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anonymous

Videogames: An untapped source of calm? - CBS News - 2 views

  • "Our research shows that playing relaxing video games puts people in a better mood," said Brad Bushman, a professor of communication and psychology at Ohio State University and co-author of the study.
anonymous

[new post] Noobing it up in minecraft: survival, making, sharing - 0 views

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    "I'd like to talk a bit about why I like the game and offer a few suggestions for educators looking for a meaningful way into your own learning. I'm going to call this: forget about the teaching part and just play = say goodbye to an evening or more, get lost a lot, die, make stuff, break stuff, repeat. I'm going to call my gaming pedagogy: noobing it up! "
anonymous

Gaming, rape culture, and how I stopped reading Penny Arcade - Lifestyle Features - 4 views

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    "At some point, you have to grow up enough to realize that language matters. The words you say affect people. The media you create affects people. The media you read affects you."
anonymous

Gamification, gaming, edugames: Keeping it real - 3 views

  • With educators finally embracing electronic games as a legitimate context for learning, there are a lot of questions and some debate about how to situate games in school. In addition to figuring out the place of gaming in school, I’m interested in exploring the ways gaming and gamers transgress the limitations of institutional/formal learning and what we can learn from authentic gaming cultures and contexts outside of school – as a key to learning with games but also the very future of education.
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    With educators finally embracing electronic games as a legitimate context for learning, there are a lot of questions and some debate about how to situate games in school. In addition to figuring out the place of gaming in school, I'm interested in exploring the ways gaming and gamers transgress the limitations of institutional/formal learning and what we can learn from authentic gaming cultures and contexts outside of school - as a key to learning with games but also the very future of education.
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    As an educator, I am more interested in gaming as assessment. I would love to see students perform at their best within the competitive gaming environment and at the same time, have some clever software to tag and classify their abilities. If the software can be written to assess that experience, I would be a happy teacher.
anonymous

Literary Analysis of Video Games - 1 views

  • These games can be addictive. They are designed for addiction, much like cigarettes. While there is a considerable amount of thought that goes into the historical accuracy of the images and characters, as well as the depth of the stories, it’s really about getting kids playing and then keeping them there. This is not “casual” gaming. This is the kind of things that makes you question what is real.
    • anonymous
       
      This is a standard trope coming from educators against gaming.
anonymous

Toying with Transmedia: The Future of Entertainment is Child's Play | MIT World - 0 views

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    Jenkins explains what IS and IS not transmedia - accessible, engaging and interesting.
anonymous

YouTube - James Gee on games and learning - 2 views

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    on getting rid of formal and informal learning! situated, customizable, learner-centric.
anonymous

Minecraft review - Much more than two kids in a sandbox - by TGN | TGN Times - 1 views

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    "I know we've all been burned by sandbox MMOs before. Second Life left us with nothing but a weird rash on our genital-textures and a disbelief about whether or not you just tag-teamed a (wo)man wearing a giant panda suit. But the structured nature of this awesome block-painting is surprisingly addictive, and leaves you with a sense of having created the fucking Mona Lisa out of Mega Bloks."
anonymous

Wonderland: GDC: MMOs, past, present and future - 0 views

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    "Mark K: our definition of MMO is going to change. The line will blur. Xbox Live Achievements. Lots of box games will take on persistent attributes. The way we pay for our games is completely going to change. "
anonymous

MMO Family: Kidproofing your favorite MMO | Massively - 0 views

  • From tips on balancing gaming with family life to finding age-appropriate niches for every family member, MMO Family offers you advice on MMO gaming of the family, by the family and for the family.
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