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Hannah Williams

Interactive Architecture Mapping - 1 views

shared by Hannah Williams on 17 Sep 12 - No Cached
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    This could be a cool way for teachers to bring monuments into their classroom or manipulate the human body or turn the classroom into the jungle or...
Tommie Anthony Henderson

Grading the Digital School - 3 views

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    In recent years there has been a major push to equip classrooms with technology, including laptops, overhead projectors, interactive white boards and tablets. It has become big business. But there are questions about whether the investment is paying off. This series explores the push to digitize the American classroom and whether the promises are being fulfilled.
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    This comment from a reader on one of the articles (Inflating the Software Report Card) sums it up rather nicely: "Data-driven, individualized instruction aimed at identifying a student's strengths and weaknesses, is not perfect, nor can it replace great teachers. But it can and does allow gifted students to zoom ahead, average students to keep up, and struggling students to catch up. If we really want math education to become part of the fabric of our kids' lives, not just raising their scores on a standardized test, but helping them become more competent and effective adults, we need to take advantage of all of the technology available".
Tommie Anthony Henderson

Rules to Stop Pupil and Teacher From Getting Too Social Online - 1 views

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    TECHNOLOGY MAKES TEACHERS LESS FREE? Faced with scandals and complaints involving teachers who misuse social media, school districts across the country are imposing strict new guidelines that ban private conversations between teachers and their students on cellphones and online platforms like Facebook and Twitter.
Diego Vallejos

No place in class for digital illiterates - 4 views

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    "The notion of literacy has radically changed in the face of technologies that allow for different forms of expressions and levels of interaction, which is why teachers must adapt"
Tommie Anthony Henderson

School Leaders See Digital Classrooms as Key Component of Student Learning - 1 views

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    According to a survey fielded by Interactive Educational Systems Design and sponsored by Time To Know, 63 percent of administrators believe 1:1 computing classrooms are the future of education.
Diego Vallejos

Flat Stanley Goes Mobile: Fresh Start for Popular Global Ed Project - 5 views

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    "The Flat Stanley Project, one of the world's longest-running global education and literacy projects, has launched a new chapter. There's a brand-new website with increased interactivity and even a mobile app to track the globe-trotting adventures of Stanley Lambchop and his flat friends."
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    This is great! I remember doing the Flat Stanley project when I was a kid. It's cool to see it progress with the technology.
Janet Dykstra

Education Week sets up a new web channel for industry and innovation - 0 views

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    Ed Week has set up a new page to cover the newest trends in educational technology and innovation in the classroom
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    Janet, this is a really great channel for the avalanche of information out there. I especially found the interactive graphic (embedded link) on the Anatomy of EdTech start-up interesting because of the age distribution chart.
Laura Stankiewicz

More on Quest for Learning - 2 views

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    Did some digging into the Quest for Learning school that was mentioned in the Connected Learning reading. They're about average on test scores in 2012 (found here: http://projects.nytimes.com/new-york-schools-test-scores/counties/new-york/districts/new-york-city-district-2/schools/quest-to-learn), which could be cited to support arguments on both side the 'gaming v traditional learning' coin with regards to standardized tests. It will certainly be interesting to see how their graduates fair over the next decade or so.
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    Well spotted, Ms. Laura. Schools like this really do take some leap of faith. Even parents/students/administrators/teachers who really believe in the ideals must realize that the students do not exist in a vacuum and that if/when their kids take the SATs, apply to college, etc., they are buying into the system that they are trying to reject/amend earlier in the students life.
Harley Chang

