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Chris Johnson

Biology Lab Escape ("Escape the room" type flash game) - 0 views

    • Chris Johnson
       
      Try playing through this "escape the room" type flash game. You have to conduct an experiment as part of the solution. In this case the experiment is trivial and its validity is questionable, but couldn't we create a similar game as a performance assessment? If you get stuck, you can click "walkthrough" for help (including a video of the solution). Yes, I know there are many advertisements.
    • Xavier Rozas
       
      Chris don't you find the spastic picking up and inspecting of random artifacts laying around the castle, maze, forest, etc..hoping for a dialogue box to blurt out '..Just a regular newspaper...But what's this, a secret code puzzle left unfinished?!' is a flat experience. Don't get me wrong, I love easter eggs, but the hunt is a pain in clunky 2D.
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    Consider the possibilities for a performance assessment while playing through this simple "escape the room" game. The validity of the experiment involved in the solution is questionable.
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    Escape games are very big in the publishing industry right now due mostly to their inquiry based assessment and the low development cost compared to highly immersive first-person games. The biology lab escape is one of the better ones that I've seen out there. Thanks Chris!
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    I played for about 8 minutes and then grew tired of the game. I am curious how assessors would have graded my performance. I found the easier way to "escape the room" was to close the browser window.
Daniel Melia

Institute of Play - 0 views

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    Follow up to that last post. Here's the Institute of Play website.
Bharat Battu

Reflex : Math fact fluency - the next generation. - 3 views

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    The school I am interning at (The Carroll School) is using this in their middle school math classes. Small class sizes typically (4-8 kids /  class), and it's a 1:1 school where every child has a laptop. But - it's working well for designated independent work time in the math classes I've observed- where each kid is asked to play the game for 15 minutes on their own. Kids have their own profiles- and there are several different math mini games they can play, each game focusing on different math skills. Each mini game involves different game mechanics and art styles. But all games involve using arithmetic skills and math concepts to solve problems that progress them in the game. Good performance gives the kids in-game credits/money that they can use to customize their in-gam avatar. 
Jacqueline Mason

Formally Modeling Pretend Object Play - 0 views

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    Building computational agents that are capable of play-- the promise and impediments.
Chris Johnson

Opinion: The First-Person Immersion Myth (Gamasutra) - 0 views

    • Chris Johnson
       
      I tend to agree with the author, though I would be interested in seeing evidence to support his claims. I remember playing the classic horror survival game "Alone in the Dark" (from 1992) The graphics were fairly primitive by today's standards, the controls could be clunky, but I felt more immersed in the experience, even upon replaying years later. By contrast, I played through first-person shooter and survival horror game F.E.A.R. recently. The graphics are very realistic and the controls are smooth, but something was missing that kept it from being an immersive experience for me. People who haven't played the original "Alone in the Dark" may recognize more with games like "Resident Evil" in comparison with "Half Life".
  • saves developers from having to develop
  • has a high learning curve for those who haven’t already experienced many first-person games
  • ...10 more annotations...
  • The reason for that is likely that we are used to seeing games and movies play out before us in a third-person view.
  • Having an avatar gives us a strong frame of reference,
  • Are first-person games inherently more immersive? A lot of developers seem to presume that they are,
  • most of us do is identify with the character
  • the “silent hero” dilemma
  • do a somewhat better job by at least allowing the player to make some dialog choices -- but still, the character isn’t you
  • What makes a game immersive or otherwise is not the viewpoint
  • because his world is so well-realized
  • we’ve come to our own conclusion that first-person games are inherently intuitive and more immersive, simply by virtue of their camera position
  • a couple people mailed me to say that they feel I have too closely tied character identification with immersion, and that’s not my intention
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    This is an opinion article that talks about immersion and the first-person camera angle in video games. He argues that game developers should re-evaluate the assumption that the first-person viewpoint is inherently more immersive than other gaming experiences.
Xavier Rozas

YouTube - Surrogates Trailer [HD] *NEW* - 0 views

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    When I was a little kid, a strange little kid, I believed this scenario was playing out and that I was the only human that ever existed...You too? This is a full matured approach to the UI and emersive properties of AR & VR. But as usual, the vision of this new world mirrors present paradigms just with futuristic technical applicatios...playing vinyl records and adjusting the rabbit-ears on their TV to watch Survivor Season 325
Garron Hillaire

BASE10, The DSi and Lefties Left Out - Chicago video game | Examiner.com - 2 views

