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Garrett Eastman

TYPE OF TASK IN A MATHEMATICAL SKILLS VIDEOGAME AFFECTS CHILDREN'S PERCEPTION OF LEARNI... - 0 views

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    Abstract: "n this study we explored the impact of performing mathematical tasks presented in the context of an "adventure challenge" or a "mathematical challenge" in a videogame. This videogame - "Matemáquina do Tempo" - is being developed to facilitate learning of mathematical skills like counting, grouping, and relating numbers. The videogame consists in various movement control tasks with dynamic (e.g., running) and static (e.g., pointing) interactions. Our goal was to test the impact of the integration of a direct mathematical task versus an indirect mathematical task. A group of 18 five year-old children performed the game in two conditions: a) adventure challenge , which implied movements such as running or climbing trees to perform mathematical tasks of counting and grouping; and b) mathematical challenge , which included swimming after selecting the correct path through counting, followed by a direct mathematical task of pointing to organize numbers in a line. Our assumptions were evaluated according to questionnaires and video analysis of the children playing the game. Results confirmed our hypothesis, showing that players performing the mathematical challenge generally considered that they were learning with the game, and most agreeing that the game was fun. Participants in the adventure challenge condition on the other hand, showed a tendency to evaluate the game as very amusing and were more distributed in the learning evaluation. In conclusion, we suggest that the inclusion of direct mathematical tasks in the videogame might lead to increased perception of learning, although they also seem to result in lower amusement ratings."
Garrett Eastman

About the STEM Challenge - 4 views

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    "The Middle School Stream aims to motivate and engage middle school students (grades 5 through 8) in STEM learning, 21st Century Literacy Skills and Systems Thinking by challenging them to design original video games. The High School Stream aims to motivate and engage high school students (grades 9 through 12) in STEM learning, 21st Century Literacy Skills and Systems Thinking by challenging them to design original video games. The Collegiate Stream challenges emerging game developers at the graduate and undergraduate levels to design video games for children (grades pre-K through 8) that teach key STEM concepts and foster an interest in STEM subject areas. The Educator Stream challenges educators to design video games for children (grades pre-K through 12) that teach key STEM concepts and foster an interest in STEM subject areas."
Martin Burrett

Magic Squares - 0 views

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    "This is a maths resource that can be used to challenge pupils to complete a magic square, using only the numbers provided, to make sure that each row, column and diagonal all add up to the focused magic number. The resource provided challenges students to add up to 9, 12, 15 & 18, and could be used as a homework challenge, an additional classroom activity, or as a main activity within a maths lesson. Challenge pupils to work on two different methods for each magic number. This activity could be adapted with larger number, and other mathematic operations"
Maggie Verster

The Math Forum: Philadelphia Engineering / Math Challenge |#stem #mathematics http://t.... - 1 views

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    The Math Forum: Philadelphia Engineering / Math Challenge |#stem #mathematics http://t.co/YqJJnAKSt6
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    The Math Forum: Philadelphia Engineering / Math Challenge |#stem #mathematics http://t.co/YqJJnAKSt6
Darren Kuropatwa

Estimation 180 - Home - 9 views

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    Each day of the school year I present my students with an estimation challenge. I love helping my students improve both their number sense and problem solving skills. I'd like to share the estimation challenges with you and your students. Here's a handout for your students. Happy Estimating!
Blair Miller

Math by Design - 0 views

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    A Flash-based interactive resource where students complete a set of challenges based around designing a park and greening a fictional city at its environmental centre.  The challenges involve a variety of skills and are followed by more of a straight math calculation to reinforce connections.
Martin Burrett

Book: Making every maths lesson count by @MccreaEmma via @CrownHousePub - 0 views

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    "Making Every Maths Lesson Count is underpinned by six pedagogical principles - challenge, explanation, modelling, practice, feedback and questioning - and presents 52 high-impact strategies designed to streamline teacher workload and ramp up the level of challenge in the maths classroom. Throughout this book, Emma McCrea (through extensive research and practice) explores how to manage mathematical misconceptions with practical ideas on many areas of the required curriculum. The six pedagogical principles mentioned above form the heart of the book, with metacognitive questioning given space in developing cognitive strategies with pupils. "
Garrett Eastman

NURTURING CREATIVITY IN MATHEMATICS FOR ELEMENTARY SCHOOL STUDENTS: A CHALLENGING SITUA... - 5 views

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    From the abstract: "Studies on creative mathematics conducted in the past decades revealed that the importance of creation of learning and teaching environment favourable to the identification and nurturing creativity in mathematics. Based on psychological, methodological and didactical models created by Krutetskii (2006), Shchedrovtiskii (2008), Brousseau (2007) and Sierpinska (2004), we have developed our challenging situation approach. During 5 years of field study in the elementary grade VII classroom, we collected sufficient amount of data that demonstrate how these challenging situations help to discover and to boost mathematical creativity in very young children, keeping and increasing their interest towards more advanced mathematics curriculum. This article is an humble attempt to present our model and illustrate how it works in the mixedability classroom. We will also discuss different roles that teachers and students might play in this kind of environment and how each side could benefit from it."
Garrett Eastman