The King of MOOCs Abdicates the Throne - 3 views

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    Sebastian Thrun, CEO of Udacity, has openly admitted that his company's MOOC courses are a lousy replacement for actual university class and instead will be taking his company to focus more on corporate training. I personally will reserve further judgement until after I finish the readings for next week.
  • ...1 more comment...
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    I posted this article in G+ a day or two ago. Some of the better commentary surrounding this article below. Tressie McMillan Cottom: "Thrun says it wasn't a failure. It was a lesson. But for the students who invested time and tuition in an experiment foisted on them by the of stewards public highered trusts, failure is a lesson they didn't need." Rebecca Schuman: "Thrun blames neither the corporatization of the university nor the MOOC's use of unqualified "student mentors" in assessment. Instead, he blames the students themselves for being so poor." Stephen Downes: "I think that what amuses me most about the reaction to the Thrun story is the glowing descriptions of him have only intensified. "The King of MOOCs." "The Genius Godfather of MOOCs." Really now. As I and the many other people working toward the same end have pointed out repeatedly, the signal change in MOOCs is openess, not whatever it was (hubris? VC money?) that Thrun brought to the table. Rebecca Schuman claims this is a victory for "the tiny, for-credit, in-person seminar." It's not that, no more than the Titanic disaster was a victory for wind-powered passenger transportation."
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    Grif - where did the Stephen Downes quote come from ? I read the Rebecca Schuman article and don't really agree with her. To expand on the Schuman quote you posted - it's really interesting how she says the massive lecture format doesn't work but then provides two examples of massive technology that do work - texting and World of Warcraft. This relates directly to some of what we talked about earlier this semester. I don't think it's the 'massive,' as Schuman implies, that causes the failure of a MOOC. It's part of the design. Once the design is better and more engaging, then MOOCs may find that they have higher retention rates. Schuman: Successful education needs personal interaction and accountability, period. This is, in fact, the same reason students feel annoyed, alienated, and anonymous in large lecture halls and thus justified in sexting and playing World of Warcraft during class-and why the answer is not the MOOC, but the tiny, for-credit, in-person seminar that has neither a sexy acronym nor a potential for huge corporate partnerships.
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    The Downes quote was from OLDaily, which is a daily listserve of his that I subscribe too. I think the difference between texting/WoW and MOOCs is that, while both have many many users, the former two have means in which those groups are disaggregated into smaller units that are largely responsible for the UX/individual growth that goes on. I agree with you that massive is not necessarily the failure, in fact, I think it's the best thing they have going for them. However, until the design can leverage meaningful collaboration, like WoW and texting, the massive will remain a burden.
Maria Bueno

DuoLingo: Cool Language-Learning Mobile App - 2 views

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    ''Standing during long train commutes and bus rides has just gotten more educational'' DuoLingo is a successful mobile game-based app for language learning that uses comprehensive features, vocal and manual interactions, constant assessment, and it is accessible (cheap)
Maria Bueno

Online game to help young students explore careers - 0 views

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    Students from Norco College created an interactive game that introduces middle schools students to career technical education. '' It's so important to get students thinking early about their future'' (Director of Career & Technical Education Projects)
Jacqueline Mason

Formally Modeling Pretend Object Play - 0 views

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    Building computational agents that are capable of play-- the promise and impediments.
Chris Dede

Education, psychology and technology: Games lessons | The Economist - 1 views

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    a school with a curriculum based on videogames
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    While I applaud the concept of their program, I believe it tips the scale too far in the direction of technology. Unless the students plan to solely work in a digital world the removal of a physical classroom and interaction will greatly affect their social development. For example, physics lab was partially about the smell of the chemicals, the viewing of the wave pools, the teamwork and the mistakes that were real life.
Jennifer Hern

If You're Not Seeing Data, You're Not Seeing | Gadget Lab | Wired.com - 0 views

  • “augmented reality,” where data from the network overlays your view of the real world
    • Jennifer Hern
       
      I knew that.
  • developers are creating augmented reality applications and games for a variety of smartphones
    • Jennifer Hern
       
      Who are these developers? Lots of $$ backing them?
  • embraced a version of the technology to enhance their products and advertising campaigns.
    • Jennifer Hern
       
      Of course AR has been used to enhance private $$ making industries.
  • ...23 more annotations...
  • Tom Caudell, a researcher at aircraft manufacturer Boeing, coined the term “augmented reality” in 1990.
  • head-mounted digital display
  • was an intersection between virtual and physical reality
  • he wants to be able to point a phone at a city it’s completely unfamiliar with, download the surroundings and output information on the fly.
    • Jennifer Hern
       
      Called Anywhere Augmentation.
  • stifled by limitations in software and hardware
  • requires a much more sophisticated artificial intelligence and 3-D modeling applications
  • must become affordable to consumers
  • early attempts have focused on two areas
  • your computer is prominently appearing in attention-grabbing, big-budget advertisements
  • Mattel is using the same type of 3-D imaging augmented reality in “i-Tag” action figures f
    • Jennifer Hern
       
      Mattel is experimenting with AR... can I get a job there?
  • isn’t truly useful in a static desktop environment, Höllerer said, because people’s day-to-day realities involve more than sitting around all day
    • Jennifer Hern
       
      Okay... so desktop computers are not for AR tech. People are mobile, so AR should be mobile. But what about people stuck sitting at a desk all day?
  • And that’s why smartphones, which include GPS hardware and cameras, are crucial to driving the evolution of augmented reality.
  • Ogmento, a company that creates augmented reality products for games and marketing
    • Jennifer Hern
       
