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Contents contributed and discussions participated by eglemarija

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Data sharing as an issue - Springer - 1 views

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    Two of the articles might be considered as "position papers". Leah McEwen and Ye Li highlight opportunities for librarians as curators across the entire research life cycle, beyond ELNs and data sharing. Jeremy Frey and Colin Bird present a viewpoint on data sharing, addressing the reluctance of researchers to share information with their peers, and examining the processes of data exchange from the perspective of a trading environment.
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F1000Research Article: On data sharing in computational drug discovery and the need for... - 0 views

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    On data sharing in computational drug discovery and the need for data notes [v1; ref status: not peer reviewed, http://f1000r.es/4qi] Author affiliations Department of Life Science Informatics, B-IT, LIMES Program Unit Chemical Biology and Medicinal Chemistry, Rheinische Friedrich-Wilhelms-Universität, Dahlmannstr, Bonn, D-53113, Germany Grant information: The author(s) declared that no grants were involved in supporting this work.
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Media Smarts: Kids Learn How to Navigate the Multimedia World - 3 views

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    Teachers are discovering the value of imparting media-literacy skills, from critical analysis of news programs, commercials, and films to basic design and video-production techniques.
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    This is an excellent video summarizing all the skills and necessity of them in a participatory culture. Everyone is spending more and more time in the multimedia world these days, especially the youth, who can be considered the most vulnerable. An ability to perceive all the information we are getting through a critical lens is profound, as is an ability to dissect and understand the logic of multimedia. Learning the tricks of graphics, cinema, music studies (collectively called "communication studies"), young people learn to understand and create media, find new ways to express themselves efficiently in an ever-changing world and supplement the traditional ("written") curriculum, which is behind the needs of today's man. The point is illustrated nicely by George Lucas, founder of The George Lucas Educational Foundation (GLEF): "Everybody is affected by this, and it should be taught in school." I agree 100%.
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New media literacies - 3 views

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    Cool short video describing skills we need to be part of the participatory culture.
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Welcome | Institute for the Study of Knowledge Management in Education - 1 views

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    ISKME is non-profit organization pioneering open education initiatives!
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Recommendations for the Role of Publishers in Access to Data - 2 views

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    An article published today in PLoS Biology listing recommendations for publishers in making research data more accessible. The recommendations have been assembled with help of the public online and in meetings!
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"Why Open Education Matters?" Video Competition - 3 views

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    These are some cool 'motivational' videos about open education - certainly a valuable resource when talking about the subject. The attached link has the three best ones (I have looked ahead & the third place winner is actually included in module 7), but this playlist (sorry, could not find one in English, but the videos are in English anyway) has a few more: http://www.youtube.com/playlist?list=PLgmAVOv3Lv3H1q20GUUg9h2koK6hPq4hk (playlist from Virtual educational library from Lithuania).
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Public Lab: a way to become a DIY scientist! - 2 views

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    The Public Laboratory for Open Technology and Science is an open community offering countless ideas, DIY instruction and kits for carrying out science projects from your own kitchen (literally). Even better - you can become a part of a collaborative community, which shares ideas & tips, and all data collections are available under CC!
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New NASA's citizen science website - Solve - 1 views

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    Lists current citizen science opportunities with NASA.
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Citizen Cyberlab: Learning & creativity aided by ICT - 4 views

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    Citizen Cyberlab's repository of online resources on citizen science: a collection of over 500 references concerning education, crowdsourcing, participation and much more!
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Two minutes to learn about citizen science! - 4 views

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    "Citizen science in seconds" will take you through the best project examples, the history and present-day importance of citizen science. Quick & inspiring!
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    This is a really short, yet informative introductory video about citizen science - a really good resource to give to someone who has never heard of it, or does not have a clear idea of what citizen science really is. In two minutes it covers everything - from the idea behind it, to project examples and how to make citizen science work for you, and even historical background of the movement. It is definitely a good place to start if you are interested in learning more about any of these aspects of citizen science. As a fan of citizen science AND public understanding of science, I would definitely recommend to watch this video TO ANYONE. (For this particular reason I have also published it here: http://www.technology.org/2014/09/25/science-seconds-citizen-science/)
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Socientize Project - EU citizen science initiative - 1 views

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    Socientize Project is funded by EU 7th framework program, and hosts several citizen science projects, including SavingEnergy@home (collecting global thermal data), Cell spotting (looking at images of treated cancer cells), Collective Music Experiment (creating music from audio samples), Urban Bees and others. The page also includes links to useful citizen science resources (e.g. Pybossa, EpiCollect, BOINC), policy pecommendations & news regarding citizen science.
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OpenScientist - 1 views

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    An exciting blog on and about citizen science - projects, resources, opinions of a scientist with a passion for public involvement in science.
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A list of citizen science projects, apps & tools - 8 views

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    I have gathered a large list of on-going citizen science projects and related tools which, I am sure, will benefit everybody interested in getting involved with hands-on science. Some of the projects in my list were mentioned in Clarkes' video lecture - I realize that some people were looking for references to those.
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    Absolutely, this is a great idea - I will give it more thought tomorrow, but I am definately on board!
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Gaming could be the ultimate tool to re-engage boys in education - 4 views

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    This TEDtalk might not answer directly to open knowledge topics so far, however it speaks to some of the issues raised in this week's lectures: pop-culture and technology can and should be used to engage people into educational & social activities (especially evident in Dr Jenkins' talk). Here, Ali Carr-Chellman talks about issues boys face in school - basically, they just don't belong there, as teaching is usually brought about from a woman's point of view (most teachers are female) and boys are told to be girls. Eventually, they feel they just won't succeed and take up other things - e.g. video games. The speaker advocates that video games could and should be used as a valuable tool to reach boys. Providing more resources, games could become THE ultimate way to deliver important messages and to teach effectively. (This also speaks to the point in Clarke's lecture, that games can be made into powerful scientific and educational plarforms.)
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Extremely inspiring (and "crazy" in a good way!) talk about using video games to change... - 9 views

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    Dr Jane McGonigal (a professional game developer) talks about the time spent playing video games (which approximates to the span of human evolution), and that this time has to increase to make any major changes to the world. I have selected this resource partially in relation to week 3's Clarke's lecture (and others), which talks about using our idle time to do something meaningful - participate in citizen science games, for example. Dr McGonigal's talk very much illustrates this point - except that it talks about solving global issues through indirect games, e.g. a World Without Oil online game simulates a world in which you have to survive oil shortage. Creator's research shows, that people maintain the skills and habits they have taken up after playing this intense game, which include making better choices for our changing environment. The only difference here from actual citizen science games is that Dr McGonigal's games are fictional (rather than providing direct data / input for actual scientific research), however, they empower people to influence global change, which is the topic of the other lectures this week, especially Morozov's thoughts about the power of internet and connectiveness to create "revolutions". Although Morozov has taken up a rather critical view, suggesting only those who want it, take the best from the Internet, Dr McGonigal's ideas might be what bridges the two - taking games, which are integral part of many people's lives, especially in the younger generation, and turning them into real "life schools" may help more people get the idea and the essential skills to "fix" their environments. In all honesty, this is a video I would watch again and again, and recommend it to anyone who would listen (and that doesn't happen often for me).
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