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Roland Gesthuizen

The Amazing Spaghetti Machine Contest - HOME - 2 views

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    "Organised by the Melbourne School of Engineering, The Amazing Spaghetti Machine Contest is being launched in 2011 as part of the School's 150th anniversary celebrations. The contest will be an annual competition for schools students in year 10 in which knowledge and skills in maths, science, engineering, and project management are put to the test in the creation of a 'spaghetti machine' - the Italian term for an overly complex machine or device that is used to perform a relatively simple task."
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    Interesting technology competition in Australia, Students will enjoy building these strange machines.
Rhondda Powling

Online Mind Mapping and Brainstorming app - SpiderScribe - 6 views

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    Spider Scribe is an online mind map creation service. Spider Scribe can be used individually or be used collaboratively. On Spider Scribe users can add images, maps, calendars, text notes, and uploaded text files to their mind maps. Users can connect the elements on their mind maps or let them each stand on their own
dean groom

Warning Label Generator - 0 views

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    had to happen really, fun creation tool for the subversive in all of us
Peter Ruwoldt

Sintel - Third Open Movie by Blender Foundation - 2 views

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    "Sintel" is an independently produced short film, initiated by the Blender Foundation as a means to further improve and validate the free/open source 3D creation suite Blender. With initial funding provided by 1000s of donations via the internet community, it has again proven to be a viable development model for both open 3D technology as for independent animation film. This 15 minute film has been realized in the studio of the Amsterdam Blender Institute, by an international team of artists and developers. In addition to that, several crucial technical and creative targets have been realized online, by developers and artists and teams all over the world.
Rhondda Powling

CloudCanvas - 2 views

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    Cloud Canvas is a free online image editing and image creation tool. Cloud Canvas fits in a niche somewhere between a simple drawing tool and a full-blown image editor like Aviary. If all you need is a tool for drawing simple pictures and diagrams, Cloud Canvas has you covered
Kerry J

SBL Interactive > Home - 2 views

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    Free interactive learning object creation tool with a focus on creating scenario-based learning
Sue Tapp

RUBRICA | A rubric creation and assessment tool for iPad - 3 views

shared by Sue Tapp on 25 Nov 13 - No Cached
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    Great for designing rubrics using the ipad
Robyn Miller

Virtual worlds: Australian presence and celebrity - Features - ABC Technology and Games... - 3 views

  • Wollongong-based Jo Kay has created a series of islands in Second Life and OpenSim that have become home to educators worldwide and are recognised as leading lights in virtual world education
    • John Pearce
       
      Check out Jo's fabulous work at http://jokaydiagrid.com/ 
  • So what's changed? Absolutely nothing. Everything described above continues to occur, with a truckload of evolutionary steps undertaken. The only difference is that the innovators and educators have got on with doing the do, while the majority of the mainstream media moved on to the 'next big thing'. Second Life has grown exponentially over the past four years, although it has reached a plateau over the past year or so. Part of the reason for that is the emergence of other worlds where content creation remains king, such as the open-source option OpenSim or emerging Second Life competitors like Blue Mars.
Lynne Crowe

Mokoi Gaming - Play Anywhere, Create Anything. Platform Neutral Game Creation - 0 views

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    Imagine being able to easily create and share a game that is able to be played on any platform, be it a Computer, Console or Handheld. That's platform neutral gaming and that's what Mokoi Gaming delivers for free.
Sue Tapp

