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Kasthuri Gopalaratnam

Videogames for the Blind? - The Daily Beast - 1 views

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    Two years ago, Bijani finished designing the world's first combat flight simulator for the blind: It is called Three-D Velocity, and it is now hugely popular. Gamers say it takes entertainment for the blind to the next level. Three-D Velocity sells for $43.99 on Bijani's website, and it has been downloaded more than 11,000 times since it first launched. All for a game with no graphics, on a computer screen that is blank, except for the name at the top. It's widely regarded as one of the best "audio games" on the market.
Chris Dede

Educational gaming gaining steam | eSchool News - 2 views

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    game advocates are finally realizing the same criteria apply to games as to other types of learning environments
Kasthuri Gopalaratnam

Surgeons may use hand gestures to manipulate MRI images in OR - 0 views

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    "The hand-gesture recognition system uses a camera developed by Microsoft, called Kinect, which senses three-dimensional space. The camera, found in consumer electronics games that can track a person's hands, maps the surgeon's body in 3-D."
Chris Dede

Gallup: Student Engagement Drops With Each Grade - Teaching Now - Education Week Teacher - 2 views

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    This affirms decades of similar findings
Chris Dede

5 K-12 Technology Trends to Watch in 2013 -- THE Journal - 2 views

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    What is hot, and by implication what is not
Chris Dede

Girls and Games: What's the Attraction? | MindShift - 0 views

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    Ensuring games are engaging for both genders
Chris Dede

Teaching Kids to Give Themselves a Timeout - WSJ.com - 1 views

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    Ways to increase student engagement
pradeepg

A talk by Jaron Lanier - A Valuable Watch - 0 views

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    An insightful and engaging speaker. Covers a lot of relevant ground. Refers to Jeremy Bailenson, whose archived talk at the Berkman center is a good companion piece. Lanier: http://www.youtube.com/watch?v=F9eFZpdSeRU Bailenson: http://tinyurl.com/altye53
Jen Dick

Researchers Recommend Core Changes in Education | DML Hub - 2 views

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    New report from the Connected Learning Research Network (funded by MacArthur) on a new model. Much of what we've seen before, but it purports to actually address issues of inequity, which is something I don't see talked about very much in these kinds of reports other than to share interactions between effects and variables like race & SES if found. Also interesting: includes Clusters of 21st Century Cognitive Competencies, a mashup of workplace readiness skills, 21st Century Skills, and Habits of Mind. (Is that enough buzzword for ya?)
Chris Dede

Game-based Learning Is Playing for Keeps -- THE Journal - 1 views

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    Arguments for game-based learning
Chris Dede

SimCityEDU Teaches Students STEM Subjects in a Virtual Environment - 0 views

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    An old game learns new tricks
Chris Dede

Money, Time, and Tactics: Can Games Be Effective in Schools? | MindShift - 5 views

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    This is about a report by HGSE's John Richards that we will need later in the semester
Maurice Joyce

AMA Wire - AMA grant to fund virtual patient cases for medical student training - 1 views

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    Part of the American Medical Associations' attempt to increase engagement in medical education.
Xiaodi Chen

Harvard University-Edmond J. Safra Foundation Center for Ethics: Public Lectures - 1 views

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    For those who are interested in the discussion of ethics, politics, citizenship, this seems to be a potential platform for more public engagement! 
Brandon Pousley

The RSA Animate Revolution: Ideas in the age of information overload - 6 views

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    A talk about how the RSA Animate series seeks to engage learners in innovative ways and how it draws from new research on cognitive engagement.
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    Brandon, have you ever used one of their animations
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    I haven't used it in a formal way. Although I find myself very engaged in the content. I've seen some of the animations that are other talks that they converted to an animation, and it's really incredible how much more engaging it becomes with fairly simple, yet beautiful graphics.
Tomoko Matsukawa

Fast Analytics and Rapid-fire Business Intelligence from Tableau Software | Tableau Sof... - 1 views

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    Visualization tool. referred by junjie. 
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    Tomoko, can you say more about this tool--and why you shared it?
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    I am so sorry... I posted by mistake....was meant to be for different diigo group....
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