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Bharat Battu

India's $35 tablet is here, for real. Called Aakash, costs $60 -- Engadget - 3 views

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    Tying into discussions this week about bringing access to mobile devices to all via non-prohibitive costs, while still reaching a set of bare-minmum technical specs for actual use: India's "$35 tablet" has been a pipedream in the tech blog-o-sphere for awhile now, but it's finally available (though for a price of roughly $60). Still though, as an actual Android color touch tablet, with WiFi and cellular data capability - I'm curious to see how it's received and if it's adopted in any sort of large scale
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    http://www.google.com/hostednews/ap/article/ALeqM5jkCXZtzqXX87-pXex2nn23lWFwkw?docId=87163f29232f400d87ba906dc3a93405 A much better article that isn't so 'tech' oriented. Goes into the origin and philosophy of the $35 tablet, and future prospects
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    I had heard months ago that India was creating this, but was not going to offer it commercially - rather, just for its own country. Just like the Little Professor (Prof Dede) calculator, when tablets get this affordable, educational systems can afford classroom sets of them and then use them regularly. But to Prof Dede's point - can they do everything that more expensive tablets can do? Or better yet - do they HAVE to?
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    I think this is what they're aiming to do - all classrooms/students across the country having this particular tablet. They won't be able to do everything today's expensive tablets can do, but I think they'll still be able too to do plenty. This $35 tablet's specs are comparable to the mobile devices we had here in the US in 2008/2009. Even back then, we were able to web browse, check email, use social networking (sharing pics and video too), watching streaming online video, and play basic 2D games. But even beyond those basic features, I think this tablet will be able to do more than we expect from something at this price point and basic hardware, for 2 reasons: 1. Wide-spread adoption of a single hardware. If this thing truly does become THE tablet for India's students, it will have such a massive userbase that software developers and designers who create educational software will have to cater to it. They will have to study this tablet and learn the ins-and-outs of its hardware in order to deliver content for it. "Underpowered" hardware is able to deliver experiences well beyond what would normally be expected from it when developers are able to optimize heavily for that particular set of components. This is why software for Apple's iPhone and iPad, and games for video game consoles (xbox, PS3, wii) are so polished. For the consoles especially, all the users have the same exact hardware, with the same features and components. Developers are able to create software that is very specialized for that hardware- opposed to spending their resources and time making sure the software works on a wide variety of hardware (like in the PC world). With this development style in mind, and with a fixed hardware model remaining widely used in the market for many years- the resultant software is very polished and goes beyond what users expect from it. This is why today's game consoles, which have been around since 2005/6, produce visuals that are still really impressive and sta
Uly Lalunio

Does your social class determine your online social network? - 1 views

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    While not an emerging tehnology per se, social networks can serve as indicators of how, why and who is using and CREATING web content. I think the creation part of this exchange is key in that it ishere that the disruptive element of the technology comes into play. In my studies of Podcasts for the wiki assignment I found that many first time podcasters subscribers experimented with recording their own Podcast before becoming regular consumers. How does this relate to the facebook vs. myspace arguement, you ask? SImple, myspace is a more customizable portal/page that allows users to express and communicate their own, often marginalized socio-cultural identity. Facebook on the other hand asks users to define their online persona via 'freinds', shared photos, profile text fields, etc. For many recent immigrant and children, the formation and identification of an imagined community is an attractive thing. Somalian wallpaper, Manga flash videos embedded, Dominican Republic Flag .gifs waving all over..and MUSIC.
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    Here's a brief article with statistics on online social networking divide. What does your online social networking preference reveal about your social class?
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    Will online social networking create or perpetuate a "caste system" within online communities?
kshapton

