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Anne Bubnic

Flat Classroom Project - 3 views

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    Global collaboration project headed by Vickie Davis and Julie Lindsay. Connect your classroom locally and globally to create meaningful and authentic learning communities using Web 2.0 tools and emerging technologies.
Anne Bubnic

Mentoring young people to use social media for social good. - 5 views

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    Carrie James speaks at the Social Good Summit 2010 about the ethical sensibilities of digital youth and describes the need for students to develop important cognitive and analytical skills when using social media. Much of the work was described in the GoodPlay Project.
Anne Bubnic

New Research Study to Examine Teens' Online Behavior - 4 views

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    The Family Online Safety Institute (FOSI) and the Pew Research Center's Internet & American Life Project have agreed to conduct a research project aimed at understanding teenagers' behavior online. The research will examine how this behavior ties to digital citizenship - the behaviors, expectations and skills teens have around interacting with others in digital spaces. The research is jointly funded by the Pew Internet Project and Cable in the Classroom. The study will begin in November 2010 and results are expected in November 2011.
Anne Bubnic

Global Run Project - 0 views

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    Global Run is a community of students and teachers engaged in inter-national service-learning in support of the United Nations' Millennium Development goals. The Global Run pilot project addresses the many challenges teachers have in trying to "fit in" global awareness and character education into standards based curriculum.
Anne Bubnic

Digiteen Project [Vickie Davis] - 0 views

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    In this global project coordinated by Vickie Davis, students research the nine aspects of digital citizenship and create an offline action project.
Anne Bubnic

CTAP4 Cybersafety Project: School AUPs - 0 views

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    With the proliferation of Web 2.0 tools, rapidly emerging technologies and portable electronic devices, your AUP may need frequent updating. In this section of the CTAP CyberSafety Project web site, you'll find helpful resources for all areas of consideration, including cell phone policies.
Vicki Davis

Royal today, average tomorrow? - Digi Teen - 0 views

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    Case study on New jersey facebook picture "blackmail" case written by a teenager on the Digiteen project.
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    Considering the posting of photos and what should be shared is something all teenagers should consider. This is a blog post from a teenager on the digiteen project about the difficulty lawmakers have in prosecuting "digital blackmail" cases. Certainly harm was done, but legislation has not been passed protecting photographs posted on one's Facebook page and shared with friends. This is hard for students to understand but is an important case study to read about. Certainly having teenagers research and report their findings is a great way to help them understand the implications of what they are doing.
my serendipities

Summary of Findings from the Digital Youth Project - 0 views

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    . The goal of this work was to gain an understanding of youth new media practice in the U.S. by engaging in ethnographic research across a diverse range of youth populations, sites, and activities. A collaboration between 28 researchers and research collaborators, this was a large ethnographic project funded by the MacArthur Foundation as part of their Digital Media and Learning initiative.
Anne Bubnic

Digital Native Project Wiki [Berkman Center] - 0 views

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    An academic research team -- joining people from the Berkman Center for Internet & Society at Harvard Law School and the Research Center for Information Law at the University of St. Gallen in Switzerland -- is hosting and working on the core of this wiki, which illustrates the beginning stages of a larger research project on Digital Natives. The site offers a wealth of information in 10 topic areas:
    Digital Identity, digital safety, digital privacy, digital creativity, digital opportunities, digital information overload, digital information quality, digital piracy and digital education.

Anne Bubnic

CTAP4 Cybersafety Project - 0 views

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    Note: Diigo is failing to add the final slash needed to access this site. The correct URL is: http://www.ctap4.org/cybersafety/

    The California Technology Assistance Project (CTAP Region IV) is a state-funded agency that has been a leader in cybersafety education for the California public school system since 1997. We have invested hundreds of hours into research on topics related to cybersafety education and curriculum development. We work in partnership with school districts, Safe School Planning teams and the local Educational Advocate for AT&T in the SF Bay Area. We have many great resources posted on our site for educators, parents and kids.