  • There is a percentage of people in the world who hold that DS stylus a bit differently than the rest of you gamers out there and despite the attention of much of the gaming development industry, when we get ignored it isn’t difficult to avoid taking notice
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    Designers of games need to consider the audience. Here is an example of a game that excludes left handed players. The DSi is a small hand held device with two screens. This game is played by holding the device open as you would a book. The problem is that numbers are moving from the left page to the right page and players are expected to use a stylus to interact with the right page. Left handed players block the view of the game and cannot play.
Yang Jiang

Apps to Amuse Children for Miles and Miles - NYTimes.com - 0 views

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    A child as young as 9 months can set goals when playing the apps in iphone. More and more parents let children play with their iphones. I-phones, which consist of many interesting apps and colorful designs, are easy to catch children's attention. Easy apps which can help children develop their basic skills (such as counting skills), do have great market and should be developed and improved.
Jennifer Chen

With Apps, Children Can Play the Game of Math - NYTimes.com - 1 views

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    Good math apps for children
Maung Nyeu

Los Angeles students get iPads for classroom, play video games instead - 0 views

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    Los Angeles spent $1 billion to put iPads in the hand of students and within a week students found a way around and use the iPads for playing video games instead.
Parisa Rouhani

THE QUEST for Innovation - Join THE QUEST! - 0 views

  • Participating teams will compete in a high-tech, city-wide scavenger hunt that will take place through downtown Boston on the afternoon of Friday, October 9th.
  • The hunt will be played entirely over your mobile device (yes, any phone can play). Our unique gameboard will challenge your wits, skills and stamina as you trek across the city, deciphering clues and solving challenges.
  • Each company fielding a team must represent themselves with a senior member of the organization.
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    This sounds interesting. An interactive game right here in Boston. Would you consider this augmented reality? Anyone want to get a group together and play? It says we "must represent [ourselves] with a senior member of the organization." Would you be interested, professor/TFs? (Post a reply to this link if you do and send me an email just in case - jhnsn.c@gmail.com)
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    this sounds like it will be fun!
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    That would be a fun adventure. Keep me posted.
Uly Lalunio

Play Games to Learn Business and Entrepreneurship - Business Exchange - 0 views

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    Play Games to Learn Business and Entrepreneurship
Yang Jiang

Internet plays integral role in decision-making: Study - 0 views

  • One of the most interesting findings that we got in the survey, is that although the Internet is by far the most important medium in the lives of consumers, companies continue to under-invest in their online marketing efforts.
  • Beyond the sheer size of this online population, Chinese Internet users are much heavier users of most Internet behaviors, such as researching, communicating or self-expression through using social media tools, than their counterparts in other countries. They also are much more advanced in their use of the Internet across a wide range of activities and behaviors, from researching to using mobile capabilities.
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    Internet is certaily playing an incredibly important role in our daily life, no matter in the United States, or China.
Deidre Witan

» Five Augmented Reality Apps You Can Buy Now! » iPhonefreak iPhonefreak - 1 views

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    AR to play around with on your iphone
Irina Uk

MITP Mobile - 2 views

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    This is a great article about the need to integrate mobile learning into mathematics learning. The article claims that right now there is a divide between personal experiences and mathematical problem solving that students learn in school. The article suggests much work and opportunity in using mobile technology to bridge the divide of formal and informal math learning, putting math learning into personal contexts. The article sheds light on how this will help students see mathematics as a discipline they will use outside of school. It is a very good, comprehensive look at the role technology can play in teaching math the "right" way.
Brandon Pousley

In This Minecraft Classroom Digital Citizenship 101 Is The Topic Of Play | Fast Company - 2 views

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    Title says it all.
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    A look at how some classrooms are leveraging gaming like Minecraft to teach some of the foundations of digital citizenship.
Danna Ortiz

Trends: How Video Games are Changing Education - 1 views

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    Interesting graphic on video games and ed; purports kids who learned by playing an ed game improved their standardized test scores by 50% (no reference however)
Lindsey Dunn

io9.com Updates: Do amnesiacs dream of Tetris? - 0 views

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    Interesting article about how playing games affect your dreams. I wonder how this could apply to educational gaming? If we are taking games into our dreams how will that affect our understanding and connecting skills? 
Jennifer Bartecchi

Wonderopolis: A Digital Platform for Learning, Awe and Wonder | GeekDad | Wired.com - 1 views

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    I plan in playing with this one quite a bit...
Cole Shaw

College students of tomorrow - 1 views

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    This plays off of the Disrupting Higher Ed discussion we had in class this week--talks about how college programs / classes are changing to be more "idea" based and how colleges are adapting to students who have been immersed in technology.
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