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Learning Theories, Learning Models, Learning Theory Summaries - in Plain English! - 2 views

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    Theories, Models, and Frameworks of Learning for Educational Research and Practice. This knowledge base features learning theories, models, and frameworks that address how people learn. Each one is summarized and discussed in an easy-to-read, easy-to-understand format. This site is useful for students and scholars of various fields, including educational psychology, instructional design, digital media and learning, and more.
kuttai

Naked And Afraid in Wild - 1 views

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    This Documentary published by Discovery Channel for a while and actually can be a great example for situational learning! Basically they have to survive in a forest without any technology and clothes. Sometimes it is really fun to watch when they are trying to find a solution to eat or sleep.
Selçuk Kılınç

Augmented Reality App - Elements 4D - 1 views

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    It is an application for mobile phones which you can view elements as virtual from your screen. You can view all elements seperately and also, if you put together them, they can from a product that you can see from the screen. The principle is very simple, after you install the application to your phone you can download the pdf of element cubes from the websites. You can also, view the demo from the website of app; http://elements4d.daqri.com/#demo
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    If you ever use it in your classes, please let us know Selçuk :) A friend mentioned that a similar 4D app has great implications for biology. I was wondering if it also has implications for other branches of science.
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    Chemistry and technology... Who you gonna call: SELÇUK :) That's an interesting app, however I think it's not enough on its own to teach anything. It still requires appropriate curriculum to make use of it. So, maybe we can think about how to use this technology as best as we could. What kinds of activities can be created?
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    There are other applications like that, for example Anatomy 4D for biology classes. Maybe your friend could use that application, Ceren. There are also Animal 4D+ and Space 4D+ for another lessons as I know. I also see the studies of Bilal Özçakır who is research assistant at Ahi Evran University. He develop some applications for his doctoral thesis with Erdinç Çakıroğlu at our university. I use that application at my classes at university and even at that age, students enjoy it very much. Even after lesson, they continue to use it and the effect of it at smaller age can be more motivating, I think. Beside like Armağan said, it is beneficial only with the appropriate curriculum and also well-designed lesson, I think. The lack of micro level understanding can develop with these applications at chemistry. Thanks for the jingle, also :)
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    I tried this application Selcuk. It s really entertaining :)
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    I am happy that you find it entertaining. When I first use it, I cannot leave my mobile phone for a while :)
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    I think this app looks fine to visualize an abstract topic which is elements. I agree with you Armağan about the necessity of appropriate curriculum. For example, an activity could be helpful that allows to students arrange the locations of elements based on their atomic radius in a periodic table. Therefore, the students can observe atomic radius of elements is increasing or decreasing when running left to right in rows and running up and down in columns of the periodic table. Like Selçuk said that those applications are used in other fields too. I've seen some works of Bilal Özçakır when I joined at a presentation. He visualizes the geometric shapes in 3D from QR codes. For example, you see a geometric shape from every perspective of it and you test yourself with how top or bottom perspectives of a geometric shape looks like by looking its one side. Thus, you have a realistic experience with virtual objects in immediacy.
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    I wrote at OdtüClass forum that interested people get learn from the beginning about developing at least basic applications. When I talked with Özçakır, he also said to me he learned the whole process from the online sources with his efforts. Of course, instead of open-source applications; the aim will be be to gain money but I think appearing more amateur applications cause many advantages at these areas.
busra-

Project Based Learning - YouTube - 0 views

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    It's a really informative video which explains project based learning. I liked its clear guiding questions to make students reach the solution just like experts.
busra-

Arvind Gupta: Çerçöpten eğitici oyuncaklar yapmak - YouTube - 0 views

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    I impressed his creativity and I thought that it's worth to share it although it's not much about education. But, he can give you an inspire! :)
Selçuk Kılınç

Tynker - Immersive Game Worlds for Kids to Learn Programming - 0 views

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    Tynker is the English online platform where the students (children) are taught programming. The aim of the platform is to provide a solid infrastructure for STEM to prepare for the 21st century. Its slogan is "the easiest way to learn programming at school" and more than 20,000 schools use this program. It also include design base learning. I think learning programming at early ages is very important for children to develop their critical and algorithmic thinking skills. This platform facilitates both teachers' work and makes it fun for children.
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    I really like the program. Even I can use it to learn the basic things from this program. Thanks for the share!
Burcu Korkusuz

TPACK -in-Action: An Innovative Model to Help English Teachers Integrate CALL - 0 views

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    a TPACK-in-Action model to guide the design of the CALL (Computer Aided Language Learning) Workshop in helping in-service English teachers develop their TPACK proficiency and integrate CALL in their classrooms.
Pınar Mercan Küçükakın

Thinking Creatively: Teachers as designers of Content, Technology and Pedagogy part1 - 0 views

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    Part 1 of Series of five videos: I really enjoyed watching the video, it is a nice presentation of TPACK. Here are the links for the other videos: http://www.youtube.com/watch?v=B9gB6AP3BEs http://www.youtube.com/watch?v=FOYCmPUVFfs http://www.youtube.com/watch?v=s_bgeohrV_k http://www.youtube.com/watch?v=a-NhPA9yL3A
Mustafa İlkhan

A basic Intelligent Tutoring System for Coding - 0 views

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    "Codecademy - Learn to code interactively, for free"
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    I really liked the post.Thanks for sharing Mustafa, it was nice to watch our progress also so that may be we can learn about simple coding
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    I think you can do more than simple coding Ceren, check out motivating success stories at http://www.codecademy.com/stories especially http://www.codecademy.com/stories/103-study-the-human-mind-with-python
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    What makes a tutor intelligent?
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    What makes a tutor intelligent? Its design to simulate a human tutor's behavior and guidance. Evrim Hocam I see your point:) but I think it's a basic intelligent system, isn't it?
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    Mustafa, I was just wondering how the literature on ITSs define "intelligence" in their context. What makes a system intelligent? Let's elaborate more on this in class.
Burcu Korkusuz

Meta-Cognitive Tutoring - 0 views

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    The article from International Journal of Artificial Intelligence in Education focuses on the hypothesis that an intelligent tutoring system that provides guidance with respect to students'meta-cognitive abilities can help them to become better learners.
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    I think the research design they follow is detailed, there is development of a model and then validation of it over time. I have checked one of the authors' recent publications and realized that he has researches on self-regulation during learning ,example-tracing tutors, interesting concepts to examine.
canannn

Andes physics tutor - 0 views

shared by canannn on 13 Nov 13 - Cached
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    This is an example of a physics tutoring system that is designed to be the homework component of an introductory physics course.
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    It was developed by the Pittsburg Science of Learning Center-LearnLab. We can check some of their recent research and projects at http://www.learnlab.org/
Aysegul Solar

several suggestions to video game designers- - 0 views

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    * Mix and match the components of Flow; * Keep the user's experience within the user's Flow Zone; * Offer adaptive choices, allowing different users to enjoy the Flow in their own way; and * Embed choices inside the core activities to ensure the Flow is never interrupted.
leventmetu

Difficulties in Comprehending Causal Relations Among Children With ADHD: The Role of Co... - 0 views

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    Questions To Be Raised: What do you think of Motivation and Cognitive Engagement for Students with ADHD? Could Montesorri design be sustainable with ADHD Students?
anonymous

Learning by Design - 0 views

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    Here you can find all information, tools and other extras about LBD. Janet Kolodner, a pioneer in this field, is responsible for this webpage.
afranur

The Supportive Multi-User Integrated Learning Environment - 0 views

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    To read more about SMILE software which enables to benefit from case-based reasoning
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