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Roland O'Daniel

Many Eyes - 16 views

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    Many Eyes is a data visualization platform designed by IBM and provided for free. Since it's IBM it should remain fairly stable and free for a long while. 
Martin Burrett

Imaginary Geometry - Kanizsa Figures by @CambridgeMaths - 0 views

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    "Italian psychologist Geatano Kanizsa first described this optical illusion in 1955 as a subjective or illusory contour illusion. The study of such optical illusions has led to an understanding of how the brain and eyes perceive optical information and has been used considerably by artists and designers alike. They show the power of human imagination in filling in the gaps to make implied constructions in our own minds. Kanizsa figures and similar illusions are a really useful way to encourage learners to 'say what they see' and to explain how they see it. It offers a chance for others to become aware of the different views available in a diagram and share their own thoughts without the 'danger' of being wrong; many people see different things."
Garrett Eastman

This well-known Egyptian symbol is actually an early math problem - 11 views

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    "Chances are you've seen this symbol before, because it's one of the most well-known Egyptian symbols. It's called the Eye of Horus. It's been in the background of plenty of mummy movies, and been turned into a lot of necklace charms. Some people think it's writing. Actually, it's math."
Mike McIlveen

Optical Illusions and Visual Phenomena - 8 views

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    These pages demonstrate visual phenomena, and »optical« or »visual illusions«. The latter is more appropriate, because most effects have their basis in the visual pathway, not in the optics of the eye. When I find the time I will expand the explanations, to the degree that these phenomena are really understood; any nice and thoughtful comment welcome.
Martin Burrett

Mathematics with a Twist by @RTBCoaching - 0 views

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    "I began my personal journey into the world of Cubing when I was attending Regis University in Denver, Colorado in 2009. My senior thesis project involved devising a cryptosystem using the Rubik's Cube to encode and decode messages. Although my involvement with the Rubik's Cube waned post-graduation, it was rekindled shortly after I became a secondary teacher of mathematics in 2014. I had several Rubik's Cubes in my possession from my college days and these decorated the shelves in my classroom. I recall these puzzles catching the eyes of many curious pupils. After months of traditional curriculum presentation, I determined that my students were in need of a novel lesson, one that would ignite a passion for problem-solving. This lesson would involve the colourful and alluring hexahedron puzzle on my desk: the Rubik's Cube."
Garrett Eastman

Prime Climb: An Analysis of Attention to Student-Adaptive Hints in an Educational Game - 4 views

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    Abstract:"Prime Climb is an educational game that provides individual support for learning number factorization skills in the form of hints based on a model of student learning. Previous studies with Prime Climb indicated that students may not always be paying attention to the hints, even when they are justified (i.e. based on a student model's assessment). In this thesis we will discuss the test-bed game, Prime Climb, and our re-implementation of the game which allowed us to modify the game dynamically and will allow for more rapid prototyping in the future. To assist students as they play the game, Prime Climb includes a pedagogical agent which provides individualized support by providing user-adaptive hints. We then move into our work with the eye-tracker to better understand if and how students process the agent's personalized hints. We will conclude with a user study in which we use eyetracking data to capture user attention patterns as impacted by factors related to existing user knowledge, hint types, and attitude towards getting help in general. We plan to leverage these results in the future to make hint delivery more effective."
Garrett Eastman

Hahn, A.: Mathematical Excursions to the World's Great Buildings. - 4 views

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    Forthcoming June 2012: "From the pyramids and the Parthenon to the Sydney Opera House and the Bilbao Guggenheim, this book takes readers on an eye-opening tour of the mathematics behind some of the world's most spectacular buildings. Beautifully illustrated, the book explores the milestones in elementary mathematics that enliven the understanding of these buildings and combines this with an in-depth look at their aesthetics, history, and structure."
Garrett Eastman

Prime Climb, User Adaptive Edu-Game for Math - 5 views

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    "In this paper, we will describe work that we have done in this direction using as a test-bed an edu-game for number factorization, Prime Climb. This game includes a pedagogical agent that provides adaptive interventions during game playing based on a model of student learning [13, 18]. Here we focus on how we re-implemented the original Prime Climb game into a framework that enables rapid prototyping and testing of different design hypothesis. We also discuss preliminary work on using eye tracking data on user attention patterns to better understand if and how students process the agent‟s adaptive interventions." (from the introduction)
John Evans

Figure This! Math Challenges for Families - Table of Contents - 17 views

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    from the National Council of Mathematics Teachers
Roland O'Daniel

Many Eyes - 15 views

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    Great new way of visualizing data (all kinds of data sources). Make wordles, graphs, webs of all kinds of information. Also a great place to get data sets for investigation in the classroom. 
Garrett Eastman

Mathematics Teacher Noticing: Seeing Through Teachers' Eyes (Paperback) - Routledge - 8 views

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    Mathematics Teacher Noticing is the first book to examine research on the particular type of noticing done by teachers---how teachers pay attention to and make sense of what happens in the complexity of instructional situations. In the midst of all that is happening in a classroom, where do mathematics teachers look, what do they see, and what sense do they make of it?
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