"Social media is about conversation. This increasing emphasis on two way communication and conversation has transformed organisational communications and is crucial to effective online knowledge sharing. Communicators using online media use the term 'engagement' to describe the process of moving to a situation where users and producers interact online, discussing and sharing content."
"I was surprised to find while doing some research for a client that there is no single source where one can go to compare different quality standards for e-learning. So I'm starting a list here..."
"Blanchard's and Moore's research finds that developmental milestones are changing as a new generation of young children approach learning and literacy in ways not thought possible in the past. According to this new report, digital media is already transforming the language and cultural practices that enable early literacy development, making possible a new kind of personal and global interconnectedness.
The research reveals that:
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Opportunities to engage with digital media increasingly prevail through the use of mobile devices-and in developing countries access to mobile devices is more commonplace than access to other technologies
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Developmental milestones are changing as young people's access to mobile and digital technology grows.
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Digital media positively impacts children's opinion of learning, providing engagement opportunities not always seen with print materials."
"This guide has been produced by the International Centre for Guidance Studies, and aims to provide the information needed to make an informed decision about using social media and select from the vast range of tools that are available."
The divide in academia - those who blog and engage in the online world, and those who don't. Very good post. Also ties in with the connected researcher sessions we've done for Fass.
(Article not new and thought I had already bookmarked it)
Reports on work by OU 'debunking' Prensky native/immigrant thesis. Don't think it does at all and I argued at time that we ad to stop viewing concepts in such dichotomous ways.
Interesting research by @Waikato researchers showing the impact of the new file sharing law change on internet traffic. Conclusion: little net-change in traffic, users have simply shifted to more secure protocols.
"Microsoft Research Cliplets is an interactive app that gives users the power to create "Cliplets" -- a type of imagery that sits between stills and video, including imagery such as video textures and "cinemagraphs". The app provides a simple, yet expressive way to mix static and dynamic elements from a video clip."
A new Twitter guide published by the LSE Public Policy Group and the LSE Impact of Social Sciences blog seeks to answer this question, and show academics and researchers how to get the most out of the micro-blogging site. The Guide is designed to lead the novice through the basics of Twitter but also provide tips on how it can aid the teaching and research of the more experienced academic tweeter.
"The aim of this small project is to create a map of virtual world based scientific research and educational initiatives at UK universities. The map is being created by Birmingham-based virtual world specialists Daden Limited as part of this year's British Science Festival hosted at Aston University in Birmingham.Virtual Worlds such as Second Life, where users can socialise and connect on-line are already being extensively used by UK Universities and other educational and research organisations - but it can be hard to find out what is going on, and where. It can hopefully become a lasting resource for UK Science which can live on beyond the 2010 British Science Festival.The map is, appropriately, presented as virtual map inside of Second Life where visitors will be able to click on map markers to gain further information on each project, and to be directly transported to the science project location.Users without access to Second Life, or running projects in other virtual worlds, are not excluded from the project. All information will be available through this micro-site, which includes a browser based version of the Second Life map, and lists of projects in other worlds."
"Digital technologies can be used as tools that facilitate the research process, the organization, collection and distribution of information, communication and collaboration among others. TechLunch wants to provide insight into these purposes by presenting use case scenarios specific to the needs of students, teachers and researchers."
Includes a set of recordings and resources on various tools e.g. Zotero, Cmap, Opinion Polling, etc.