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Randy Kolset

Common Core Map | Khan Academy - 0 views

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    "Common Core Map Grade: K Grade: 1 Grade: 2 Grade: 3 Grade: 4 Grade: 5 Grade: 6 Grade: 7 Grade: 8 Grade: 9-12 Standard Description Videos Exercises Grade: K 2 VIDEOS 2 EXERCISES Counting and Cardinality K.CC.1 Count to 100 by ones and by tens. K.CC.2 Count forward beginning from a given number within the known sequence (instead of having to begin at 1). K.CC.3 Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects). K.CC.4 Understand the relationship between numbers and quantities; connect counting to cardinality. K.CC.4.a When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object. K.CC.4.b Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted. K.CC.4.c Understand that each successive number name refers to a quantity that is one larger. K.CC.5 Count to tell the number of objects. K.CC.6 Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group, e.g., by using matching and counting strategies.1 Comparing Whole Numbers 2 Comparing Whole Numbers 3 K.CC.7 Compare two numbers between 1 and 10 presented as written numerals. Geometry K.G.1 Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to. K.G.2 Correctly name shapes regardless of their orientations or overall size. K.G.3 Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres). K.G.4 Analyze, compare, create, and compose shapes. K.G.5
Randy Kolset

The 4 Cs of Technology Integration -- THE Journal - 0 views

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    "If you Google "four c's of technology integration" you'll get links to a myriad of "c-words" including Creativity/Creation, Consumption, Curation, Connection, Collaboration, Communication and Critical Thinking. All of these are important elements of learning and can be enhanced with the use of technology, but for the sake of this article, I am going to focus more on what devices themselves can do, so my four C's are the following:                     "
Randy Kolset

Over 20 Free Digital Classroom Tools… Customize… Plus No Log In! | 21 st Cent... - 0 views

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    " What amazed me most about Classtools.net was not the valuable tools provided, but the ability for teachers to easily customize these tools and use them in any subject area. If that is not enough, how about the ability to embed your newly made instructional resource on your own classroom website, wiki, or blog? Any educator will also like the fact that students have no need to log in or sign up for an account… and neither do teachers! Need tutorials… they are provided! Do samples help you understand better… you will find plenty! Is budget a problem… then free should be affordable! Classtools.net is the work of educator, Russel Tarr, Head of History at the International School of Toulouse, France. Upon entering the site, educators will see the listing of tools. Clicking on a tool allows teachers to individualize that specific tool for their own classroom needs. Teachers then have the option of copying a generated link to place on their own web site or of copying a generated code to embed as a tool (widget) on their classroom site. Also, on the front page, are some video links that will provide further information. Two videos that provide excellent information are the 1 Minute Overview and How to Create Games. The Listing Of Over 20 Digital Tools For Your Classroom The tools that you can even customize are included below. Along with this tool listing you will find descriptions of each tool, an overview of and samples of specific tools (if provided), and any related video (if provided). * Arcade Game Generator - Allows teachers to create concept builders, practice exercises, and reviews. Best of all, one set up feeds into five different game possibilities at the same time The teacher can choose which game, or allow students a choice. Make sure you check out all the examples and pre-made games in (overview and samples). Also watch the How to Create Games . * Random Name Picker - Can be used as an activity management tool or skip the names.
Randy Kolset

Report: The 4 Pillars of the Flipped Classroom -- THE Journal - 0 views

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    "Though all classrooms are different, there are four critical elements that successful flipped classrooms have in common, according to a new report developed by the Flipped Learning Network, George Mason University, and Pearson's Center for Educator Effectiveness."
Randy Kolset

FLN Shares its Four Pillars of Flipped Learning -- THE Journal - 0 views

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    "To counter common misconceptions and offer educators a practical framework for Flipped Learning, the governing board and key leaders of the Flipped Learning Network (FLN) today announced a formal definition of the term. According to Aaron Sams, FLN board member and coauthor of Flip Your Classroom: Reach Every Student in Every Class Every Day, "One of the biggest misconceptions is that the main component of Flipped Learning is the use of video … although video is a very important component of Flipped Learning, the most valuable benefit is the enhanced use of class time to get students engaged in higher-order thinking.""
Randy Kolset

Teaching with Tablo - 0 views

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    Why Use Tablo? Four simple reasons why you should use Tablo to make and share digital lessons. Save Time in Class Students can watch Tablo lessons at home. No need to lecture in the classroom. Create Lessons Easily Make amazing lessons with just a graphics tablet and a computer with a microphone. Nothing to Install Tablo is completely online. No need to bother your IT department with installations. Data-Driven Teaching Tablo will be able to track your students' progress and identify areas of difficulty in your lessons.
Randy Kolset

