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Nele Noppe

Number of eroge released per year 1983 - 2007 - 0 views

  • Also, in comparison, I went to vgchartz and counted the total number of Japanese console game releases across all consoles for 2007 and there were only 360 games released for the year of 2007, proving that the eroge industry is indeed superior to normal games (!?) This is of course ignoring the fact that a single title like Monster Hunter 2 for the PSP easily sells more than the total combined sales of the 549 eroge titles that were released in 2007.
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    Also, in comparison, I went to vgchartz and counted the total number of Japanese console game releases across all consoles for 2007 and there were only 360 games released for the year of 2007, proving that the eroge industry is indeed superior to normal games (!?) This is of course ignoring the fact that a single title like Monster Hunter 2 for the PSP easily sells more than the total combined sales of the 549 eroge titles that were released in 2007.
Manga_chronicle

King's Game - Manga Chronicle - 0 views

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    Nobuaki est réveillé en pleine nuit par un étrange message qui met au défi deux de ses camarades de lycée de s'embrasser. À en croire le mystérieux expéditeur du mail, la classe entière participe à un "King's Game", un jeu du Roi auquel elle ne peut se soustraire. Jour après jour, à minuit pile, un nouveau défi s'affiche sur le téléphone portable des lycéens, qui finissent par découvrir la cruelle vérité : ils ont 24 heures pour exécuter les ordres du Roi, et la sanction en cas de désobéissance est la mort.
Ariane Beldi

News - Chibi JE Sud, Manga Culture in Marseille - Marseille Chanot Exhibition Center - 0 views

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    Chibi Japan Marseilles is, as the name indicates, a smaller and Southern version of the now famous Japan Expo, which takes place in Paris later in the year. It is also more focused on mangas, animes and video-games, whereas Japan Expo also gives a fair share of its space to "traditional" Japan. Chibi Japan Marseilles will take place February 20-22, 2009. If you are in Southern France by then, don't hesitate to stop by.
Nele Noppe

Japan's Planned Child Porn Law Exempts Manga, Anime - Anime News Network - 0 views

  • preparing legislation that will make possession of child pornography illegal for the first time in the country. The tentatively planned legislation does not ban so-called "virtual" child pornography — material such as some manga, anime, and games that explicitly depict fictional children.
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    preparing legislation that will make possession of child pornography illegal for the first time in the country. The tentatively planned legislation does not ban so-called "virtual" child pornography - material such as some manga, anime, and games that explicitly depict fictional children.
Ariane Beldi

Mimi Ito - Weblog - 0 views

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    Mimi Ito is a cultural anthropologist, specialising in new media uses among young people in the US and Japan. Although her interests aren't focused solely on Japanese popular culture (anime, manga, video games, etc.), she definitely include these elements in her researches.
Nele Noppe

Warrior games lead charge into history - 0 views

  • History buffs at school are typically viewed as nerds. But the video games may have helped change that image, Miyamoto said. Asked why the women become so passionate about history, she said many of them see the warriors as ideal males. "For us history lovers, we yearn for historical characters — whether he is an ideal type of man or someone to look up to for his way of life." And thanks to the warrior boom, even the losers in historical struggles, those who tend to be overshadowed in history texts by the victors, are receiving their due. The most popular warrior-related merchandise in 2008 belonged to Sanada Yukimura, the loser against Tokugawa.
Ariane Beldi

Special Issue CFP: Transnational Boys' Love Fan Studies (March 2013) - 2 views

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    "'BL' (Boys' Love), a genre of male homosexual narratives (consisting of manga, novels, animations, games, films, and so forth) written by and for women, has recently been acknowledged, by Japanese and non-Japanese scholars alike, as a significant component of Japanese popular culture. The aesthetic and style of Japanese BL have also been assumed, deployed and transformed by female fans transnationally. The current thrust of transnational BL practices raises a number of important issues relating to socio/cultural constructs of BL localization and globalization. Scholarly endeavors in relation to BL can be enriched by further research concerning the activities of transnational BL fans, fan communities, fandom, and the production of fan fiction. Most previous BL fan studies have remained circumscribed to Japan and North America. Therefore, in order to further develop transnational BL fan studies, we are seeking contributors who are engaged in the exploration of non-Japanese and non-North American contexts (e.g. Europe, the Asia-Pacific region, Africa, and others). Transnational BL fan studies may also be incorporated into the broader socio/political critical frameworks offered by studies in economics, gender/sexuality, race/class, and other areas. "
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    For those who are studying fandom and Boy's Love, this might be an opportunity to share your researches!
Nele Noppe

Call for Papers: Images of Women in Film and Media - 0 views

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    MP journal seeks submissions that explore the ways Women/Femininity/Female agency are depicted in visual media such as video games, television, film, animation (anime), comic books, graphic novels, or any other visual depictions.
Ariane Beldi

Transformative Works and Cultures - 1 views

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    "Transformative Works and Cultures (TWC) is an international, peer-reviewed journal published by the Organization for Transformative Works. TWC publishes articles about transformative works, broadly conceived; articles about media studies; and articles about the fan community. We invite papers in all areas, including fan fiction, fan vids, film, TV, anime, comic books, fan community, video games, and machinima. We encourage a variety of critical approaches, including feminism, gender studies, queer theory, postcolonial theory, audience theory, reader-response theory, literary criticism, film studies, and posthumanism. We also encourage authors to consider writing personal essays integrated with scholarship; hyperlinked articles; or other forms that test the limits of the genre of academic writing."
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    This online journal is opened to work on anime and manga fandom, so I thought this would be of interest to this group!
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