Great summary of the stages of engagement that learners pass through, including th eemotional aspects.
The adult learners we work with face a difficult conundrum: Their social world is constrained by the technologies they know how to use and vice versa: The technologies they know how to use are limited by their social world. For many people, a solo exploration of the online world can be arduous, insecure, and time-consuming.
A new set of design features developed by the BBC drawing on informal as well as formal learning. Learner and user centred, it pays particular attention to the emotional aspects of learning.
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The SLiDA project investigated how institutions are creating and enabling opportunities that promote the development of effective learning in a digital age. The ultimate aim is to promote strategies which support learners to develop the access, skills, strategies and attributes they need to learn effectively with technology. The main deliverables of the study are a set of institutional Case Studies which are presented on this site. Any questions about the project can be directed to Rhona Sharpe, Oxford Brookes University."
"This report analyses tertiary sector e-learning provision at a system, sub-sector and course level from 2004 to 2008. The sub-sectors focused on in the report are universities and polytechnics and the course levels bachelors degrees and certificates (Levels 1-4). Participation in e-learning course at these levels over the same time period is analysed by focusing on the following learner groups: 18-19 year olds, the 40+ age group, Māori, Pasifika and European and females and males
Author: Peter Guiney, Tertiary Sector Performance Analysis team (Ministry of Education)
Date Published: May 2011"
"The BehaviourComposer is a web-based tool designed to support teachers, learners and researchers, including those with little or no programming experience, to build, share, and discuss computer models."
The goal of this study is to produce a report with 8-12 case studies which have used social software to support and engage learners, or have embedded the social software within the pedagogy of a course or a programme.
Cornwall College LSIS funded Research based project exploring the Issues for the uses of Facebookwith 16-19 year old Learners. Bex Ferriday.All the documents written as a result of the LSIS Facebook project are freely available from a range of internet locations. Documents are as follows:* Briefing paper (with case studies)* Suggested acceptable use policy* Plenary dissemination slides:paper and case studies available on Slideshare:
"Being connected changes learning. When those connections are global, the experience of knowledge development is dramatically altered as well. Over the past four years, a growing number of educators have started experimenting with the teaching and learning process in order to answer critical questions: "How does learning change when formal boundaries are reduced? What is the future of learning? What role with educators play in this future? What types of institutions does society need to respond to hyper-growth of knowledge and rapid dissemination of information? How do the roles of learners and educators change when knowledge is ubiquitous? ... (The result is) a MOOC with each week being facilitated by an innovative thinker, researcher, and scholar. Over 30 of them. From 11 different countries."
Supported by the principal bodies and agencies in UK post-compulsory education, the Committee was set up in February 2008 to conduct an independent inquiry into the strategic and policy implications for higher education of the experience and expectations of learners in the light of their increasing use of the newest technologies.
"To meet the goal of "preparing people for an ever-changing world", instructional programs
need to apply strategies that focus on the development of critical thinking, problem solving,
research, and lifelong learning. Those goals require a sociocultural approach to instruction
emphasizing learning from experience and discourse. Sociocultural instructional designers
question the applicability of traditional ID models because their molecular approach focuses
on controlling the learner and environment, which often leads to inert knowledge. This article
develops a sociocultural ID model and compares views of learning, roles of learners and
teachers, instructional strategies, and the use of tools with the traditional ID approach."
"A Radically Different World
If you think our future will require better schools, you're wrong.
The future of education calls for entirely new kinds of learning environments.
If you think we will need better teachers, you're wrong.
Tomorrow's learners will need guides who take on fundamentally different roles.
As every dimension of our world evolves so rapidly, the education challenges of tomorrow will require solutions that go far beyond today's answers.
Browse this website to explore the forces shaping our world.
Work with us to explore your organization's role in creating the future of learning."
"This pilot study sought to improve the vocational learning and literacy development of learners through the making of their own digital stories. The findings were that digital story telling supports vocational learning and literacy development, reflective conversations encourage deep learning, and collaboration fosters empathy and transformative learning."
Reviews of Moodle plugins from a usability perspective - Is it simple to install?Is there documentation for it?Does it do what it promises?Is it easy for the teacher/admin to use?Is it easy for the learner/student to use?
"AbstractWe present a case study to evaluate the use of a Wimba Voice Board to support asynchronous audio discussion. We discuss the learning strategy and pedagogic rationale when a Voice Board was implemented within an MA module for language learners, enabling students to create learning objects and facilitating peer-to-peer learning. Previously students studying the module had communicated using text-based synchronous and asynchronous discussion only. A common criticism of text-based media is the lack of non-verbal communication. Audio communication is a richer medium where use of pitch, tone, emphasis and inflection can increase personalisation and prevent misinterpretation."
"Adding audio instructions or commentary helps you meet the needs of auditory learners, and often adds interest to the content. Schiefelbein said she often creates an audio recording of housekeeping tasks, such as deadline reminders, as well as to review what was covered the previous session. She also uses the Wimba Voice Board to create an audio-based discussion board which students use to discuss topics and reply to posts."
"Carpe Diem is a well-researched, well-rehearsed team-based model for promoting change in learner-centred e-learning design and assessment, institutional capacity building and innovation."