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David Wetzel

Engaging Students with Digital Media in Science and Math - 11 views

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    Digital Media follows the old adage "A picture is worth a thousand words!" when it comes to science and math. The use of visuals is ideal for helping students construct background knowledge for developing a better understanding of science and math concepts.
Maggie Verster

Welcome to the mathtwitterblogosphere - Home - 14 views

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    Curious how social media might benefit you as a math teacher? Check out mathtwitterblogosphere, which encourages math teachers to tweet and blog in order to "get your own creative juices flowing" and participate in a "world-class faculty lounge with colleagues who care about what they do." Come see profiles of math teachers who use blogs and Twitter, learn about "how to take the leap" with those social media, and find recommendations of tweeps and bloggers to follow, categorized by academic level, or interests such as arts and craft in the math classroom games and gamification in math interdisciplinary Work modeling approach to teaching standard-based grading projects and rich tasks technology in the math classroom
Mary Avina

Teach Science and Math - 13 views

  • An interactive White Board (IWB) or SMART Board has the potential to deliver content better than traditional methods of teaching. Why? Because it provides multi-media functional interaction across audio, video, and computer media. It is also ideal for visual, auditory, and kinesthetic learners.
  • Ineffective Uses of IWBs
  • Teacher Centered Instruction
  • ...10 more annotations...
  • Canned Lessons
  • Effective Uses of IWBs
  • Effective Uses of IWBs
  • Effective Uses of IWBs
  • Drag and Drop
  • Hide and Reveal
  • Immediate Feedback
  • Matching Items
  • Most teachers lack adequate professional development on how to create and find quality interactive lessons, along with how to integrate the technology effectively into classroom instruction. This is the huge contributing factor as to why IWBs
  • IWBs or SMART Boards are used ineffectively in many classrooms.
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    An interactive White Board (IWB) or SMART Board has the potential to deliver content better than traditional methods of teaching. Why? Because it provides multi-media functional interaction across audio, video, and computer media. It is also ideal for visual, auditory, and kinesthetic learners. These qualities of an IWB also promote the dynamic delivery of content (if used to its full potential) in an engaging manner, which allows students to interact with science or math content their self. Examples include: * data manipulation * responding to data * even creating data So with all these attributes - "How are interactive white boards unsuccessfully used in science and math classrooms?" For the most part - not effectively!
John Evans

Digital Passport Internet Safety App from Common Sense Media | Time Warner Cable - YouTube - 0 views

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    "With Time Warner Cable support, Common Sense Media is making their new Digital Passport mobile app for Android and iOS operating systems available for free to the public through August 31, 2013. Designed for kids ages 8-12, the Digital Passport app features engaging games and videos to teach children the basics of being safe and responsible in the digital world. Get smart, stay safe and navigate responsibly this summer!"
Matthew Leingang

finalreport.pdf (application/pdf Object) - 0 views

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    A systematic search of the research literature from 1996 through July 2008 identified more than a thousand empirical studies of online learning. Analysts screened these studies to find those that (a) contrasted an online to a face-to-face condition, (b) measured student learning outcomes, (c) used a rigorous research design, and (d) provided adequate information to calculate an effect size. As a result of this screening, 51 independent effects were identified that could be subjected to meta-analysis. The meta-analysis found that, on average, students in online learning conditions performed better than those receiving face-to-face instruction. The difference between student outcomes for online and face-to-face classes-measured as the difference between treatment and control means, divided by the pooled standard deviation-was larger in those studies contrasting conditions that blended elements of online and face-to-face instruction with conditions taught entirely face-to-face. Analysts noted that these blended conditions often included additional learning time and instructional elements not received by students in control conditions. This finding suggests that the positive effects associated with blended learning should not be attributed to the media, per se. An unexpected finding was the small number of rigorous published studies contrasting online and face-to-face learning conditions for K-12 students. In light of this small corpus, caution is required in generalizing to the K-12 population because the results are derived for the most part from studies in other settings (e.g., medical training, higher education). ix
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    A systematic search of the research literature from 1996 through July 2008 identified more than a thousand empirical studies of online learning. Analysts screened these studies to find those that (a) contrasted an online to a face-to-face condition, (b) measured student learning outcomes, (c) used a rigorous research design, and (d) provided adequate information to calculate an effect size. As a result of this screening, 51 independent effects were identified that could be subjected to meta-analysis. ***The meta-analysis found that, on average, students in online learning conditions performed better than those receiving face-to-face instruction.*** The difference between student outcomes for online and face-to-face classes-measured as the difference between treatment and control means, divided by the pooled standard deviation-was larger in those studies contrasting conditions that blended elements of online and face-to-face instruction with conditions taught entirely face-to-face. Analysts noted that these blended conditions often included additional learning time and instructional elements not received by students in control conditions. This finding suggests that the positive effects associated with blended learning should not be attributed to the media, per se. An unexpected finding was the small number of rigorous published studies contrasting online and face-to-face learning conditions for K-12 students. In light of this small corpus, caution is required in generalizing to the K-12 population because the results are derived for the most part from studies in other settings (e.g., medical training, higher education). ix
Maggie Verster

Templates for teaching maths and writing with social media - 2 views

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    "I'm exploring ways to teach core subjects with social media. Please check out our first templates for math and writing and let me know what you think. "
Garrett Eastman

Rice mathematician wins NSF CAREER Award - 0 views

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    A Rice University professor who studies dynamical systems will use the prize to further collaboration and encourage women to study mathematics
Garrett Eastman

Processing mathematics through digital technologies: The primary years - 4 views

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    "This book provides insights into how mathematical understanding emerged for primary-aged children (5-13 years) when they investigated mathematical tasks through digital media."
Garrett Eastman