Anne Bubnic

Fair Use Guidelines for Educational Multimedia Projects - 0 views

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    These guidelines were developed during the Conference on Fair Use. Educators and students are advised to exercise caution in using digital material downloaded from the Internet in producing their own educational multimedia projects, because there is a mix of works protected by copyright and works in the public domain on the network. Access to works on the Internet does not automatically mean that these can be reproduced and reused without permission or royalty payment and, furthermore, some copyrighted works may have been posted to the Internet without authorization of the copyright holder.\n
Anne Bubnic

Project Information Literacy: Large-scale study of early adults and their research habits - 1 views

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    Project Information Literacy (PIL) is ongoing research project, based in the University of Washington's Information School. We are currently collecting data from early adults enrolled in community colleges and public and private colleges and universities in the U.S. The goal is to understand how early adults conceptualize and operationalize research activities for course work and "everyday life" use and especially how they resolve issues of credibility, authority, relevance, and currency in the digital age.
Anne Bubnic

CRLT - Quest Atlantis - 0 views

  • Over the last four years, more than 10,000 children on five continents have participated in the project. We have demonstrated learning gains in science, language arts, and social studies, and students have completed literally thousands of Quests, some of which were assigned by teachers and many of which were chosen by students to complete in their free time.
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    Quest Atlantis is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-15, in educational tasks from the Center for Research on Learning & Technology at Indiana University. QA combines strategies used in the commercial gaming environment with lessons from educational research on learning and motivation. It allows users to travel to virtual places to perform educational activities (known as Quests), talk with other users and mentors, and build virtual personae.
buteo2024

circular saw diamond blade - 0 views

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    Diamond circular saw blade is a specialized cutting tool designed for use with circular saws and angle grinders. Buteo's diamond blade for angle grinder features turbo-style diamond segments for efficient cutting of concrete, brick, and masonry materials. The arrow-shaped segments enhance debris removal, ensuring fast and precise cuts in construction and renovation projects. 4 in-7 in concrete and brick diamond circular saw blades are suitable for small projects or home renovation purchases. 9-20'' angle grinder blades for concrete are suitable for large projects or professional construction purchases.
Margaret Moore-Taylor

About Us | A Platform for Good - 1 views

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    A Platform for Good (PFG) is a project of the Family Online Safety Institute (FOSI) designed to help parents, teachers and teens to connect, share, and do good online! At FOSI we work with leaders in the field of online safety and, regularly, we hear about incredible stories and exciting opportunities in our digital world. We hear stories of parents, teens, and teachers using technology to raise social awareness, encourage activism, enhance our education system, and of course, have fun!
Brevity Software Solutions Pvt Ltd

How Travel Portal Development Company can Enhance your Travel and Tourism Business - 0 views

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    Brevity Software Solutions is Well-known one of the best travel portal development company. We offer contacting, growth for all the areas of B2B & B2C journey website growth in addition to journey API integration for flight making your reservation for, in making your reservation for, journey packages, coach making your reservation for, auto leasing, vacation cruise making your reservation for in addition to insurance policies. We offer light branded option for journey web development and as well as travel booking software projects.
Anne Bubnic

C-SAVE | STAYSAFEONLINE.org - 1 views

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    NCSA launched the Cyber Security Awareness Volunteer Education Project (C-SAVE) in April of 2009. The program will teach youngsters not just to be wary of online predators and bullies but alert to the tricks of data thieves and scam artists. Curriculum is customized for three grade levels: K-2, 3-5 and middle/high school. What makes this program unique is that they plan to use "tech pros" from the technology industry to deliver the curriculum in the classroom.
Anne Bubnic

Quest Atlantis - 3 views

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    Quest Atlantis (QA) is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-16, in educational tasks. Participation in this game is designed to enhance the lives of children while helping them grow into knowledgeable, responsible, and empathetic adults.
Anne Bubnic

Super Social Safety - 7 views

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    Students from the Digiteen Project review social sites for kids.
Anne Bubnic

Super Social Safety Blog - 6 views

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    Teenagers review social sites for kids as part of the Digiteen project.
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