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Sean McHugh

Want to cure cancer? There's an app for that - News - Gadgets & Tech - The Independent - 0 views

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    A new gaming app is in development that will help scientists to analyse genetic data in the search for cancer cures. Cancer Research UK have teamed up with Google, Facebook and Amazon to develop a game you can play on your mobile that will simultaneously sort through genetic data. "A new gaming app is in development that will help scientists to analyse genetic data in the search for cancer cures. Cancer Research UK have teamed up with Google, Facebook and Amazon to develop a game you can play on your mobile that will simultaneously sort through genetic data.
Mary van der Heijden

Stenhouse Publishers: Author Biographies - 0 views

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    When it comes to professional development, Kathy thinks of it in two ways: from her perspective as a classroom teacher and from her perspective as a staff developer. "As a teacher, I was eager for professional development and opportunities to think and talk about how to improve my work and craft....I want to find an environment where professional sharing is the norm rather than the exception," Kathy explains. "As a staff developer, my first instinct is to try to figure out where teachers are with regard to their knowledge-base and their attitudes towards the topics we are studying together. I try to build a relationship with teachers characterized by trust and mutual respect so that we all feel comfortable taking risks and asking questions of each other."
Jeffrey Plaman

http://web.media.mit.edu/~kbrennan/files/Brennan_Resnick_AERA2012_CT.pdf - 0 views

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    Computational thinking is a phrase that has received considerable attention over the past several years - but there is little agreement about what computational thinking encompasses, and even less agreement about strategies for assessing the development of computational thinking in young people. We are interested in the ways that design-based learning activities - in particular, programming interactive media - support the development of computational thinking in young people. Over the past several years, we have developed a computational thinking framework that emerged from our studies of the activities of interactive media designers. Our context is Scratch - a programming environment that enables young people to create their own interactive stories, games, and simulations, and then share those creations in an online community with other young programmers from around the world. The first part of the paper describes the key dimensions of our computational thinking framework: computational concepts (the concepts designers engage with as they program, such as iteration, parallelism, etc.), computational practices (the practices designers develop as they engage with the concepts, such as debugging projects or remixing others' work), and computational perspectives (the perspectives designers form about the world around them and about themselves). The second part of the paper describes our evolving approach to assessing these dimensions, including project portfolio analysis, artifact-based interviews, and design scenarios. We end with a set of suggestions for assessing the learning that takes place when young people engage in programming.
Katie Day

Changing how teachers improve | Harvard Gazette - 1 views

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    "  For Kane, video is also a key to the project's success.--  "Improving teaching requires adult behavior change.  Imagine trying to get someone to quit smoking by showing them a video of a bunch of happy nonsmokers … and yet that is the way we do professional development for teachers, by showing them some third person teaching instead of showing them their own work." According to Kane, teachers need to see and analyze their own efforts, and then discuss with their supervisors what they are doing well, and what they could do differently to improve. This can be done by showing teachers their own videos and by providing feedback that is related to student achievement. Heather Hill, an associate professor of education at HGSE, developed a rubric for guiding classroom observations that will be used to help score the videos. Project organizers hope the effort will help lead to a new approach to professional development. "We are trying, said Kane, "to get people to quit smoking by taking them into their closet to smell their own clothes."
Sean McHugh

Video game invades classroom, scores education points - 0 views

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    "two influential foundations, leading academics, two global testing firms and the video game industry could redefine how schools teach basic skills. Tinkering for the past several months at the Silicon Valley offices of one of the world's largest video game developers, the alliance is pushing to develop materials based on off-the-shelf video games that will get kids ready for "college and career success," a key, largely unmet goal of the USA's education system."
Mary van der Heijden

Electronic Village Online / Call_for_Participation2013 - 1 views

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    For five weeks in January-February, participants and ESOL experts can engage in collaborative, online discussion or hands-on virtual workshops of professional and scholarly benefit. These sessions will bring together participants for a longer period of time than is permitted by land-based professional development conventions and will allow a fuller development of ideas than is otherwise possible.   Sessions are free and open to anyone around the globe. Bring your colleagues!  
Jeffrey Plaman

Start Developing iOS Apps Today: Introduction - 0 views

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    This is a step-by-step guide to developing iOS apps from Apple.
Sean McHugh

How a Radical New Teaching Method Could Unleash a Generation of Geniuses | WIRED - 1 views

