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A ED 597A, Section 001: NEW MEDIA PEDAGOGY - 0 views

  • collaborate
    • Elizabeth Andrews
       
      Trusting users as co-developers
    • Elizabeth Andrews
       
      Harnessing collective intelligence
  • multimodal and multimedia use in communication among many people at diverse locations
    • Elizabeth Andrews
       
      Requires social interaction (Buffington, 2008, p.36) Free availability to anyone with Internet access (Buffington, 2008, p. 36)
    • Elizabeth Andrews
       
      Does this intersect with collage? It seems to adopt similar principles. In some ways, this reminds me of Tristan Tzara's dada forms with realist content. In the exhibit last semester at PSU, it was suggested that collage emerges during times of political uncertainty.
    • Myoungsun Sohn
       
      The possibility of "multi-disciplinary" curricula beyond interdisciplinary curricula through the Web 2.0 pedagogy? The Web 2.0 reminds me of more possibility of synthesis or graft between media, educational materials, and disicplinary curricula.
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Worth1000.com | Photoshop Contests | Are you Worthy™ | tutorial - 0 views

    • Hongkyu Koh
       
      This is tutorial section in worth100.com. When I think of web resource in teaching context, this kind of information sharing came up to me first.
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    I think so too. Information sharing is an important aspect of how the Web functions for us as teaching resources. Even more importantly for me, the information sharing can come from anyone! Anyone can participate.
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Training On Demand Topics - ITS Training Services - 0 views

    • Mary Elizabeth Meier
       
      PSU offers free and low cost training on a variety of technologies. This page is specifically about the training for groups. We could schedule a free "training on demand" 1 hour lecture/overview of Web 2.0.
    • Myoungsun Sohn
       
      "Web 2.0 Overview" January 28 (W) 9:00-10:00 am in 116 Wagner I registered this lecture. If someone has a plan to go to the lecture, let's meet there.
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untitled - 0 views

  • Simply, if television or movies are used in place of textbooks or novels or poems, students will not learn how to read as effectively. Study after study has shown that using new media is not a horrible tool to assist in teaching, but that using these medium as a primary resource takes away from students the ability to develop their imagination and creative thinking. That, of course, goes against the very goals of teaching. If this becomes commonplace – perhaps the teacher is using “new media” as the primary tool in the classroom because it is easier to set up or because it requires less planning – the long-term effects on the students can be troublesome.
    • Lindsay DiDio
       
      What do you think of this statement?
    • Robert Martin
       
      It's an oversimplification in my opinion. Video and other media prove quite effective if used properly. Language instruction is particularly enhanced with some forms of media. however, i become suspiscious when learning becomes edutainment and the faculty member dips in and out of entertainment. of course, I'm learning about this as much as we all are.
  • disturbing disadvantage
  • detrimental effect on students
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YouTube - The Machine is Us/ing Us (Final Version) - 0 views

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    This is a great video. It begins with a description of html code (ala 1996), moves to an explanation of style as separated from content (Cascading Style Sheets and PHP), and then into some observations about the participatory nature of Web 2.0. One good thing is - you no longer have to know code to participate. A perfect vid for this class!
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YouTube - jm gesture4 - 0 views

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    Jennifer Motter's machinima
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    Jennifer Motter's machinima. I refer to Maria Martinez Gonzalez's 2008 article, "Feminst Praxis Challenges the Identity Question: Toward New Collective Identity Metaphors" and connect it with my thoughts on Post Secret.
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YouTube - SL machinima Michelle Byers - 0 views

  • SL machinima
    • Michelle Byers
       
      I had trouble uploading this a a quicktime video. I actually had to save it as web streaming and use the expert setting in I-Movie to create an MP4. When I did this the video uploaded is 3 minutes. I also discovered to use PSU web streaming service you have to request an account. Only faculty and graduate assistants have automatic accounts.
    • Mary Elizabeth Meier
       
      Thank you, Michelle. These notes are helpful!
    • christine liao
       
      I think this is a good chance to know more about how other educators and educational institutions are using Second Life in education. Here is the information about the fair. http://wiki.secondlife.com/wiki/Education_Support_Faire
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    This is my first solo machinima project. i have posted it early because it is about an education fair going on January 25-30th in Second life. I thought you all might be interested in checking it out before it is over.
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    This is my first solo machinima project. i have posted it early because it is about an education fair going on January 25-30th in Second life. I thought you all might be interested in checking it out before it is over.
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    This is my first solo machinima project. i have posted it early because it is about an education fair going on January 25-30th in Second life. I thought you all might be interested in checking it out before it is over.
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Either was the Other's Mine - 0 views

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    This video takes a long time to buffer. It doesn't play well until it gets replayed. Also, you have to manually scroll down to get the video to center on the screen.
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    My machinima for Feb. 2 class. This video takes a long time to buffer. It doesn't play well until it gets replayed. Also, you have to manually scroll down to get the video to center on the screen.
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ps. i'll find my frog - 0 views

