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in title, tags, annotations or urlXooming In on Costs - 0 views
5% Sales Boost: Real Research Finds Friends Do Influence Purchases on Social Networks [Report] | Social Commerce Today - 0 views
Shocker! Gamer behavior is actually quite predictable -- Engadget - 0 views
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Data mining in World of Warcraft (sample of 14,400) shows that players fall into different "cliques" of highly predictable (80% accuracy) behavior based on the sort of achievements and activities they like to pursue. The researchers indicate that these lessons could be applied to online retailing as well. Also confirms my suspicion that there are more lessons to learn in these virtual environments than people want to give them credit for.
Newspapers Are Messing Up Their Mobile Strategies, Researchers Say | paidContent:UK - 0 views
Research: YouTube Beats iTunes For Consumers' Music Attention | paidContent - 0 views
Hotels Adopt Social Media to Take Business Back From Travel Sites - NYTimes.com - 0 views
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Mr. Withiam added that travelers were expecting trip-related services to be available on the new platforms. PhoCusWright, a travel research firm, has found that 13 percent of social-network users now shop for travel on those Web sites and 35 percent of mobile-phone users expect to book travel on their phones in the next year.
Microsoft Turns Your Body Into A Touchscreen - 0 views
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Microsoft Research has revealed a technology that allows for any surface to be turned into a 'touchscreen,' including the human body. Referred to as the OmniTouch, the gadget was presented during the UIST 2012 symposium in Santa Barbara, USA. The OmniTouch combines a laser-based pico projector and a depth-sensing camera.
These Smart Glasses Track Exactly What You're Looking At - 0 views
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The glasses are designed primarily for those kinds of scenarios: research projects, testing rooms and simulators - where the thing being looked at isn't just a computer or tablet screen, which would be better served by non-wearable eye tracking like Tobii's EyeX. If you want to study what part of a person's face people look at in various social situations, for example, the Tobii Glasses 2 can tell you.
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