Six Ways to Look at Badging Systems Designed for Learning - Google Docs - 0 views

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    Six Ways to Look at Badging Systems Designed for Learning Initiated by Barry Joseph, Global Kids, Inc. Written by Barry with scores of others* Background For over four years, Global Kids has developed badging systems within, after and outside of schools. We are currently designing a badging system for dozens of civic and cultural institutions within the Hive Learning Networks in New York City and Chicago, as well as throughout our organization. We have had a frontline view of the growing interest which has emerged over the past year in the development of badging systems across a wide range of formal and informal learning environments. We have also followed the rise of opposition, and sometimes confusion, about what digital badging looks like or is designed to accomplish. In this context we felt it might be useful to delineate the various interests we see aligning themselves with badges, or make distinctions amongst the different goals people have for them.
Randy Kolset

About - DEN Connects - 0 views

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    "Designed with your busy schedule in mind, DEN Connects builds thematic units around four different activities that allow you to select which components meet your needs. Mini Lessons: Try our quick 20-30 minute lessons that have media and effective integration strategies embedded. Student Digital Dives: Take a scavenger hunt through Discovery Education for resources on this month's topic. Content Creation Challenge: Try our content creation tool-of-the-month. We'll provide you simple instructions and a platform to showcase your students' work. Class-to-Class Connections: Have your students connect with other students around the world through video chats. We'll provide you a list of educators interested in making connections."
Randy Kolset

Home Page : nrich.maths.org - 0 views

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    NRICH is a website featuring activities to challenge and engage kids with math problems, games, and projects set in relevant contexts. The site is divided into four student homepages representing the "5 Key Stages," or grade bands within the British education system, and corresponding U.S. K-12 grade level info is available.
Randy Kolset

Netbooks@Laconia Bridges Digital Divide - 0 views

  • Netbooks, cloud apps encourage collaboration Students who have access to mobile devices at home constantly communicate on Facebook, Twitter and other sites, said Wayne Weber, the Laconia High School principal. But at some schools, administrators tell them, "Stop collaborating, stop communicating and put those devices away." "And so, this is a means of addressing that Digital Divide as John said, and then trying to capitalize on what they’re doing outside of school already and honing those skills to get them to be better at collaboration and communicating.” For the past three years, students have collaborated through cloud apps such as Google Apps and Dropbox. And now, the netbooks provide more opportunities to collaborate.  In "Future Prep" class, a teacher has classes in four sections working on projects centered around the movie "Waiting for Superman." Each section split into eight groups that represent different education stakeholders, including students, school boards, communities and teachers' unions.
    • Randy Kolset
       
      This shows us that students are using the devices. How do we demonstrate safe use and productive uses to prepare them for the future?
  • Netbooks, cloud apps encourage collaboration Students who have access to mobile devices at home constantly communicate on Facebook, Twitter and other sites, said Wayne Weber, the Laconia High School principal. But at some schools, administrators tell them, "Stop collaborating, stop communicating and put those devices away." "And so, this is a means of addressing that Digital Divide as John said, and then trying to capitalize on what they’re doing outside of school already and honing those skills to get them to be better at collaboration and communicating.” For the past three years, students have collaborated through cloud apps such as Google Apps and Dropbox. And now, the netbooks provide more opportunities to collaborate.  In "Future Prep" class, a teacher has classes in four sections working on projects centered around the movie "Waiting for Superman." Each section split into eight groups that represent different education stakeholders, including students, school boards, communities and teachers' unions.
  • Students who have access to mobile devices at home constantly communicate on Facebook, Twitter and other sites, said Wayne Weber, the Laconia High School principal. But at some schools, administrators tell them, "Stop collaborating, stop communicating and put those devices away."
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  • Students who have access to mobile devices at home constantly communicate on Facebook, Twitter and other sites, said Wayne Weber, the Laconia High School principal. But at some schools, administrators tell them, "Stop collaborating, stop communicating and put those devices away."
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    Netbooks, cloud apps encourage collaboration Students who have access to mobile devices at home constantly communicate on Facebook, Twitter and other sites, said Wayne Weber, the Laconia High School principal. But at some schools, administrators tell them, "Stop collaborating, stop communicating and put those devices away."
Randy Kolset

OER Commons - 0 views

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    "Welcome to the Commons The network that brings together 49,972 OER, tools for sharing curriculum with the world, and news and training on the brave new world of open education. LEARN ABOUT THE MOVEMENT"
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