  • he had happened on an emerging educational philosophy, one that applies the logic of the digital age to the classroom. That logic is inexorable: Access to a world of infinite information has changed how we communicate, process information, and think.
  • In 1970 the top three skills required by the Fortune 500 were the three Rs: reading, writing, and arithmetic. In 1999 the top three skills in demand were teamwork, problem-solving, and interpersonal skills. We need schools that are developing these skills.”
  • That’s why a new breed of educators, inspired by everything from the Internet to evolutionary psychology, neuroscience, and AI, are inventing radical new ways for children to learn, grow, and thrive. To them, knowledge isn’t a commodity that’s delivered from teacher to student but something that emerges from the students’ own curiosity-fueled exploration. Teachers provide prompts, not answers, and then they step aside so students can teach themselves and one another. They are creating ways for children to discover their passion—and uncovering a generation of geniuses in the process.
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  • “So,” Juárez Correa said, “what do you want to learn?”
  • human cognitive machinery is fundamentally incompatible with conventional schooling. Gray points out that young children, motivated by curiosity and playfulness, teach themselves a tremendous amount about the world. And yet when they reach school age, we supplant that innate drive to learn with an imposed curriculum.
  • inland pared the country’s elementary math curriculum from about 25 pages to four, reduced the school day by an hour, and focused on independence and active learning. By 2003, Finnish students had climbed from the lower rungs of international performance rankings to first place among developed nations.
  • n Finland, teachers underwent years of training to learn how to orchestrate this new style of learning; he was winging it. He began experimenting with different ways of posing open-ended questions on subjects ranging from the volume of cubes to multiplying fractions.
  • Juárez Correa had mixed feelings about the test. His students had succeeded because he had employed a new teaching method, one better suited to the way children learn. It was a model that emphasized group work, competition, creativity, and a student-led environment. So it was ironic that the kids had distinguished themselves because of a conventional multiple-choice test. “These exams are like limits for the teachers,” he says. “They test what you know, not what you can do, and I am more interested in what my students can do.”
  • They do it by emphasizing student-led learning and collaboration
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    In 1970 the top three skills required by the Fortune 500 were the three Rs: reading, writing, and arithmetic. In 1999 the top three skills in demand were teamwork, problem-solving, and interpersonal skills. We need schools that are developing these skills." That's why a new breed of educators, inspired by everything from the Internet to evolutionary psychology, neuroscience, and AI, are inventing radical new ways for children to learn, grow, and thrive. To them, knowledge isn't a commodity that's delivered from teacher to student but something that emerges from the students' own curiosity-fueled exploration. Teachers provide prompts, not answers, and then they step aside so students can teach themselves and one another. They are creating ways for children to discover their passion-and uncovering a generation of geniuses in the process.
Keri-Lee Beasley

Being a Better Online Reader - The New Yorker - 2 views

  • Maybe the decline of deep reading isn’t due to reading skill atrophy but to the need to develop a very different sort of skill, that of teaching yourself to focus your attention. (Interestingly, Coiro found that gamers were often better online readers: they were more comfortable in the medium and better able to stay on task.)
  • no difference in accuracy between students who edited a six-hundred-word paper on the screen and those who worked on paper. Those who edited on-screen did so faster, but their performance didn’t suffer.
  • It wasn’t the screen that disrupted the fuller synthesis of deep reading; it was the allure of multitasking on the Internet and a failure to properly mitigate its impact.
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  • students performed equally well on a twenty-question multiple-choice comprehension test whether they had read a chapter on-screen or on paper. Given a second test one week later, the two groups’ performances were still indistinguishable.
  • “We cannot go backwards. As children move more toward an immersion in digital media, we have to figure out ways to read deeply there.”
  • Maybe her letter writers’ students weren’t victims of digitization so much as victims of insufficient training—and insufficient care—in the tools of managing a shifting landscape of reading and thinking.
  • In a new study, the introduction of an interactive annotation component helped improve comprehension and reading strategy use in a group of fifth graders. It turns out that they could read deeply. They just had to be taught how.
  • multitasking while reading on a computer or a tablet slowed readers down, but their comprehension remained unaffected.
  • Maybe the decline of deep reading isn’t due to reading skill atrophy but to the need to develop a very different sort of skill, that of teaching yourself to focus your attention.
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    Really interesting information on being a better online reader. The author suggests the following: "Maybe the decline of deep reading isn't due to reading skill atrophy but to the need to develop a very different sort of skill, that of teaching yourself to focus your attention. (Interestingly, Coiro found that gamers were often better online readers: they were more comfortable in the medium and better able to stay on task.)"
Katie Day

Science Lesson Plans « Scientist in Residence Program - Helping children and ... - 0 views

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    from Canada:  "Scientists and teachers work together to develop and deliver science units comprised of hands-on lessons on specific themes. There is a major focus on the experimental process of science. The lesson plans fit the BC Ministry of Education guidelines for Science K to 7. Opportunities are created to link lessons to other areas of the curriculum, such as math, fine arts, English and French language arts, and First Nations. Some lessons focus on issues facing society such as marine pollution, climate change, soil erosion, biodiversity, and the importance of protecting the environment and ecosystems. Thirty-three science units have been developed during the Scientist in Residence Program and are organized within four curriculum areas. More than 200 science lesson plans are available for download as PDF documents. These include lesson plans for field trips, thereby extending learning in natural environments. Please scroll down to view the titles of science units for each curriculum area, and click on science unit titles to view and download individual science lesson plans. If required by your browser, please enable Scripts to download documents from this web site. New science lesson plans will be posted on this website as they become available."
Katie Day

MIT OpenCourseWare | Economics | 14.73 The Challenge of World Poverty, Fall 2009 | Home - 0 views

