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Katie Day

Scholastic.com - The SpotLit collection - 2 views

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    50 top choices for different age groups from primary to middle school, selected by a team of 27 expert adults
Jeffrey Plaman

Literably - 3 views

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    "Literably scores oral reading assessments. Get regular, accurate information on your students' reading."
Keri-Lee Beasley

Personal and Professional vs. Public and Private | The Principal of Change - 0 views

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    Nice blog post by George Couros, worth a read for his 2 cents on the debate between public/private, personal/professional.
Keri-Lee Beasley

In Search of Sticky Notes for Digital Readers - Getting Smart by Susan Lucille Davis - ... - 1 views

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    A variety of apps for taking digital notes.  Check the comments too - some good ideas there.
Keri-Lee Beasley

readwritedocs - 2 views

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    Wendy Gorton's session on Reading & Writing workshop from the Google Apps Summit in Singapore
Keri-Lee Beasley

Digital Approaches to Formative Assessment - 2 views

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    Andrew McCarthy's site with useful info on using tech for formative assessment.
Jeffrey Plaman

http://people.sugarlabs.org/walter/Guia_Ingles_10-08-2013.pdf - 1 views

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    This is a guide to holding a Turtle Art coding event
Ted Cowan

Cost of Living - 2 views

  • Numbeo is the world’s largest database of user contributed data about cities and countries worldwide. Nu
  • Numbeo is the world’s lar
  • mbeo provides current and timely information on world living conditions
  • ...1 more annotation...
  • including cost of living, housing indicators, health care, traffic, crime and pollution
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    Numbeo is the world's largest database of user contributed data about cities and countries worldwide. Numbeo provides current and timely information on world living conditions including cost of living, housing indicators, health care, traffic, crime and pollution.
Jeffrey Plaman

What is Sugar? - Sugar Labs - 0 views

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    "Sugar is a learning platform that reinvents how computers are used for education. Collaboration, reflection, and discovery are integrated directly into the user interface. Sugar promotes "studio thinking" and "reflective practice". Through Sugar's clarity of design, children and teachers have the opportunity to use computers on their own terms. Students can reshape, reinvent, and reapply both software and content into powerful learning activities. Sugar's focus on sharing, criticism, and exploration is grounded in the culture of free software (FLOSS)."
Jeffrey Plaman

The False Promise of Classroom Technology - Businessweek - 2 views

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    "Sadly, however, the wider educational impact of wiring up schools and homes and giving computers to kids has been disappointing. "
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