WGBH Innovation Math Challenge - 2 views

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    Description: "The Innovation Fund is a challenge for educators, student teams, gamers, programmers, and anyone who has a great idea to create fun and engaging math educational media. WGBH Educational Foundation is seeking up to 100 educational media digital resources (videos, games, interactives, infographics, and manipulatives) that are directed towards middle school students and loosely aligned with the Common Core State Standards for Mathematics. The digital resources selected will be showcased on PBS LearningMedia as part of a middle school math resource collection. WGBH is looking for content that engages a wide range of students by reflecting a wide range of culturally responsive perspectives and learning styles. Digital resources should be engaging, rich in content and context, and go beyond strictly procedural teaching. In other words, no talking heads."
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    today hindi news,today news talmi,hindi news www.killdo.de.gg
John Evans

Figure This! Math Challenges for Families - Table of Contents - 17 views

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    from the National Council of Mathematics Teachers
Garrett Eastman

Rediscovering Mathematics: You Do the Math - 18 views

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    challenges and puzzles
oritocortez

Best Websites for Teaching Math: More Than 50 Resources! - 1 views

  • Engaging games, animated learning moves, and activities to encourage kids on their unique learning path.
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      videos to show for math lessons
  • Math worksheets for just about any area of study.
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      Great worksheets for maths
  • Figure This! challenges families to practice math together. It includes math games and challenges and even offers challenges in Spanish.
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      fun activities for math
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  • Front Row allows kids to practice at their own level with more than 30,000 math questions covering all K-8 standards.
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      practice math exercises
  • Excellent math tasks, videos, lesson plans, and curriculum modules available for free for teachers!
Martin Burrett

24theory - 0 views

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    This is a wonderful maths puzzle site where players must use + - x or ÷ with a set of four numbers to equal 24. There are many modes to choose from, including an easier 'kids' version of the game, timed games and even a battle mode where you can challenge other people. http://ictmagic.wikispaces.com/Maths
Lori Leclair

Mathematics Awareness Month - April 2013 - 0 views

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    Information about participating in the Sustainability Count! Energy Challenge in celebration of Mathematics Awareness Month.
Frederick Koh

The Challenge of Mathematics - 1 views

A privilege to have PHD student Lê Nguyên Hoang share his personal insights in a guest post on my main website: http://www.whitegroupmaths.com/2012/12/guest-post-greatest-challenge-of.html Hope ...

Mathematics maths resources teaching

started by Frederick Koh on 08 Feb 13 no follow-up yet
Martin Burrett

UKEdMag: 'I'm rubbish at Maths' How personal experience can influence teaching by @kara... - 0 views

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    I'm rubbish at Maths' are words that regularly come out of mouth during my adult life. This fixed mindset is deep rooted. When faced with a Maths challenge I have immediate flashbacks to those bottom set Maths lessons where everyone else were given more complicated problems with bigger numbers to solve. I may have a fixed mindset in terms of my own capabilities, but I believe every child has the capacity to be a fantastic Mathematician, if they are given the opportunity and are encouraged to have the belief in the 'power of yet'.
Garrett Eastman

It adds up: Hands-on challenges turn the Franklin Institute into a kind of arcade showi... - 2 views

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    Design Zone, at Franklin Institute in Philadelphia through April 1, introduces children to creative challenges at intersection of math engineering and science.
Martin Burrett

Spent - 0 views

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    A social economic game where you are presented with lots of financial challenge. Can you make it to the end of the month? http://ictmagic.wikispaces.com/Maths
Garrett Eastman

Middle East Peace Potential through Dynamics in Spherical Geometry - 2 views

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    "This is an exploration of the hypothesis that unique belief systems depend for their coherence on distinctive patterns typically embodied in geometrical symbols in two dimensions. On the basis of that assumption, the case tentatively explored here is that of the "incommensurability" of the 5-fold Star of Islam and the 6-fold Star of David of Judaism -- both symbols appearing on flags of the nations having those distinct faiths. ... The approach taken here explores the possibility that the "pieces" only fit together on a three-dimensional surface, namely a sphere. It is the spherical geometry that then merits consideration, together with the challenge of how to get from any "mis-fitting" two-dimensional layout to a three-dimensional form. Of course, two-dimensional layouts are far more readily comprehensible. Hence the focus on them. However the three-dimensional layout has the potential of rendering comprehensible a far more elegant layout which may well exemplify intuitions characteristic of the faiths so dramatically opposed. The approach follows from various earlier explorations of the potential of mathematics to offer a new perspectives on these issues" ....
Martin Burrett

Mathelona Challenge - 0 views

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    A useful maths flash resource where players arrange numbers into a grid of addition and subtraction questions in the quickest time possible. It's great for practising basic skills. Why not set up a competition in your class? There are four levels of difficulty to choose from. http://ictmagic.wikispaces.com/Maths
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