzzles and unlocking codes. He was in Edmonton, Canada, with some high school students playing one of these escape games and he was amazed at how hard these students were working during this game. James wanted to turn this incredible learning experience of problem solving and fun and into something that can be used in the classroom. I left there super excited about this."
John Evans

Computational Thinking as the New Literacy - Aileen Owens - YouTube - 2 views

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    "In this half-hour presentation at Education Week's Leaders To Learn From event in Washington, Aileen Owens, director of technology and innovation for Pennsylvania's South Fayette school district, describes her efforts around cultivating students' "computational thinking." At the event, Owens was recognized as an exceptional school district leader for her leadership in innovation in curriculum. Since being hired at South Fayette in 2010, Owens' passion has been on cultivating students' "computational thinking." That includes coding. But the real emphasis is on helping students learn to problem-solve; to think algorithmically, in step-by-step sequences; to debug and revise; and to work with abstract concepts."
John Evans

360 Video Education Spotlight: BBC on YouTube - Class Tech Tips - 2 views

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    "here are lots of ways to incorporate video into the classroom. From capturing students' attention as you kick off a lesson, to providing context for a new learning experience, teachers use videos in lots of different ways. Whether you are looking for a clip to send home to students via Google Classroom or want to connect a video link for a QR code scavenger hunt, educational 360 videos are worth exploring. 360 video gives students the power to explore a space from every angle. YouTube hosts a range of 360 video content and one of my favorites is from the BBC. On the BBC's YouTube channel you'll find different types of video options for a virtual visit to places around the world. As you search through their content you'll see that they've tagged their videos as 360 to make it especially easy to find."
John Evans

It's Time to Weave Computational Thinking into K-12 -- THE Journal - 2 views

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    "It's high time for students to move beyond an hour of coding exercises and learn computational thinking. That's the message of a new report from Digital Promise that examines what's important to know and be able to do in a "computational world." Digital Promise is a non-profit that that promotes the use of innovation in education, particularly as it uses digital technologies. The new report, "Computational Thinking for a Computational World," explains its theme of computational thinking by borrowing a description from a long-ago article published by the Association for Computing Machinery: It is "a way of solving problems, designing systems and understanding human behavior that draws on concepts fundamental to computer science… a fundamental skill for everyone, not just computer scientists." More simply, the report noted, "The skill required to tell a computer what to do is programming. The thought process behind programming is computational thinking." What it isn't is humans thinking like computers. And, according to the report's authors, it's something that needs to be taught across subjects in K-12 schools."
John Evans

Grab Over 500 Free Programming Books from GitHub - 4 views

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    "Whether you're learning to code or are already an experienced programmer, this GitHub repository is an incredible resource of free programming books. Victor Felder updated this Stack Overflow list with new and corrected links and shared it over on GitHub for collaborative updating. You'll find books on professional development, specific platforms like Android and Oracle Server, and about 80 programming languages. There are also lists in other languages. Definitely worth a look for your continuing coding education. There's nothing quite like free books!"
John Evans

Google Code University - Google Code - 5 views

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    "This website provides tutorials and sample course content so CS students and educators can learn more about current computing technologies and paradigms. In particular, this content is Creative Commons licensed which makes it easy for CS educators to use in their own classes."
Phil Taylor

Canada Learning Code Week - 0 views

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    "Join thousands of Canadians across the country to teach beginner-friendly coding lessons in your community. No coding experience necessary."
John Evans

4 Steps to Implementing Computer Science in Elementary - 1 views

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    "This is the kick-off post in a 4 part series where we will cover each stage of implementing computer science in elementary school based on thousands of conversations with educators. While the month of June brings a lull to the toil from the school year, we're working hard to set you up with the resources you'll need this summer as you prepare to do it all over again. Over the next four weeks, we'll be taking the lessons we learned from our teachers this school year and sharing their coding implementation stories from beginning to end. Over the past 3 years, computer science in elementary has come a long way. Trailblazing schools who were just getting started, have now fully integrated Computer Science into their curriculum. While the majority of schools are on their way to that point. At Kodable, we focus on talking to as many people as possible and working hard to meet their needs regardless of the stage of implementation. In these thousands of conversations, the four stages of implementing computer science in elementary school have become very clear."
John Evans

A Toy Ball That Teaches Kids to Code | WIRED - 2 views

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    "It's inevitable that the kids of Generation Z will be the most naturally tech-literate generation yet, but that won't happen through osmosis. They'll still need tools to get them there. Kids older than 10 or so are covered: In the past few years, smart companies like littleBits and Kano have helped pave the way toward make learning about circuitry and motherboards as fun as playing with Legos. But those products are still a bit sophisticated. Think of them like the grammar and syntax of computer science: great educational tools, so long as you can already grasp a few basic building blocks. To get those building blocks-let's call it the alphabet-younger kids can now turn to Hackaball, a ball that's also a computer, that gets programmed via an iPad app."
Nik Peachey

Comparing Texts to Aid Noticing - 1 views

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    QuickDiff is an interesting tool that analyses differences in two very similar texts. It was actually developed for examining programming code, but could be a really useful tool to use with students to get them to look more closely at the texts they write and notice the mistakes and corrections and differences in the text.
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    QuickDiff is an interesting tool that analyses differences in two very similar texts. It was actually developed for examining programming code, but could be a really useful tool to use with students to get them to look more closely at the texts they write and notice the mistakes and corrections and differences in the text.
John Evans

CS (Computer Science) First: for middle school libraries, and your CS program - @joycev... - 3 views

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    This looks like just the type of program a middle school librarian could love. CS, or Computer Science First is a free Google program designed to increase student exposure to computer science education through after-school, in-school, and summer programs in a club approach run by teachers and/or community volunteers. CS First works towards its goal of developing student courage, confidence and curiosity about computer science by providing a wealth of free training materials targeted at students grades 4 through 12. The resources may be tailored for nearly any schedule. Students learn how to build creative projects using Scratch, learn about the critical role computer science and coding play in today's world, and explore technology-based career options. There's something here every kid could love as well.
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