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Arvind Gupta: Çerçöpten eğitici oyuncaklar yapmak - YouTube - 0 views

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    I impressed his creativity and I thought that it's worth to share it although it's not much about education. But, he can give you an inspire! :)
Aysegul Solar

Pioneers in Learning Sciences - 4 views

the second person is Seymour Pappert the father of Logo software which give inspiration to this popular Logo toys :) http://www.papert.org/

http:__plato.stanford.edu_entries_kant_#KanProThePurRea

vahidetekeakay

Welcome to Flow in Games - 1 views

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    2300 years ago, Aristotle concluded that, more than anything else, men and women seek happiness..." - Mihaly Csikszentmihalyi (1990) In the last 30 years, as a form of entertainment, video games have evolved from confined arcade activities into a mature media.Video games have deeply infiltrated our daily life and our society. As if toys expanded every child's imagination, modern videogames take advantage of a player's active involvement to open more possibilities than any other existing mediums. [Wright 2006] More and more people grow up playing video games, treating them not only as an art form but also as serious media.
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    Good application of flow theory to games
armagan_metu

How Legos and blocks help make your child smarter | |Science of Learning - 1 views

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    Although not very insightful, this link shows one of the early findings of an ongoing research. Amy Shelton suggests building blocks use spatial reasoning skills, and found some distinctive behaviours with kids who are more competent with blocks than those who are not. Shelton believes training the braing early with such toys would impact children's adult life.
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