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Garron Hillaire

The Situation - Television Tropes & Idioms - 0 views

  • Google pulled all their ads on October 26th, due to TOS violations on the part of the wiki and forums — specifically "adult and mature content" on pages that carried Google Adsense ads. These ads provided far and away the majority of the site's operating budget.
  • Turn off anonymous editing in the wiki. This is so that we can tell Google, "See, we do have standards, and we can identify and take action against people who violate them." This has already been implemented.
  • Segregate "adult and mature content" behind some sort of barrier that you will have to explicitly agree to go through. This has been implemented
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  • Nofollow tags will be attached to outbound links on wiki pages. This is an invisible-to-users tag that tells the Ad Server "The following link goes somewhere that isn't us. Don't hold us responsible for their content."
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    TV Tropes is being very transparent about creating a moderation system for the content. This is in response to loosing advertising dollars from Google. It is interesting to see the outline for their model of moderating content. Some of these elements could be used in a web 2.0 environment for education
Garron Hillaire

Give your keyboard the boot? Microsoft patents foot interface - 1 views

  • Microsoft's research into a "foot-based user interface" seemed somewhat novel in 2006, when I first wrote about the project. Now that the company has released its Kinect full-body motion control system for the Xbox 360, the idea of controlling a machine with your feet seems like only part of the picture.
  • Despite the fact that it seems outdated, or at least partial, the patent actually could be a notable win as the Redmond company expands the concept of motion-based interfaces beyond its video-game console into more general-purpose computing.
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    This could be used as an alternate means of interacting with computers. From an educational standpoint this does not appear to be dated, but rather creating opportunities for people with limited means of motion.
Sabita Verma

GoGo Lingo Makes Education Entertaining | GeekDad | Wired.com - 1 views

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    This is a company created to help kids learn foreign languages through activity based play in an online environment.
Ashley Lee

New Class(room) War: Teacher vs. Technology - New York Times - 2 views

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    Conflicting attitudes toward students who "multi-task" with mobile devices in classroom. "All the advances schools and colleges have made to supposedly enhance learning - supplying students with laptops, equipping computer labs, creating wireless networks - have instead enabled distraction. Perhaps attendance records should include a new category: present but otherwise engaged."
Ashley Lee

Cloud Computing Grows Up - Forbes.com - 1 views

  • The Open Cloud Manifesto stresses the following:
  • --Cloud vendors should work together to define open solutions to address cloud challenges like security, integration and interoperability. --Cloud providers should not use their market position to create vendor lock-in. --Cloud vendors should embrace existing standards where they apply, and work together to create new standards where required. --Cloud community efforts should always be customer-driven. --Cloud standards groups need to stay coordinated to ensure there are not competing open standards in this emerging area.
Ashley Lee

Videogames find ways to help real CSI solve crimes | Reuters - 0 views

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    "Soon, real criminal investigation teams will be using videogame technology to help forensic scientists collaborate virtually to re-create what happened at the scene of the crime."
Diego Vallejos

Sakai Project | collaboration and learning - for educators by educators - 2 views

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    A community of educators Collaborating To create open software That improves teaching, learning and research Please join us Organizations and individuals have come together to create, adopt, share and support Sakai.
Lin Pang

Scientists prove that active exploration isn't required to create memories, +1 for 2D l... - 2 views

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    Interesting argument for iPads and tablets
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    It's very encouraging to know that a study shows that "Video games and TV shows can help us learn, similarly to traditional non-electronic methods."
James Glanville

Learning: Engage and Empower | U.S. Department of Education - 4 views

  • more flexible set of "educators," including teachers, parents, experts, and mentors outside the classroom.
    • Chris McEnroe
       
      This is an example of the promise of Tech in Teaching. It promotes the Psycho/Social pedogogical reality of the learner's sphere of influences into the vital center of our concept of school. To me, it transforms academic discourse into intentional design. Because school experience is so culturally endemic, this is a change in cultural self-concept.
  • The opportunity to harness this interest and access in the service of learning is huge.
    • Chris McEnroe
       
