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Part of succeeding in school is knowing how to study properly. Indeed, knowing how to study and focus on your tasks is important. Understanding how to learn something, and knowing how to retain what you have learned in your memory are vital skills. You can go to school all you want, but if you don't know how to learn, it will be more difficult. Here are 50 bloggers who can help you study and learn better
In our virtual mall, you can play games, design ads, chat with customers and store owners, and much more. You'll learn key consumer concepts, such as how advertising affects you, how you benefit when businesses compete, how (and why) to protect your information, and how to spot scams. What better place to do it than at the mall!
Learn it in 5 is a powerful library of how-to videos, produced by technology teachers, for the purpose of helping teachers and students create classroom strategies for today's 21st century's digital classroom. These step-by-step how-to videos walk teachers through Web 2.0 technology, demonstrating how to use Web 2.0 applications like blogs, social networks, podcasts, interactive videos, wikis, slidesharing and much more.
"Want to learn how to quickly square a number that ends in 5? Or how to tell if a number is divisible by 3? Or maybe you'd like to learn how to calculate square roots by hand? That's the kind of fun and fascinating math tricks and trivia
you'll find here at CuriousMath.com."
"The issues surrounding copyright have never been more visible. But the classroom presents its own copyright-related challenges, for students and teachers alike. How is an educator to know what the rules are? How do those rules apply in the classroom? And how can we make sure that students know the rules as well?
To help educators answer these questions, the Copyright Alliance has established the Copyright Alliance Education Foundation.
Working with Young Minds Inspired, the Foundation has developed a comprehensive program for teachers. Additionally, we have compiled a library of free curricula that helps teachers of all grades and subject areas incorporate copyright into existing lesson plans."
Engaging students with document cameras is not difficult, but it does require a little imagination. With that in mind, the following ideas are designed to help you learn how to use classroom document cameras in unique and innovative ways at school. You might be surprised at just how versatile these great teaching tools really are!
The American Physical Society represents some 45,000 physicists, and most of our work centers on scientific meetings and publications-the primary ways that physicists communicate with each other. With PhysicsCentral, we communicate the excitement and importance of physics to everyone. We invite you to visit our site every week to find out how physics is part of your world. We'll answer your questions on how things work and keep you informed with daily updates on physics in the news. We'll describe the latest research and the people who are doing it and, if you want more, where to go on the web. So stick with us. It's a big, interesting world out there, and we look forward to showing you around.
If you're trying to learn how to play an instrument, you might be thinking about hiring a local tutor. After all, it's the way it has always been done. But you might be surprised to learn that the Web is a great place to learn how to play that instrument.
"Players aged 8 and up shape the future of a new society while learning how to recognize ethical issues and deal with challenging situations in their own lives.
Players lead a new human colony on a distant planet. They must make difficult decisions in which there are no clear right or wrong answers but important consequences - to themselves, to others in the colony and to the planet Braxos. Players develop skills such as critical thinking, perspective-taking and decision-making. Quandary provides a framework for how to approach ethical decision-making without telling players what to think."
"Thanks to the awesome CFF Coach Listserv from Pennsylvania for their collaboration on this list!
These essential questions are to help to define what the 'good use' of technology looks like. They are meant to promote thinking about whether the use of technology is meaningful and relevant to the learning.
Many of these questions could start with the word "Will" and be followed up with the question, "How?" I chose to start with how, since I think will is too easy to answer with a "Yes."
The questions are phrased in a way that would be used in the Before of a Before-During-After coaching consultation or while designing a lesson. With some tweaking, the questions could also be used in the During phase - watching a lesson in action, or the After phase - for reflection."
"Players aged 8 and up shape the future of a new society while learning how to recognize ethical issues and deal with challenging situations in their own lives.
Players lead a new human colony on a distant planet. They must make difficult decisions in which there are no clear right or wrong answers but important consequences - to themselves, to others in the colony and to the planet Braxos. Players develop skills such as critical thinking, perspective-taking and decision-making. Quandary provides a framework for how to approach ethical decision-making without telling players what to think."
The objective of the GeoGebra Step-by-Step Tutorial Series is not only to teach the readers how to use the software, but also to suggest how to use GeoGebra in teaching and learning mathematics. Most of the tutorials are (or will be) linked to related articles containing explanations and proofs about the mathematics discussed in the tutorials.
This hands-on workshop will focus on understanding popular Web 2.0 tools, how these tools are being used in the classroom, and how a variety of assistive technologies can be integrated with Web 2.0 tools to allow all students to become effective users of these tools. Gain knowledge and skills related to the uses of Web 2.0 tools in the classroom and experience using a variety of assistive technologies to foster the use of Web 2.0 tools in your classroom.
"Learning new vocabulary can be quite daunting for most students. We just have to look at the literacy rates to see how much children struggle with vocabulary. Rote learning of vocabulary does not really work. Experience has taught me students remember what they use and explore. Students need to have fun, engage with the material, and explore how their new knowledge works. "
U.S. Chief Technology Officer Aneesh Chopra addresses participants at the Edustat University 2009 conference, hosted by Albemarle County Public Schools in Charlottesville July 20-22, 2009. Chopra discusses using data to help discover and overcome gaps in student learning and how to know what we teach and how well it is working. (2:24 minutes)
"Web Wise Kids specializes in using the latest technology to teach online safety. We offer challenging and realistic computerized games that have been specially designed to reach young people like yours with the information they need to use the Internet safely.
Each of the detective-style Internet safety games is based on an actual criminal case and is acted out by a live actor. Your students will be glued to their computer screen as they navigate the game - solving a crime, investigating the consequences of the character's poor choices and reflecting on how the Internet can be abused and how they can protect themselves. "
"Welcome to Historical Thinking Matters, a website focused on key topics in U.S. history, that is designed to teach students how to critically read primary sources and how to critique and construct historical narratives. "