The Web Is Dead. Long Live the Internet | Magazine - 2 views

  • a good metaphor for the Web itself, broad not deep, dependent on the connections between sites rather than any one, autonomous property.
  • According to Compete, a Web analytics company, the top 10 Web sites accounted for 31 percent of US pageviews in 2001, 40 percent in 2006, and about 75 percent in 2010. “Big sucks the traffic out of small,” Milner says. “In theory you can have a few very successful individuals controlling hundreds of millions of people. You can become big fast, and that favors the domination of strong people.”
  • This was all inevitable. It is the cycle of capitalism. The story of industrial revolutions, after all, is a story of battles over control. A technology is invented, it spreads, a thousand flowers bloom, and then someone finds a way to own it, locking out others. It happens every time.
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  • Google was the endpoint of this process: It may represent open systems and leveled architecture, but with superb irony and strategic brilliance it came to almost completely control that openness. It’s difficult to imagine another industry so thoroughly subservient to one player. In the Google model, there is one distributor of movies, which also owns all the theaters. Google, by managing both traffic and sales (advertising), created a condition in which it was impossible for anyone else doing business in the traditional Web to be bigger than or even competitive with Google. It was the imperial master over the world’s most distributed systems. A kind of Rome.
  • Enter Facebook. The site began as a free but closed system. It required not just registration but an acceptable email address (from a university, or later, from any school). Google was forbidden to search through its servers. By the time it opened to the general public in 2006, its clublike, ritualistic, highly regulated foundation was already in place. Its very attraction was that it was a closed system. Indeed, Facebook’s organization of information and relationships became, in a remarkably short period of time, a redoubt from the Web — a simpler, more habit-forming place. The company invited developers to create games and applications specifically for use on Facebook, turning the site into a full-fledged platform. And then, at some critical-mass point, not just in terms of registration numbers but of sheer time spent, of habituation and loyalty, Facebook became a parallel world to the Web, an experience that was vastly different and arguably more fulfilling and compelling and that consumed the time previously spent idly drifting from site to site. Even more to the point, Facebook founder Mark Zuckerberg possessed a clear vision of empire: one in which the developers who built applications on top of the platform that his company owned and controlled would always be subservient to the platform itself. It was, all of a sudden, not just a radical displacement but also an extraordinary concentration of power. The Web of countless entrepreneurs was being overshadowed by the single entrepreneur-mogul-visionary model, a ruthless paragon of everything the Web was not: rigid standards, high design, centralized control.
  • Blame human nature. As much as we intellectually appreciate openness, at the end of the day we favor the easiest path. We’ll pay for convenience and reliability, which is why iTunes can sell songs for 99 cents despite the fact that they are out there, somewhere, in some form, for free. When you are young, you have more time than money, and LimeWire is worth the hassle. As you get older, you have more money than time. The iTunes toll is a small price to pay for the simplicity of just getting what you want. The more Facebook becomes part of your life, the more locked in you become. Artificial scarcity is the natural goal of the profit-seeking.
  • Web audiences have grown ever larger even as the quality of those audiences has shriveled, leading advertisers to pay less and less to reach them. That, in turn, has meant the rise of junk-shop content providers — like Demand Media — which have determined that the only way to make money online is to spend even less on content than advertisers are willing to pay to advertise against it. This further cheapens online content, makes visitors even less valuable, and continues to diminish the credibility of the medium.
Hannah Lesk

The Future of Education: Creating Your Own Schools | MindShift - 0 views

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    "KnowledgeWorks Foundation has just released the third edition of its education forecast, called Forecast 3.0, Recombinant Education: Regenerating the Learning Ecosystem, that outlines the deconstruction of the current education model, a change in educators' roles based on their strengths, changing career pathways, and the role of technology in this realm."
Billie Fitzpatrick

Lesson Planning and the Common Core: A Unit Based on TED.com - 2 views

shared by Billie Fitzpatrick on 04 Dec 11 - No Cached
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    A great example of integrating tech into a lesson plan, breaking down steps to create your own TED talk with social bookmarks and dogpile!
Lindsay Bellino

Urban Sleuth - 0 views

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    Check out this informal use of AR called Urban Sleuth. In addition to participating the platform also allows you to create your own content. Might be something fun to do as a cohort before it gets too chilly!
mozzadrella

Design Your Obsolescence | Bright Spot Strategy - 1 views

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    "..enabling and empowering others to solve their own problems is the best way to ensure successful projects, whether for a new product, a marketing campaign, training program or any other kind of project. Creating this sense of ownership and empowerment is also the best way to keep people (yourself included) engaged and growing." Good advice for product design and task design...
Bridget Binstock

Digital Badges - 4 views

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    The idea of "showing what you know" and earning badges instead of degrees? In this economic downswing, could something like this become the new emergent way of learning and of assessing? Thoughts?
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    Sounds like the digital badge is more lke a digital portfolio- which I would more likely support. I find it interesting that our education system (which strives and struggles to provide consistent, high quality education from coast to coast) is seen as deficient but this badge proposal will be the answer? It's like the flood of support for home-schooling after a home-schooler wins a national competition but no one knows about the tens of homescholers I had to remediate in rural NH. Standardization is the key for any system to be integrated into another system. The variety of education models we have in our country makes it difficult for employers to integrate employees. If this digital badge concept relies on a variety of models, they will have the same problem.
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    The prospect of digital badges to show what you know is both exciting with its potential affordances and worrisome with some of its limitations and ambiguity. It'd be great if the ideal came to pass that digital badges would allow valid demonstration of super-specific skills and knowledge over a greater range of fields and topics than what having a B.A. or B.S. currently does. Digital badges could represent the most particular concepts or skills at a granular level even-- those that are essential in the real-world (whether that be desired by employers or otherwise). If the task or test or challenge, or whatever else would be the means of assessment for earning a badge, was carefully designed and evaluated to be a truly valid measure of proficiency, then earning a badge for something would be a clear indication that you know something. But like Allison said, standardization would be key. What would these assessments/ badge challenges be- so that they would be truly valid indicators of proficiency? Who would be the purveyors or authorities to determine the assessments or challenges to accomplish a badge? Given the medium (completing badge assessments on one's own computer or mobile device - from any site they're at potentially) - what's to stop a user from going "open book" or "opening another tab" in order to look up answers to questions or tutorials on how to do a task, in order to complete the assessment? Doing this would allow a user to ace the assessment and earn the badge- but would defeat any value of the badge in truly demonstrating knowledge or skill. By imagining if digital badges did reach mass-acceptance and use in the real world, and we were to ultimately find them all over the internet like we're now finding social media widgets, it made me realize that the "prove proficiency anywhere I am in any way I want" won't work. I changed fields and career paths from what I studied in college, so I definitely appreciate the value in being able to truly show e
Kellie Demmler

