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Ian Forrester

BBC's perceptive media project will end the shared story experience | News | FIPP.com - 0 views

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    "Time is over for shared experiences when watching TV. Based on the answers you give in an app, this video will adjust the story based on your personality and even your mood. Two people won't be watching the same again. "
Ian Forrester

S3A Spatial Audio - 0 views

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    S3A is a major new five-year UK research collaboration between internationally leading experts in 3D audio and visual processing, the BBC and UK industry. The partnership aims to unlock the creative potential of 3D sound to provide immersive experiences to the general public at home or on the move. S3A will pioneer a radical new listener centred approach to 3D sound production that can dynamically adapt to the listeners' environment and location to create a sense of immersion. Current 3D sound systems rely upon fixed loudspeaker arrangements and acoustically treated rooms that are not practical for home use. S3A will change the way audio is produced and delivered to enable practical high-quality 3D sound reproduction based on listener perception.
Ian Forrester

prizma - 0 views

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    "Prizma puts the user's context at the center of everything. "
Ian Forrester

Programmatic Beyond Advertising: A Not-So-Distant Future | CMF Trends - 0 views

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    Could "programmatic" technology used in online advertising also be used to automate and personalize the distribution of cultural and editorial content?
Ian Forrester

Device and Sensors Working Group - W3C - 0 views

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    "Device and Sensors Working Group is to create client-side APIs that enable the development of Web Applications and Web Widgets that interact with devices hardware, sensors, services and applications such as the camera, microphone, proximity sensors, native address books, calendars and native messaging applications. "
Ian Forrester

Karen | Blast Theory - 0 views

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    Karen is a life coach and she's happy to help you work through a few things in your life. You interact with Karen through an app. When you begin, she asks you some questions about your outlook on the world to get an understanding of you. In fact, her questions are drawn from psychological profiling questionnaires. She - and the software - are profiling you and she gives you advice based on your answers.
Ian Forrester

The HartChart visual story mapping tool - 0 views

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    Visually mapping a narrative or story based on a script
Ian Forrester

VideoContext: An experimental HTML5 & WebGL video composition and rendering API. - 0 views

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    An experimental HTML5 & WebGL video composition and rendering API.
Ian Forrester

Why 'Straight Outta Compton' had different Facebook trailers for people of different ra... - 0 views

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    The specificity of Facebook's advertising machine lets companies sidestep many potential pitfalls that could prevent them from launching a successful ad campaign. For Universal Pictures, one of the problems Facebook helped them sidestep was the fact that white Americans didn't really know what iconic rap group N.W.A. was, or that Ice Cube and Dr. Dre made music.
Ian Forrester

SensingKit mobile sensing framework - 0 views

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    "A Multi-Platform Mobile Sensing Framework for Large-Scale Experiments"
Ian Forrester

SensingKit · GitHub - 0 views

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    A Multi-Platform Mobile Sensing Framework for Large-Scale Experiments
Ian Forrester

EmotoCouch: An exploration in interactive furniture - Microsoft Research - 0 views

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    "EmotoCouch is a prototype exploring how furniture could be augmented as part of a smart home. It uses lights, patterns, and haptics to explore possibilities for interactive furniture. Specifically, EmotoCouch was designed to explore how effectively furniture could convey a range of emotions to people around it."
Ian Forrester

This innovative video game can sense your emotions and respond accordingly - 0 views

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    "rtificial intelligence already pervades 21st-century life, from Siri's directions to Netflix's suggestions of what you should watch next. But how much emotional intelligence is inside computers, cell phones, and video game consoles? In the past, the answer has been "none" - even the most complex deep learning machine is still a machine. That's changing, though, thanks in part to Nevermind, a video game that can sense players' emotions and adjust the experience to fit."
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