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John Evans

Introducing Scratch 3.0: Expanding the Creative Possibilities of Coding - 1 views

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    "Over the past decade, millions of kids around the world have used Scratch to code their own interactive games, stories, animations, and more. This outpouring of creativity inspires us to continue to extend and improve Scratch, so that kids everywhere have new opportunities to express themselves creatively with new technologies. Today, we're launching Scratch 3.0, a new generation of Scratch that expands how, what, and where kids can create with code. As we've tested prototypes of Scratch 3.0, we've been amazed by the projects that kids have made - like a hedgehog that speaks French, a hippopotamus that dances to hip-hop, and a soccer game you control with your shoe."
John Evans

Wonderful Visual on SAMR As A Framework for Education 3.0 ~ Educational Technology and ... - 2 views

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    "Proponents of the sociolinguistic perspective to the study of literacy ( e.g.Paul Gee, Collin Lanksheare, Michelle Knobel, Brian Street, to mention but a few ) view the developments of literacy and with it education as a direct result to the sophistication of the social and cultural aspect of human life. Some of them like Collin and Michelle associate the evolution of education to that of the web and hence the nomenclature education 1.0 (related web 1.0), education 2.0 ( related to web 2.0), and education (3.0 related to web 3.0). This association, however is not haphazard for there are many commonalities between each pair."
John Evans

Education 3.0 and the Pedagogy (Andragogy, Heutagogy) of Mobile Learning | User Generat... - 4 views

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    "The evolution of the web from Web 1.0 to Web 2.0 and now to Web 3.0 can be used a metaphor of how education should also be evolving, as a movement based on the evolution from Education 1.0 to Education 3.0."
John Evans

SAMR as a Framework for Moving Towards Education 3.0 | User Generated Education - 4 views

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    "Emerging technologies is, can be, should be a driving force of this evolution towards Education 3.0. Information access, communication methods, the ability for creative express is qualitatively different than any other time in history due to technological advances."
John Evans

Online Safety 3.0: Empowering and Protecting Youth | ConnectSafelyConnectSafely - 2 views

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    "Both the Internet and the way young people use technology are constantly changing, but Internet safety messages change very slowly if at all. A few years ago, some of us in the Net safety community started talking about how to adjust our messaging for the much more interactive "Web 2.0." And we did so, based on the latest research as it emerged. But even those messages are starting to get a bit stale…. Now it's time for Online Safety 3.0."
John Evans

With Book Creator 2.5 Released With a Fantastic New Sharing Option | iPad Apps for School - 0 views

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    "Book Creator is currently my favorite iPad app for creating multimedia books on your iPad. The app costs $4.99 (less with volume purchasing), but it is well worth it. The latest updates to Book Creator allows you to export your books to ePub 3.0 format. The exported file can be opened an read in the Chrome web browser using the free Readium browser extension. This is a great option as it allows a parent who doesn't have an iPad at home to view his or her child's work at home"
John Evans

5 Important Web Tools Students Can Use to Create Educational Games ~ Educational Techno... - 5 views

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    "The gaming trend is gaining more and more ground within the educational landscape. Online games are being integrated into students learning strategies and while they are not a game changer, they do seem to have a promising potential in education. As Dr Jackie argued , the use of games for educational purposes have undergone three main phases and in each phase games have been repurposed in such a way as to align with the ethos of that phase. In education 1.0, online games which are nothing else but electronic worksheets were played in one unidirectional way and there was only way correct way for players to win ; in education 2.0 commercial games have made it into the educational scene and teachers and students started using them, examples of these games include: SIMs, World of Warcraft, Portal. However, in education 3.0, learners are not only using these commercial games in unique ways but they are also using several platforms to create their own games."
John Evans

Educator as Model Learner | User Generated Education - 1 views

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    "The educator's role has or should change in this age of information abundance or Education 2.0-3.0. The educator's role has always been to model and demonstrate effective learning, but somewhere along the line, the major role of the educator became that of content and knowledge disseminater. Now in this information age content is freely and abundantly available, it is more important than ever to assist learners in the process of how to learn."
John Evans

Molly Kleinman » Blog Archive » CC HowTo #1: How to Attribute a Creative Comm... - 0 views

  • Here are a few examples: An Ideal Attribution This video features the song “Play Your Part (Pt.1)” by Girl Talk, available under a Creative Commons Attribution-Noncommercial license. © 2008, Greg Gillis. A Realistic Attribution Photo by mollyali, available under a Creative Commons Attribution-Noncommercial license. A Derivative Work Attribution This is a video adaptation of the novel Down and Out in the Magic Kingdom by Cory Doctorow, available under a Creative Commons Attribution-Noncommercial-Share Alike license. Copyright © 2003 Cory Doctorow.
John Evans

How to copy and paste text in iOS | Phones | Macworld - 1 views

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    "One of the most common early complaints about the iPhone was its lack of support for cut, copy, and paste text editing capabilities. In fact, Apple didn't add a copy-paste feature until 2009's release of iOS 3.0, two years after the iPhone's initial launch. Similar Articles: Five favorite text-selection tips Lion: The Complete Macworld Review Tips and tricks for printing labels in Bento 4 Hands on with Adobe InDesign CS5.5 What's new in Lion: Versions, Auto Save, and Resume Hands on with Amazon's Kindle Cloud Reader But if you didn't watch Steve Job demonstrate copy and paste back then, you might not know how to make it work on your iOS device. Here's a quick primer."
John Evans

YouTube - 2008 Latest Edition - Did You Know 3.0 - From Meeting in Rome this Year - 0 views

  • 3.0 for 2008 - Newly Revised Edition Created by Karl Fisch, and modified by Scott McLeod; Globalization & The Information Age. It was even adapted by Sony BMG at an executive meeting they held in Rome this year. Credits are also given to Scott McLeod, Jeff Brenman
John Evans

Educator as Model Learner | User Generated Education - 0 views

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    "The educator's role has or should change in this age of information abundance or Education 2.0-3.0.  The educator's role has always been to model and demonstrate effective learning, but  somewhere along the line, the major role of the educator became that of content and knowledge disseminater.   Now in this information age content is freely and abundantly available, it is more important than ever to assist learners in the process of how to learn."
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