Roll over Gutenberg, hybrid books are here! - 0 views

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    So much potential to bring books alive to learners & enhance content.  However, we can't forget that developing the imagination by creating your own pictures from what you read is also important. 
Jenny Reuter

UDL Book Builder - 1 views

shared by Jenny Reuter on 30 Sep 12 - Cached
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    This is another project by CAST which has been particularly relevant to the work our research project is involved with. For more information click on the link below: http://jlr.sagepub.com/content/43/1/68 This article was provided to us by our contact at CAST and attempts to validate this type of "Digital Reading Environment." It's also authored by Catherine Show of HGSE, and is just a year old. The statistical data is a little above my comprehension level but it is described at a level I can understand. CAST UDL Book Builder This wonderful and free online tool allows you to create your own interactive "books" to help young readers learn reading strategies to build comprehension. Enter your own text, images, and hints.
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    this was presented in one of my other classes (A-117). it provides an interesting way to use digital text for enhanced learning.
Cole Shaw

Hack Your Education Event! - 0 views

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    Steve Hargadon (http://www.stevehargadon.com/p/about-me.html) is hosting one-day events called Hack Your Education all across the US (Boston on Nov 2-3!). He wants to teach students, parents, and teachers how to use Web 2.0 technologies to create your own personal learning path / resources / plan.
Irina Uk

MakerBot Updates 3D Printer Line -- THE Journal - 0 views

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    I've heard of 3D printers before. I thought it would be interesting to try out in schools. For example, if students were designing towns to learn volume and surface area. This could help with spatial learning, which is essential to understanding math. I don't know how feasible this it though...
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    One of our classmates, Hongge, is really into 3D printers and knows a lot about it. You could check with him what he's done with this technology in the classroom. If we can 'print' human kidneys, the possibilities seem endless...
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    Thanks Kasthuri. That looks pretty awesome. I bet kids would be really engaged in classes if they were able to creat their own 3D objects for class projects. I wonder if any schools are using this yet.
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    Hi Irina, Yes! Nothing like seeing your ideas take a concrete shape. Looks like the cost of these printers is comparable to that of SmartBoards, so it may be feasible to try them out in classrooms pretty soon. That said, unless the projects are well integrated into the curriculum, they will end up as another fancy toy.
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    Harvey and I had a conversation about these last week - Harvey spoke of the way that these printers could open up opportunities for those who can visualize their creations in their heads, but have trouble putting those ideas in tangible form. We spoke of the potential in art and design.
Jennifer Hern

A Virtual Revolution Is Brewing for Colleges - washingtonpost.com - 0 views

  • When this happens -- be it in 10 years or 20 -- we will see a structural disintegration in the academy akin to that in newspapers now. The typical 2030 faculty will likely be a collection of adjuncts alone in their apartments, using recycled syllabuses and administering multiple-choice tests from afar.
    • Xavier Rozas
       
      I think this vision is at its core flawed.
  • But within the next 40 years, the majority of brick-and-mortar universities will probably find partnerships with other kinds of services, or close their doors.
    • Jennifer Hern
       
      I seriously doubt colleges and universities are going to fall by the wayside into cyberspace. The article is focusing on the cost of education at these institutions instead of the quality of education. Yes, more students will have access to higher ed. degrees because they are more affordable, but setting out on your own at eighteen years of age, whether it be going to college or entering the workforce, is a long-held tradition in society. Students at universities aren't just learning about academics, they're learning about social dynamics as well. Based on my personal experience, I probably learned more about why and how people, groups, teams, and large organizations operate and interact (especially in informal settings) than I did about Milton's 15th century Morte D'Arthur. If the author is proposing that MOST high school graduates stay home for an additional two to four years before entering the real world, I think it would create a whole new set of rammifications that would negatively impact our society as a whole.
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    This article talks about online-learning and the ways it may change the college experience. While I agree that new technology is affecting the way our courses are run, I don't see it leading to the complete shut down of Universities. While it is wonderful that people have access to courses and resources that they may not otherwise have, I believe that there will always be a need for face-to-face interactions that one can only get from a University setting.
Kellie Demmler

Pipes: Rewire the web - 0 views

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    "Pipes is a powerful composition tool to aggregate, manipulate, and mashup content from around the web."  I thought this might be appropriate since we just finished talking about Mashups on our wiki a week ago.  
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