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Gail Casey

YouTube - The Machine is Us/ing Us (Final Version) - 0 views

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    The Machine is Us/ing Us (Final Version)
Dennis OConnor

e-Learning Online: Information Fluency Online Classes: Begins February 9, 2009 - 0 views

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    PowerSearching ing a Web 2.0 World Introduction to Google Docs Inexpensive, facilitated online classes taught via Moodle from Information Fluency Partners.
Leah Evans

Contractions - 0 views

  • Contractions are formed when two words are contracted or put together and an apostrophe is added to replace the omitted letters.
  • Contractions are formed when two words are contracted or put together
  • Contractions are formed when two words are contracted or put together
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  • together
  • Contractions are formed when two words are contracted or put  
  • Contractions are formed when two words are contracted or put  
  • Contractions are formed when two words are contracted or put  
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  • put  
  • Contractions are formed when two words are contracted or put
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  • Contractions
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  • Word Lists Analogies - New!CapitonymsCompound Words - New!  Contractions Dolch - Sight WordsGeography ListsHomophones, Homonyms, etc.Literature Based Word ListsMath Vocabulary - Most Popular!Monthly Holiday ListsMultiple Meaning Words - New!Phonics & Sight Word CurriculumPossessive NounsSample Lists By GradeScience Vocabulary - New!Sequential Spelling ProgramSound Alike WordsSyllables - New!Word Abbreviations Help and InformationFAQs - Frequently Asked QuestionsPrintablesOur Educational AwardsTestmonials- New!Custom Sentences and Definitions Handwriting WorksheetsStudent Writing PracticeTeacher Training VideosGetting Started Welcome LettersFunding Sources - New! ArticlesResearch on Spelling AutomaticityThe Importance of SpellingRecommended Learning ResourcesImprove your writing skillsAdopt-A-ClassroomSpellingCity and NCom  put ingReading ComprehensionIncorporating Spelling Into ReadingWriting Prompts that Motivate   Contractions Contractions
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  • Word Lists Analogies - New! Capitonyms Compound Words - New!    Contractions Dolch - Sight Words Geography Lists Homophones, Homonyms, etc. Literature Based Word Lists Math Vocabulary - Most Popular! Monthly Holiday Lists Multiple Meaning Words - New! Phonics & Sight Word Curriculum Possessive Nouns Sample Lists By Grade Science Vocabulary - New! Sequential Spelling Program Sound Alike Words Syllables - New! Word Abbreviations Help and Information FAQs - Frequently Asked Questions Printables Our Educational Awards Testmonials - New! Custom Sentences and Definitions Handwriting Worksheets Student Writing Practice Teacher Training Videos Getting Started Welcome Letters Funding Sources - New! Articles Research on Spelling Automaticity The Importance of Spelling Recommended Learning Resources Improve your writing skills Adopt-A-Classroom SpellingCity and NCom   put ing Reading Comprehension Incorporating Spelling Into Reading Writing Prompts that Motivate   Contractions Contractions
  • tractions
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  • Contractions   are formed  when two words are contracted or put  together
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    Free games to reinforce the usage and spelling of contractions.
Brian Beierle

Tech-ing the Classroom: Classroom Science Resources from the Museum of Science & Indust... - 0 views

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    Great resource for the science classroom
David Sydney

Inspiring and Sensational Sales Training - 0 views

Dave as a motivational speaker was extraordinarily exciting and entertaining. He gave us really great insights and we were engaged in all that he was about to share all throughout the train-ing. As...

started by David Sydney on 05 Oct 12 no follow-up yet
jose villanueva

google sites - Aplicacion al curso marketing - - 0 views

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    Material de apoyo al curso, motivando actividades colaborativas de interés por el Marketing del MBA, Ing.- José Villanueva Herrera
paypal hack

100% PAYPAL MONEY HACK WITH LIVE PROOF - 0 views

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Dennis OConnor

Beyond Emily: Post-ing Etiquette | Edutopia - 0 views

  • Some educators are leading the way to school-based netiquette education with guidelines advising students on what to do, and what to avoid, in online communication. We've put together excerpts from some sample guidelines.
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    Some educators are leading the way to school-based netiquette education with guidelines advising students on what to do, and what to avoid, in online communication. We've put together excerpts from some sample guidelines.
Kyle Stevens

Kesmit-ing: The Twitter Experiment - Bringing Twitter to the Classroom at UT Dallas - 0 views

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    Reflections on the use of twitter by professor at UT Dallas
anonymous