    • Ashley M
       
      I enjoy the concept of this site. It is a fun way for visitors to be creative and add their own interpretation of how they can twist and change this idea of creating a sign for this lost frog. It could be used as a great introduction project or as examples of how a simple concept can be turned into so many different perspectives and images. I like how some people created their own images, while other remixed popular media images to fit the overall goal of the site!
    • Mary Elizabeth Meier
       
      I like the concept of this site too. When I look at all of the frogs placed in different contexts, it makes me want to join in. Knobel and Lankshear (2008) claim that the appeal of a site like this is "to express solidarity and affinity." Perhaps one would be a sense of belonging by contributing to a project like this. The main image on the index page of this site looks like it was drawn by a child. Do you think that this site was put up by a youngster? Another question for the group - As a teacher/facillitator would you incporporate a project like this in your art classroom or educational context? Does participating in a project like this have any real educational benefit for the student? What might a student learn from creating and contributing? Is this Web 2.0 pedagogy? P.S. Don't miss Ashley's Frog on our remix Google doc!
    • christine liao
       
      I like this site too. Haven't found out how to participate, but would love to. I actually think this is like a Net art project. Don't really think this is put up by a child. I think Participating in this project would allow students to be involved in a collaboration, but also allows their imagination and creativity. Also understanding meaning changes in different context. An interesting way to learn visual culture.
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YouTube - SecondLife: I'M JUST A DREAMER ! - Machinima Tribute to OZZY - 0 views

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    I found the tension between the Ozzy Osbourne lyrics and the virtual body / virtual landscape to be moving, but also a frightening "Matrix" version of our future planet: creating trees and living online because we have no trees. The word "dreamer" seems important here -- how can virtual embodiment lead to action in our first world.
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ReMix Feb 2-6 Web 2.0 Class Response - Google Docs - 0 views

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    Web 2.0 Pedagogy students are adding their responses to this page after reading the remix article and bookmarking three resources. Thanks Jennifer and Ashly for getting us started!
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Machinima.com - Red vs. Blue: Episode 1 - 0 views

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    Graham Leggat, former director of communications for Lincoln Center's film society, described Red vs. Blue as "truly as sophisticated as Samuel Beckett." (Wikipedia)
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Brooklyn Museum: Community: Posse: elizandrews - 0 views

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    Sitting on Decorative Arts
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    The Everyday
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Games for Change (G4C) -- home - 0 views

    • Michelle Byers
       
      I am not sure this is a game I would use to tach about homelessness. It has a lot of stereotypes and does not get to anything thing on the causes of homelessness.
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Innovate: Leveraging Identity to Make Learning Fun: Possible Selves and Experiential Le... - 0 views

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    Leveraging Identity to Make Learning Fun.
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Forget iTunes U: Students Now Getting College Credit via YouTube - ReadWriteWeb - 0 views

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    College credit via YouTube. How's that for Web 2.0 Pedagogy?
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    I don't see this as Web 2.0 pedagogy in that students watch lectures on YouTube and complete coursework. It depends what the course work is, if there is any Web 2.0 pedagogy involved. Karen Hi, In my haste, I too questioned this. I was thinking of Web 2.0 in the sense that the professor is empowered to upload lectures to Web - so Web 2.0 as the read/write Web. In generating content and sharing, the professor has the ability to reach beyond the four walls of the classroom. And, in doing so, may increase the opportunity for students to receive education. I do agree, that this is not an example of web 2.0 pedagogy in the sense that we are exploring in our class. I think it is Web 2.0 from the professors point of view but not necessarily from the students point of view. Perhaps Web 2.0 pedagogy really requires reciprocity as was mentioned in our article last week. Thanks for your comment. It is ok with me to put these notes on the diigo group page. :) MEM
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AACE - Call for Virtual Presentations -Association for the Advancement of Computing in ... - 0 views

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    This is a great opportunity to *present* at the ed media conference.
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Archives & Museum Informatics: Museums and the Web 2009 (MW2009): Speakers - 0 views

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    Museums and the Web 2009 conference has several full-text papers available that relate to topics many of you have facilitated inquires. Particularly these 3 papers relate to Brian's inquiry: Learning In The Wild: What Wolfquest Taught Developers and Game Players Fictional press releases and fake artifacts: How the Smithsonian American Art Museum is letting game players redefine the rules City Treasure. Mobile Games for Learning Cultural Heritage
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Horizon Report 2009 K12 Edition Released at CoSN Conference | nmc - 0 views

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    the k-12 edition of Horizon Report 2009 The first trend is collaborative environments...
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NATIONAL MUSEUM OF CONTEMPORARY ART - ΕΘΝΙΚΟ ΜΟΥΣΕΙΟ ΣΥΓΧΡΟΝΗΣ ΤΕΧΝΗΣ - 0 views

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    From the Web site "About Tag ties and affective spies Tag ties & affective spies is a critical approach on the social media of our times. What happens when we are "tagging" , "posting" and "sharing" our experiences and opinions in platforms such as those of Facebook, YouTube, flickr or del.ic.ious? Are we really connecting and interacting or are we also forming the content and..."
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