Can't play, won't play | Hide&Seek - Inventing new kinds of play - 0 views
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What we’re currently terming gamification is in fact the process of taking the thing that is least essential to games and representing it as the core of the experience.
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anonymous on 08 Nov 10There's also the issue of play. Games offer play. Achievements and points are merely reward structures.
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but neither points nor badges in any way constitute a game
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They are the least important bit of a game, the bit that has the least to do with all of the rich cognitive, emotional and social drivers which gamifiers are intending to connect with.
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What we're currently terming gamification is in fact the process of taking the thing that is least essential to games and representing it as the core of the experience.
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Another point here is the importance of "play" - games are designed to offer play in some form or another. Achievement structures are not play but an end object.