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in title, tags, annotations or urlCulture and its Influence on Video Games - 0 views
Japanese to build £80m 'shrine' to manga cartoons - 0 views
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From video games to pop art, the government reportedly plans to establish a major collection of modern Japanese media arts to showcase and promote internationally at the new centre.The government plans to collaborate with regional museums, galleries and institutions such as the Kyoto International Manga Museum and the NTT InterCommunication Centre in Tokyo in the establishment of the new centre.
evaschimmer - 1 views
iPad Publishing No Savior for Small Press, LGBT Comics Creators - 3 views
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Anticipated as a potential savior of the comics industry, distribution of digital comics through Apple's iPhone and iPad is proving not to be the magic bullet many had hoped for. Format issues, pricing concerns, and censorship of content are hindering many creators, particularly those making lesbian and gay comics, from taking full advantage of this new outlet for their work.
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But Apple chose ePub as the format for books sold through iBooks; the format is not designed to support fully illustrated projects like art books and comic books, and presents them with large white margins on each page. There are only a handful of graphic novels available in the iBooks store; most have been modified to show a few panels per page to avoid shrinking the content excessively.
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Even if a creator happened to have the technical proficiency to write her own comics app, going from iBooks to a boutique comics app is hardly ideal for a small publisher or self-published creator. You have no opportunity to reach readers unless they specifically look for comic books; you don't benefit from the browsing and search traffic on the larger store and your books won't appear in searches. But even if a creator or small publisher persevered and created and successfully promoted his own comics app, there is the last, and possibly most significant, hurdle to overcome: Apple censorship.
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It looks like I'm not about to get an iPad! I have already decided not to get an iPhone (short-lived batteries, locked software, cost of mobile internet subscription) but it looks like Apple is heading in a direction with which I can't agree, meaning that my next computer certainly won't be from this brand. There were things I didn't like with Microsoft either, but it seems that Apple is doing even worse. And Google isn't walking that much of a more satisfying path. After I'm done with my dissertation, I'm definitely planning on learning better how to use linux and other open-source materials.
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Yes yes, it was a bad call, thank you for rubbing it in ;) In my defense, they hadn't started with the app-bannings and absurd censorship policies back then. Listening to Jobs defining "freedom" now, it's like hearing Agent Smith explain the purpose of the Matrix. I'm not sure what my next phone will be, either. Android looks better, but Google owns quite enough of me as it is.
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Well, I don't blame you! My father got one as soon as he was able to. His excuse was that he needed to receive emails on his cellphone, but there were other brands and models who could do the same. They just weren't as sexy and let's face it, not as frequently displayed in public spaces. As for me, since I didn't want to get a mobile internet subscription, as they are quite expensive in Switzerland (around 60 Euros/month and for a limited amount of downloaded data), an iPhone would have been pretty much useless and would have costed me a fortune (without phone subscription, they were sold between 700 and 800 Euros a piece). So, what saved me, in reality, was simply lack of money and other priorities than mobile telephony. Moreover, I have an iPod mini on which I can download music, radio recording and video shows, so I don't need anything else to entertain me during my train travels. So, really, I have absolutely no merit whatsoever for not following fashion...if I had had the money, who knows...I might have fallen to the craze too! ^_^
Hollywood pullback lifts curtain for indie filmmakers - 0 views
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The company is also buying rights video games and Asian manga books, Cerenzie said.
Japan's Pop Culture in the digital era - 0 views
manga murder mention - 0 views
Cry for help from comic book killer - World - smh.com.au - 0 views
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Cultural commentators such as Keiichi Kashiwabara, a professor of philosophy at The Open University of Japan, blame the growth of otaku culture for the widening chasm between youth and mainstream society.
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Sunday's attack has prompted politicians and health care professionals to lament again the country's high rate of depression and anxiety, especially among stressed school children.
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Experts warn separately that the virtual world inhabited by Japanese youth has caused many to become too comfortable with the idea of seeing dead characters return to life. As Ukyo Murakami, a 14-year-old boy, told the AFP wire service yesterday: "I'm afraid [Kato] did this because he played video games. But he should have known that, in life, you can't hit the restart button."
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Is The World Ready For Warner Bros' American Death Note? - 0 views
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Death Note has been phenomenally successful in its native country, spawning anime, three live action movies, a video game and a prose novel. It has also - somewhat unsurprisingly, given its amoral nature - inspired some copycat crimes, including one Belgian murder where the killer claimed to Death Note's fictional killer, Kira. It'll be interesting to see what, if any, steps Warners will take to avoid similar controversy from this more mainstream movie version.
Moe and the Potential of Fantasy in Post-Millenial Japan - 2 views
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If kawaii, or the aesthetic of cute, is the longing for the freedom and innocence of youth, manifesting in the junior and high school girl in uniform (Kinsella 1995), then moe is the longing for the purity of characters pre-person, manifesting in androgynous semi and demi human forms. This is called 'jingai,' or outside human, and examples include robots, aliens, dolls and anthropomorphized animals, all stock characters in the moe pantheon. A specific example would be nekomimi, or cat-eared characters. More generally, in order to achieve the desired affect, moe characters are reduced to tiny deformed 'little girl' images with emotive, pupil-less animal eyes
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I argue fantasy characters offer virtual possibilities and affect
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Moe is also used by fujoshi, zealous female fans of yaoi, a genre of manga featuring male homosexual romance. However, the word moe indicates a response to fantasy characters, not a specific style, character type or relational pattern. While some things are more likely than others to inspire moe, this paper will focus mainly on the response itself rather than the forms that inspire it.
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ICv2 - A Second Bad Year in a Row for Manga - 1 views
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Manga readers lack the “collector mentality” of comic book fans and also tend to be both young and tech savvy. The fact that manga is “long-form” entertainment, with many series running to dozens of volumes (Naruto Vol. 48 is due out in June), even taking into account the fact that manga is very attractively priced compared with traditional American graphic novels, it is very expensive to collect the entire series in paper.
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Well, I'm not sure that manga readers lack the "collector mentality", since serialization is at the very basis of manga, but as pointed out later in the paragraph, collecting the 100+ volumes of Naruto or buying the 20+ boxes of its anime adaptation is probably out of reach for the younger wallets. Basically, the industry has tried to milk people a bit too much by producing over-extended narratives. Moreover, they might have over-estimated people's capacity to follow the same hero over decades. Only very few narratives have been able to achieve this feat.
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