Mathematics in Popular Culture Essays on Appearances in Film, Fiction, Games, Televisio... - 4 views

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    Mathematics in Popular Culture Essays on Appearances in Film, Fiction, Games, Television and Other Media Edited by Jessica K. Sklar and Elizabeth S. Sklar Foreword by Keith Devlin Print ISBN: 978-0-7864-4978-1 Ebook ISBN: 978-0-7864-8994-7 25 photos, appendices, notes, bibliographies, index 353pp. 2012
Garrett Eastman

WGBH Innovation Math Challenge - 2 views

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    Description: "The Innovation Fund is a challenge for educators, student teams, gamers, programmers, and anyone who has a great idea to create fun and engaging math educational media. WGBH Educational Foundation is seeking up to 100 educational media digital resources (videos, games, interactives, infographics, and manipulatives) that are directed towards middle school students and loosely aligned with the Common Core State Standards for Mathematics. The digital resources selected will be showcased on PBS LearningMedia as part of a middle school math resource collection. WGBH is looking for content that engages a wide range of students by reflecting a wide range of culturally responsive perspectives and learning styles. Digital resources should be engaging, rich in content and context, and go beyond strictly procedural teaching. In other words, no talking heads."
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John Evans

Ten Good iPad Apps for Elementary School Math Practice | iPad Apps for School - 6 views

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    Over the last ten months since I launched iPadApps4School.com I have reviewed a lot of mathematics apps that are appropriate for elementary school students. These are the ten that have been the most popular over the last ten months (based on total clicks and shares through social media).
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Maggie Verster

Math 2.0 interest group - 13 views

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    The Math 2.0 Interest Group is an international network of researchers, educators, families, community leaders and technology enablers. We are collaborating on a variety of research and development projects and conversation threads about social media as it relates to mathematics and mathematics education.
David Wetzel

6 Tips and Tricks for Using Interactive White Boards - 18 views

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    Interactive whiteboards (IWB) allow science and math teachers to teach multi-sensory lessons, seamlessly jumping from one type of media to another. Interactive science or math lessons can easily integrate text, sound, video, and graphics based on the tactile nature of the IWB.
David Wetzel

Tips and Tricks for Finding Science and Math Images on the Web - 22 views

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    Like everything else on the Internet, trying to find images is like trying to find a needle in a haystack. Without the right tools for finding science and math images on the web it is often an impossible, or at least mind-numbing, task. What is needed are search engines which make the job easier. This is where the tips and tricks provided below help this seemingly impossible task by using the top search Web 2.0 search engines and tools available today. These are valuable resources for both you and your students when trying to find just the right image for lesson or project involving digital media.
Darren Kuropatwa

Locate Primary content: Primary, Mathematics subject area, Planning, Lesson resources - 0 views

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    Loads of great teaching resources from the UK. Many have downloadable media such as interactive flash files, spreadsheets, word docs, powerpoint, iwb files (in various formats), and more.
Maggie Verster

Worldometers - real time world statistics -Wooooow - 1 views

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    See real-time data on a host of topics important to daily life around the world!! * world population (e.g., births this year, deaths today, net population growth for today) * government and economics (daily government spending by category; computers sold) * society and media (new book titles published, money spent on video games, Google searches) * environment (forest loss, carbon dioxide emissions, current average temperature) * food (tons of food produced; people who died of hunger) * water (water consumed, people with no access to safe drinking water) * energy (solar energy striking Earth; oil pumped; oil, gas, and coal left) * health (deaths caused by alcohol, suicides, road traffic accident fatalities) Worldometers' algorithm takes the latest statistical data available from the United Nations (UN), the World Health Organization (WHO), the Food and Agriculture Organization (FAO), and other institutions, and then processes them together with its estimated progression to compute figures current up to the millisecond. Available in dozens of languages, this site is part of the Real Time Statistics Project. Read more about that here: http://www.realtimestatistics.org/
Amanda Comperchio

Glean Learning Tools by The Public Learning Media Laboratory. - 0 views

shared by Amanda Comperchio on 13 Jul 11 - No Cached
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    This summer we're looking to talk with a few math teachers to evaluate our tools so we can make improvements for the new school year. Interested? please reach out to us here: http://www.doodle.com/4fi837mk5s3gitk8#calendar Glean Learning Tools are free science, math and information literacy teaching tools produced by Public Learning Media, Inc., an education technology 501(c)3 nonprofit.
matematicascolav

La Integración de las TIC en Matemáticas - 0 views

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    Publicado en Eduteka: Septiembre 6 de 2003 por Juan Carlos López Las herramientas tecnológicas ofrecen al maestro de Matemáticas la oportunidad de crear ambientes de aprendizaje enriquecidos para que los estudiantes la perciban como ciencia experimental y proceso exploratorio significativo dentro de su formación. La educación básica y media debe tener como propósito que los estudiantes alcancen las 'competencias matemáticas' necesarias para comprender, utilizar, aplicar y comunicar conceptos y procedimientos matemáticos. Que puedan a través de la exploración, abstracción, clasificación, medición y estimación, llegar a resultados que les permitan comunicarse y hacer interpretaciones y representaciones; es decir, descubrir que las matemáticas si están relacionadas con la vida y con las situaciones que los rodean, más allá de las paredes de la escuela
Garrett Eastman

Teague's Tech Tricks - Making Math Meaningful with Core Resources from PBS LearningMedia - 13 views

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    "PBS LearningMedia is a free digital media resource designed to support curriculum-based teaching and learning from for Pre-K through 12th grade. The service offers video clips, audio recordings, photographs, interactive games, primary source documents, and more. For access to PBS LearningMedia's library, register today - it's free!"
Garrett Eastman

Magical Maths - 14 views

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    A blog featuring math games puzzles, activities, teaching and instruction tips.
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