      Ogmento... see if they want to hire me, too.
  • movie posters will trigger interactive experiences on an iPhone, such as a trailer or even a virtual treasure hunt to promote the film.
    • Jennifer Hern
       
      This is going to bring out the inner nerd in everyone....
  • The Layar browser (video above) looks at an environment through the phone’s camera, and the app displays houses for sale, popular restaurants and shops, and tourist attractions
    • Jennifer Hern
       
      Where does this information come from? Who creates this information? Selected sources/companies who pay to have their information posted? A whole new competitive marketing strategy in the making.
  • it’s not truly real-time: The app can’t analyze data it hasn’t downloaded ahead of time.
    • Jennifer Hern
       
      I can only imagine crowds of people walking the streets staring at their apps, running into people and lamp posts, not to mention getting run over by cars... I think this technology might weirdly affect the health insurance industry.
  • You know more, you find more, or you see something you haven’t seen before.
    • Jennifer Hern
       
      this is supposed to be the advantage of using AR from a commercial perspective... it is still self-centralized.
  • Nokia is currently testing an AR app called Point & Find, which involves pointing your camera phone at real-world objects and planting virtual information tags on them
    • Jennifer Hern
       
      This can be a really cool feature for teachers if they have a closed-group option. If you are part of the large network, there is all sorts of things people might plant that you don't want to see or know about... Another thought, if there is a closed-group option, perhaps this will create a whole new way of drug trafficking and helping illegal organizations hide information from authorities.
  • the hardware is finally catching up to our needs
  • Nvidia Tegra, a powerful chip specializing in high-end graphics for mobile devices.
  • place (real) Skittles on the physical map and shoot them to set off (virtual) bombs
    • Jennifer Hern
       
      Are you kidding me? Marketing Skittles within an AR game?
  • open API to access live video from the phone’s camera
    • Jennifer Hern
       
      Need this technology in order to produce AR. iPhone does not have it. Wonder why.
  • live tweets of mobile Twitter users around your location.
    • Jennifer Hern
       
      I can just imagine what a nightmare this app would be in a classroom full of students with handhelds....
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    Background on Augmented Reality. Reading for 9/14.
Jennifer Hern

Learning How To Use Social Tagging | Diigo - 0 views

  • With the ability to add/delete thoughts, they are able to interact with a text, allowing them to continuously reevaluate the content and develop higher metacognitiive thinking skills.
Jennifer Hern

Which Came First - The Technology or the Pedagogy? -- THE Journal - 0 views

  • know the innovation or technology that you're going to then use."
    • Jennifer Hern
       
      Recent technological advances in the classroom like using interactive whiteboards are fantastic, but little training is provided for teachers on how to use them (or at least in my experience). Knowing the technology and how to use them is the missing link in a lot of classrooms.
  • know the
  • you have to know three things to use technology well
  • ...3 more annotations...
  • 'technological pedagogical content knowledge (TPACK),
  • content.
  • know the pedagogy associated with that content
Shaheer Khan

YouTube - Simulation Board - 0 views

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    A smart board that recognizes what you are drawing and plays a simulation for you.
Parisa Rouhani

THE QUEST for Innovation - Join THE QUEST! - 0 views

  • Participating teams will compete in a high-tech, city-wide scavenger hunt that will take place through downtown Boston on the afternoon of Friday, October 9th.
  • The hunt will be played entirely over your mobile device (yes, any phone can play). Our unique gameboard will challenge your wits, skills and stamina as you trek across the city, deciphering clues and solving challenges.
  • Each company fielding a team must represent themselves with a senior member of the organization.
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    This sounds interesting. An interactive game right here in Boston. Would you consider this augmented reality? Anyone want to get a group together and play? It says we "must represent [ourselves] with a senior member of the organization." Would you be interested, professor/TFs? (Post a reply to this link if you do and send me an email just in case - jhnsn.c@gmail.com)
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    this sounds like it will be fun!
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    That would be a fun adventure. Keep me posted.
Chris Johnson

Levers (Physics flash game) - 1 views

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    A highly amusing flash game for learning physics concepts. How might a teacher use this in class?
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    What age group would benefit most from this? What could the teacher do to make sure students learn about physics and not just learn how to manipulate the simulation?
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    I just played around with it a little bit, and I don't feel that I could use it effectively with grade 9th or grade 7th students that I was teaching last year. It is pretty much just a balancing game, but I don't think it can help learners understand any particular concepts like 'gravity' or the 'principle of moments'. For younger learners, like 6-year olds perhaps, it could help them develop an understanding of weights and balancing forces(?)... I don't know...
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