      This sentence makes me think of an explorer who has discovered a vast mineral deposit and is looking for capital investment. To persuade teachers, parents, and school boards the explorer will need to show tangible evidence that ". . . our education system [can leverage] technology to create learning experiences that mirror students' daily lives and the reality of their futures." The sixth grade teacher will need to be able to demonstrate to the parent of a student the tangible benefits of a technology infused paradigm.
  • The challenge for our education system is to leverage technology to create relevant learning experiences that mirror students' daily lives and the reality of their futures.
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  • large groups, small groups, and activities tailored to individual goals, needs, and interests.
  • What's worth knowing and being able to do?
  • English language arts, mathematics, sciences, social studies, history, art, or music, 21st-century competencies and expertise such as critical thinking, complex problem solving, collaboration, and multimedia communication should be woven into all content areas.
  • expert learners
  • "digital exclusion"
    • Chris McEnroe
       
      Isn't this just another iteration of the general disparity in all kinds of resource allocation? This could just as well be articulated by debilitating student/teacher rations, or text book availability, or the availability of paper, or breakfast, or heat in the he building?
  • School of One uses technology to develop a unique learning path for each student and to provide a significant portion of the instruction that is both individualized and differentiated
  • Advances in the learning sciences, including cognitive science, neuroscience, education, and social sciences, give us greater understanding of three connected types of human learning—factual knowledge, procedural knowledge, and motivational engagement.
    • James Glanville
       
      I'm interested in how our current understanding of how learning works can inform best practices for teaching, curriculum design, and supports for learning afforded by technology.
    • Erin Sisk
       
      I found the neuroscience discussion to be the most interesting part of the Learning section. It seems to me that the 21st century learner needs more emphasis on the "learning how" and the "learning why" and less focus on the "learning that." I think teaching information literacy (as described in the Learning section) is one of the most important kinds of procedural knowledge (learning how) students should master so they can access facts as they need them, and worry less about memorizing them.
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    "School of One uses technology to develop a unique learning path for each student and to provide a significant portion of the instruction that is both individualized and differentiated." I liked the definitions of individualized (pacing), differentiated (learning preferences/methods), and personalized (pacing, preferences, and content/objectives).
Chris Dede

With Pictures, Puzzles and Games, Students Create Transmedia Stories | MindShift - 0 views

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    We mentioned transmedia navigation as a digital literacy in class today. Inanimate Alice is a really interesting example.
mozzadrella

Design Your Obsolescence | Bright Spot Strategy - 1 views

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    "..enabling and empowering others to solve their own problems is the best way to ensure successful projects, whether for a new product, a marketing campaign, training program or any other kind of project. Creating this sense of ownership and empowerment is also the best way to keep people (yourself included) engaged and growing." Good advice for product design and task design...
Stephen Bresnick

Video: An Automatic Text-To-Sign-Language Translation System | Popular Science - 0 views

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    In the USDOE Educational Technology plan, Universal Design for Learning standards require that information be presented in a way that is accessible to people with disabilities such as sight or hearing impairment. I found this article about automatic text-to-sign avatar software that would seem to be a no-brainer for anybody who is creating an eLearning experience that is primarily text-based. We have text-to-speech, which is as easy as opening a document and having a robot read the text for you. I wonder if there are any text-to-sign avatars that are available in English.
Bharat Battu

Kinect in Education Contest: What Will You Create? | KinectEDucation - 1 views

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    some more on Kinect and homebrew uses in education. read about a contest in progress, scroll down for video of current experiments.
Bridget Binstock