Critical Issue: Using Technology to Improve Student Achievement - 0 views

shared by anonymous on 23 Feb 10 - Cached
  • Technologies available in classrooms today range from simple tool-based applications (such as word processors) to online repositories of scientific data and primary historical documents, to handheld computers, closed-circuit television channels, and two-way distance learning classrooms. Even the cell phones that many students now carry with them can be used to learn (Prensky, 2005).
  • Bruce and Levin (1997), for example, look at ways in which the tools, techniques, and applications of technology can support integrated, inquiry-based learning to "engage children in exploring, thinking, reading, writing, researching, inventing, problem-solving, and experiencing the world." They developed the idea of technology as media with four different focuses: media for inquiry (such as data modeling, spreadsheets, access to online databases, access to online observatories and microscopes, and hypertext), media for communication (such as word processing, e-mail, synchronous conferencing, graphics software, simulations, and tutorials), media for construction (such as robotics, computer-aided design, and control systems), and media for expression (such as interactive video, animation software, and music composition). In a review of existing evidence of technology's impact on learning, Marshall (2002) found strong evidence that educational technology "complements what a great teacher does naturally," extending their reach and broadening their students' experience beyond the classroom. "With ever-expanding content and technology choices, from video to multimedia to the Internet," Marshall suggests "there's an unprecedented need to understand the recipe for success, which involves the learner, the teacher, the content, and the environment in which technology is used."
  • In examining large-scale state and national studies, as well as some innovative smaller studies on newer educational technologies, Schacter (1999) found that students with access to any of a number of technologies (such as computer assisted instruction, integrated learning systems, simulations and software that teaches higher order thinking, collaborative networked technologies, or design and programming technologies) show positive gains in achievement on researcher constructed tests, standardized tests, and national tests.
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  • Boster, Meyer, Roberto, & Inge (2002) examined the integration of standards-based video clips into lessons developed by classroom teachers and found increases student achievement. The study of more than 1,400 elementary and middle school students in three Virginia school districts showed an average increase in learning for students exposed to the video clip application compared to students who received traditional instruction alone.
  • Wenglinsky (1998) noted that for fourth- and eighth-graders technology has "positive benefits" on achievement as measured in NAEP's mathematics test. Interestingly, Wenglinsky found that using computers to teach low order thinking skills, such as drill and practice, had a negative impact on academic achievement, while using computers to solve simulations saw their students' math scores increase significantly. Hiebert (1999) raised a similar point. When students over-practice procedures before they understand them, they have more difficulty making sense of them later; however, they can learn new concepts and skills while they are solving problems. In a study that examined relationship between computer use and students' science achievement based on data from a standardized assessment, Papanastasiou, Zemblyas, & Vrasidas (2003) found it is not the computer use itself that has a positive or negative effect on achievement of students, but the way in which computers are used.
  • Another factor influencing the impact of technology on student achievement is that changes in classroom technologies correlate to changes in other educational factors as well. Originally the determination of student achievement was based on traditional methods of social scientific investigation: it asked whether there was a specific, causal relationship between one thing—technology—and another—student achievement. Because schools are complex social environments, however, it is impossible to change just one thing at a time (Glennan & Melmed, 1996; Hawkins, Panush, & Spielvogel, 1996; Newman, 1990). If a new technology is introduced into a classroom, other things also change. For example, teachers' perceptions of their students' capabilities can shift dramatically when technology is integrated into the classroom (Honey, Chang, Light, Moeller, in press). Also, teachers frequently find themselves acting more as coaches and less as lecturers (Henriquez & Riconscente, 1998). Another example is that use of technology tends to foster collaboration among students, which in turn may have a positive effect on student achievement (Tinzmann, 1998). Because the technology becomes part of a complex network of changes, its impact cannot be reduced to a simple cause-and-effect model that would provide a definitive answer to how it has improved student achievement.
  • When new technologies are adopted, learning how to use the technology may take precedence over learning through the technology. "The technology learning curve tends to eclipse content learning temporarily; both kids and teachers seem to orient to technology until they become comfortable," note Goldman, Cole, and Syer (1999). Effective content integration takes time, and new technologies may have glitches. As a result, "teachers' first technology projects generate excitement but often little content learning. Often it takes a few years until teachers can use technology effectively in core subject areas" (Goldman, Cole, & Syer, 1999). Educators may find impediments to evaluating the impact of technology. Such impediments include lack of measures to assess higher-order thinking skills, difficulty in separating technology from the entire instructional process, and the outdating of technologies used by the school. To address these impediments, educators may need to develop new strategies for student assessment, ensure that all aspects of the instructional process—including technology, instructional design, content, teaching strategies, and classroom environment—are conducive to student learning, and conduct ongoing evaluation studies to determine the effectiveness of learning with technology (Kosakowski, 1998).
Thomas Galvez

Scratch - 1 views

  • There are 502,574 projects with a total of 12,554,294 scripts and 3,921,884 sprites created by 75,665 contributors of our 333,865 registered members. That's a lot of Scratch-ing!
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    Developed by MIT. Create games,animations interactive resources.Theres a wiki...and tutorials, its a deeper learning curve for teachers without tech background I believe.
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    Create and share your own interactive stories, games, music, and art
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