The college campus experience makes a nice analogy for how consumers adapt to
social media. Students arrive for their freshman year brimming with energy and
expectation, ready to join every group, hit every party and try every new
experience. The dorm room remains constantly open.
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Daphne Bavelier: Your brain on video games | Video on TED.com - 0 views
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Five secret ways that games are changing the world. - Kill Screen - 0 views
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Disruptions: Minecraft, an Obsession and an Educational Tool - NYTimes.com - 1 views
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