Digital Badges - 4 views

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    The idea of "showing what you know" and earning badges instead of degrees? In this economic downswing, could something like this become the new emergent way of learning and of assessing? Thoughts?
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    Sounds like the digital badge is more lke a digital portfolio- which I would more likely support. I find it interesting that our education system (which strives and struggles to provide consistent, high quality education from coast to coast) is seen as deficient but this badge proposal will be the answer? It's like the flood of support for home-schooling after a home-schooler wins a national competition but no one knows about the tens of homescholers I had to remediate in rural NH. Standardization is the key for any system to be integrated into another system. The variety of education models we have in our country makes it difficult for employers to integrate employees. If this digital badge concept relies on a variety of models, they will have the same problem.
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    The prospect of digital badges to show what you know is both exciting with its potential affordances and worrisome with some of its limitations and ambiguity. It'd be great if the ideal came to pass that digital badges would allow valid demonstration of super-specific skills and knowledge over a greater range of fields and topics than what having a B.A. or B.S. currently does. Digital badges could represent the most particular concepts or skills at a granular level even-- those that are essential in the real-world (whether that be desired by employers or otherwise). If the task or test or challenge, or whatever else would be the means of assessment for earning a badge, was carefully designed and evaluated to be a truly valid measure of proficiency, then earning a badge for something would be a clear indication that you know something. But like Allison said, standardization would be key. What would these assessments/ badge challenges be- so that they would be truly valid indicators of proficiency? Who would be the purveyors or authorities to determine the assessments or challenges to accomplish a badge? Given the medium (completing badge assessments on one's own computer or mobile device - from any site they're at potentially) - what's to stop a user from going "open book" or "opening another tab" in order to look up answers to questions or tutorials on how to do a task, in order to complete the assessment? Doing this would allow a user to ace the assessment and earn the badge- but would defeat any value of the badge in truly demonstrating knowledge or skill. By imagining if digital badges did reach mass-acceptance and use in the real world, and we were to ultimately find them all over the internet like we're now finding social media widgets, it made me realize that the "prove proficiency anywhere I am in any way I want" won't work. I changed fields and career paths from what I studied in college, so I definitely appreciate the value in being able to truly show e
Uly Lalunio

How Tech for the Disabled Is Going Mainstream - BusinessWeek - 0 views

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    "Apple is widely celebrated for making devices as easy to use as they are elegantly designed. What customers probably don't know is that some of these features aren't exactly new-they evolved from software Apple created to help disabled people use PCs. "
Uly Lalunio

Does your social class determine your online social network? - 1 views

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    While not an emerging tehnology per se, social networks can serve as indicators of how, why and who is using and CREATING web content. I think the creation part of this exchange is key in that it ishere that the disruptive element of the technology comes into play. In my studies of Podcasts for the wiki assignment I found that many first time podcasters subscribers experimented with recording their own Podcast before becoming regular consumers. How does this relate to the facebook vs. myspace arguement, you ask? SImple, myspace is a more customizable portal/page that allows users to express and communicate their own, often marginalized socio-cultural identity. Facebook on the other hand asks users to define their online persona via 'freinds', shared photos, profile text fields, etc. For many recent immigrant and children, the formation and identification of an imagined community is an attractive thing. Somalian wallpaper, Manga flash videos embedded, Dominican Republic Flag .gifs waving all over..and MUSIC.
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    Here's a brief article with statistics on online social networking divide. What does your online social networking preference reveal about your social class?
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    Will online social networking create or perpetuate a "caste system" within online communities?
Megan Johnston

The Sims 2 In Foreign Language Education FAQ - 0 views

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    Found this in doing research for my HT500 presentation. Some foreign language teachers are installing the Sims in foreign languages and having kids play the game to develop their vocabulary. Teachers can use community-created game modding tools to edit text in the game, adding extra words and vocab lists. Because this is a game about everyday life, kids learn everyday vocabularies. Cool idea! I wonder if this would work with any other video games.
Lindsay Bellino

2020 Forecast: Creating the Future of Learning - 0 views

  • Forecast
  • From Participation to Creation This 2020 Forecast illuminates how we are sh
  • collective future. People are creating
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  • Forecast
  • toward a culture of creation in which each
  • pportunity – and the responsibility –
Benjamin Berte

Comprehensive List of Free Online Classes and Online Courses | Diigo - 1 views

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    There are many courses to choose from in various subject matters. Creating Interactive Multimedia & Web 2.0 in the Education section looked especially interesting to me.
Kellie Demmler

Roll over Gutenberg, hybrid books are here! - 0 views

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    So much potential to bring books alive to learners & enhance content.  However, we can't forget that developing the imagination by creating your own pictures from what you read is also important. 
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