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    A free online university course, but some of the readings might be useful to teachers in primary/secondary  - DESCRIPTION: "This is a course for those who are interested in the challenge posed by massive and persistent world poverty, and are hopeful that economists might have something useful to say about this challenge. The questions we will take up include: Is extreme poverty a thing of the past? What is economic life like when living under a dollar per day? Why do some countries grow fast and others fall further behind? Does growth help the poor? Are famines unavoidable? How can we end child labor-or should we? How do we make schools work for poor citizens? How do we deal with the disease burden? Is micro finance invaluable or overrated? Without property rights, is life destined to be "nasty, brutish and short"? Has globalization been good to the poor? Should we leave economic development to the market? Should we leave economic development to non-governmental organizations (NGOs)? Does foreign aid help or hinder? Where is the best place to intervene?"
Katie Day

Giving children the power to be scientists - 1 views

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    "Children who are taught how to think and act like scientists develop a clearer understanding of the subject, a study has shown. The research project led by The University of Nottingham and The Open University has shown that school children who took the lead in investigating science topics of interest to them gained an understanding of good scientific practice. The study shows that this method of 'personal inquiry' could be used to help children develop the skills needed to weigh up misinformation in the media, understand the impact of science and technology on everyday life and help them to make better personal decisions on issues including diet, health and their own effect on the environment. The three-year project involved providing pupils aged 11 to 14 at Hadden Park High School in Bilborough, Nottingham, and Oakgrove School in Milton Keynes with a new computer toolkit named nQuire, now available as a free download for teachers and schools. Running on both desktop PCs and handheld notebook-style devices, the software is a high-tech twist on the traditional lesson plan - guiding the pupils through devising and planning scientific experiments, collecting and analysing data and discussing the results."  Software is free to download
Louise Phinney

The Innovative Educator: The 5 Cs to Developing Your Personal Learning Network - 1 views

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    In the 21st century teachers are no longer the sole imparters of information.  Instead their role shifts to empowering students to learn independently in part by developing personal learning networks in areas of passions, talents, and interests.
Jeffrey Plaman

Free iPhone & iOS Development Video Courses from Stanford University - 0 views

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    Stanford course for iOS developers
Jeffrey Plaman

100 Free Courses & Tutorials for Aspiring iPhone App Developers | Best Universities - 1 views

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    List of 100 free iOS developer tutorials #techxperts
Katie Day

Science ~ Assessment Resources ~ Project 2061 ~ AAAS - 0 views

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    "Welcome to the AAAS Project 2061 Science Assessment Website The assessment items on this website are the result of more than a decade of research and development by Project 2061, a long-term science education reform initiative of the American Association for the Advancement of Science. Here you will find free access to more than 600 items. The items: Are appropriate for middle and early high school students. Test student understanding in the earth, life, physical sciences, and the nature of science. Test for common misconceptions as well as correct ideas. This website also includes: Data on how well U.S. students are doing in science and where they are having difficulties, broken out by gender, English language learner status, and whether the students are in middle school or high school. "My Item Bank," a feature that allows you to select, save, and print items and answer keys. Intended primarily for teachers, these assessment items and resources will also be useful to education researchers, test developers, and anyone who is interested in the performance of middle and high school students in science."
Keri-Lee Beasley

4 Tools to Help Kids Develop Empathy and Cultural Humility | MindShift | KQED News - 0 views

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    Empathy & Cultural Humility - great skills for our students to develop.
Louise Phinney

Why Students Should Run Professional Development For Teachers - 1 views

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    Not only is technology easy for them to use, giving them a central place where everything important is located, they also enjoy using these devices. That's why when it comes to education, teachers need to listen to students.
Katie Day

Fighting Bullying With Babies - NYTimes.com - 0 views

  • It seems that it’s not only possible to make people kinder, it’s possible to do it systematically at scale – at least with school children. That’s what one organization based in Toronto called Roots of Empathy has done. Around babies, tough kids smile, disruptive kids focus, shy kids open up. Roots of Empathy was founded in 1996 by Mary Gordon, an educator who had built Canada’s largest network of school-based parenting and family-literacy centers after having worked with neglectful and abusive parents. Gordon had found many of them to be lacking in empathy for their children. They hadn’t developed the skill because they hadn’t experienced or witnessed it sufficiently themselves. She envisioned Roots as a seriously proactive parent education program – one that would begin when the mothers- and fathers-to-be were in kindergarten.
  • Here’s how it works: Roots arranges monthly class visits by a mother and her baby (who must be between two and four months old at the beginning of the school year). Each month, for nine months, a trained instructor guides a classroom using a standard curriculum that involves three 40-minute visits – a pre-visit, a baby visit, and a post-visit. The program runs from kindergarten to seventh grade. During the baby visits, the children sit around the baby and mother (sometimes it’s a father) on a green blanket (which represents new life and nature) and they try to understand the baby’s feelings. The instructor helps by labeling them. “It’s a launch pad for them to understand their own feelings and the feelings of others,” explains Gordon. “It carries over to the rest of class.”
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    how bringing babies into schools can help students develop empathy... and lessen bullying and aggression.... 
Louise Phinney

eLearning and Professional Development « eLearning and economics - digging a ... - 0 views

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    blog by Andrew McCarthy, elearning etc
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