Bikini Duck Creations - 0 views

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    !! AWESOME PROVIDER OF GENUINE AND ORGANIC WEBSITE SUBMISSION !! I can increasing your online reputation and credibility,in the the world. Now you can enjoy better visibility and experience on search engines. I will submit your website or blog over 2500 place All these 2500+ websites are mainly "who is", "about us", "website-statistic", etc. type of services. I will create pages about your site/blog on everyone of these sites, resulting in about 2500+ different pages with backlinks pointing back to your website. Some of the links are no-follow and some of them are do-follow. The bottom line is that these are well established webpage regularly crawled by Google and other Search Engine . Report provided with excel sheet . You can order for multiple and also I can split it between two website if u want.. We Do Not Use Any Black hat Script, Bots, Proxy or Social Exchange Service. 100% hand made 100% safe and manually ! We Have a Huge SEO and website Submitter team . In this way I will promote your website …to bring many visitors. We Get 100% Real Organic Traffic, This Is The Only Hourlie That Provide Real organic and permanent Website traffic 100% safe for website seo . Its really is a nice way to increase credibility and exposure. your site ranking up on Google ,Alexa and other search engine . The Submission are sourced from a globally managed community of individuals who have registered to be informed of new products . Its 100% moneyback guaranted and 100% Report provided with excel sheet within 4 days . Order me here http://www.peopleperhour.com/hourlie/guarantee-submits-your-website-or-blog-to-2500-different-places/89882
Tony Searl

SocialTech: Online Educa Berlin 2010 Keynote: Building Networked Learning Environments - 2 views

  • what constitutes digital literacy or digital literacies, should, in symmetry with the subject itself, not be perceived as a problem we aim to solve, or a thing we aim to determine once and for all.
  • At some point, we need to agree actions.
  • What I’m interested in is supporting the skills and critical thinking about educational engagement in networked environments, and particularly in how educators and learners can use these to support and transfigure existing practice.
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  • Supporting or learners and staff to use collaborative digital environments and tools in safe, critical and innovative ways should be on the top of all our digital literacy wish lists and informing local and national policy and practice.
  • We need to be mindful that a great deal of current research highlights correlations between socio economic status and access.
  • But supporting all of our children and young people’s ability to have meaningful, useful and safe online interactions means that we don’t further disadvantage some of our most vulnerable populations.
  • It turns out what people most want to know about their friends isn't how they imagine themselves to be, but what it is they are actually getting up to and thinking about
  • Recent research has clearly underlined the need to address children’s and young people’s use of the internet, mobile and games technologies in the context of digital literacy.
  • The report points up young people’s largely pedestrian use of technology, and highlights the role that educators could and should be playing in supporting young peoples engagement as producers, creators, curators rather than primarily as consumers:
  • There are many definitions of digital literacy. In one of the earliest (2006), Allan Martin defined Digital Literacy as “…the awareness, attitude and ability of individuals to appropriately use digital tools and facilities to identify, access, manage, integrate, evaluate, analyse and synthesise digital resources, construct new knowledge, create media expressions, and communicate with others in the context of specific life situations, in order to enable constructive social action; and to reflect upon this process.” 
  • The characteristics across many of the available definitions are that digital literacy are that: it supports and helps develop traditional literacies – it isn’t about the use of technology for it’s own sake or ICT as an isolated practice it's a life long practice – developing and continuing to maintain skills in the context of continual development of technologies and practices it's about skills and competencies, and critical reflection on how these skills and competencies are applied it's about social engagement – collaboration, communication, and creation within social contexts
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    reducing our aims just to types of skills risks boring everyone to death with short lived, tool specific training which doesn't address the social and political context of people's lives or their reasons for engaging with technology.
John Pearce

Stupeflix - Video creation made easy - 0 views

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    Stupeflix is another one of those online apps/spaces that enable you to create slideshows using images from online or your camera to which you can add a soundtrack. The big difference with this one is that you can actually download the "movie" to your own computer either as an mp4 or flash file. You can also select to group images so that they have the same transition. This also enables you to add soundtracks specific to each group. The only downside is that there is no direct embed code, instead you have to upload the movie to a thrid party site such as TeacherTube and then use this code to embed it as below.
dean groom

Games at Sploder - Make your own Online Games Arcade, War Space & Platformer Games - 0 views

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    cool tool for primary kids to make games!
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