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Randy Kolset

Universities Share $3.2 Million To Improve STEM Teaching Skills -- Campus Technology - 0 views

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    "A consortium of 22 colleges and universities will share a $3.2-million grant over the next two years to improve their instruction in science, technology, engineering and math (STEM) subjects."
Randy Kolset

Learning STEM Skills by Designing Video Games | Edutopia - 0 views

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    "Learning STEM Skills by Designing Video Games Texas 10-year-old Rhys uses Gamestar Mechanic to program and create worlds to play in, learning valuable skills in science, technology, engineering, and math along the way."
Randy Kolset

UC Davis Center for Integrated Computing and STEM Education - 0 views

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    Computer Science Technology Engineering and Mathematics at UCDavis
Randy Kolset

MinecraftEDU - STEM Curriculum Resources by Dr. Wesley Fryer - 1 views

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    "Lessons, ideas and resources related to MinecraftEDU. In November 2013, our school purchased 29 licenses of MinecraftEDU software to use in our Win7 computer lab."
Randy Kolset

Common Core Map | Khan Academy - 0 views

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    "Common Core Map Grade: K Grade: 1 Grade: 2 Grade: 3 Grade: 4 Grade: 5 Grade: 6 Grade: 7 Grade: 8 Grade: 9-12 Standard Description Videos Exercises Grade: K 2 VIDEOS 2 EXERCISES Counting and Cardinality K.CC.1 Count to 100 by ones and by tens. K.CC.2 Count forward beginning from a given number within the known sequence (instead of having to begin at 1). K.CC.3 Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects). K.CC.4 Understand the relationship between numbers and quantities; connect counting to cardinality. K.CC.4.a When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object. K.CC.4.b Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted. K.CC.4.c Understand that each successive number name refers to a quantity that is one larger. K.CC.5 Count to tell the number of objects. K.CC.6 Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group, e.g., by using matching and counting strategies.1 Comparing Whole Numbers 2 Comparing Whole Numbers 3 K.CC.7 Compare two numbers between 1 and 10 presented as written numerals. Geometry K.G.1 Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to. K.G.2 Correctly name shapes regardless of their orientations or overall size. K.G.3 Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres). K.G.4 Analyze, compare, create, and compose shapes. K.G.5
Randy Kolset

Game Change: How Game-based Learning Helps Common Core - Getting Smart by Nigel Nisbet ... - 0 views

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    "One of the exciting things that leaps out to me when reading the new Common Core standards for Mathematics is that the spirit of inquiry and curiosity is back, hardwired into a document that will likely form the basis for mathematics teaching and learning for a long time. "
Randy Kolset

Technology and Webb's Depth of Knowledge | SBBC * Department of Instructional Technology - 0 views

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    " Most educators are more familiar with Bloom's Taxonomy than with Webb's Depth of Knowledge. Blooms Taxonomy In 1965 Benjamin Bloom identified three types of learning: cognative (mental skills/knowledge), affective (emotional/attitudes) , and psychomotor (manual/physical skills) Within the cognative area, there are six progressive categories in the development of intellectual skills. Each step must be mastered before the next can occur. (Note the levels listed below do not reflect the 1990's revision of the taxonomy)"
Randy Kolset

Coaster Crafter - 0 views

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    Coaster Crafter starts with a fun narrative about the owner of an amusement park and his daughter, who need help designing better roller coasters. They watch demonstrations of the simulator, which shows design flaws in several coasters. Then, in a series of lessons called Design Challenge, they correctly answer questions, which are clearly expressed with words and images, about relevant physics vocabulary.
Randy Kolset

DESIGN SQUAD NATION . Home | PBS KIDS GO! - 0 views

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    The Design Squad Nation website complements the PBS Kids television show "Design Squad," in which teenagers compete to create the most novel solutions to engineering challenges. The competitive aspect of activities, along with video demonstration of the brainstorming and prototyping that go into design, make the website a great learning tool for kids.
Randy Kolset

Library Makerspace @ New Milford H.S. | EdLab - 0 views

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    " Library Makerspace @ New Milford H.S."
Randy Kolset

DoodleSculpt - We create 3D sculptures from your 2D doodles - 0 views

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    "Unlock the Magic of 3D Printing..."
Randy Kolset

http://web.media.mit.edu/~ericr/makeymakey/ - 0 views

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    "MaKey MaKey is an invention kit for the 21st century. Turn everyday objects into touchpads and combine them with the internet. It's a simple Invention Kit for Beginners and Experts doing art, engineering, and everything inbetween: "
Randy Kolset

HOW TO: Quick Start, Software - 0 views

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    "MaKey MaKey Quick Start Guide"
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