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Yang Jiang

NASA Resources Enrich STEM Curricula at Forest Lake Elementary | Edutopia - 0 views

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    NASA Resources Enrich STEM Curricula at Forest Lake Elementary Being a NASA Explorer School allows Forest Lake Elementary to deepen the science, technology, engineering, and math (STEM) curricula with technology tools and resources.
Jerald Cole

Amazon.com: The Complete Guide to Simulations and Serious Games: How the Most Valuable ... - 0 views

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    Clark Aldrich's "The Complete Guide to Simulations and Serious Games" is a good complement to Prensky's books on the subject. We require both in our "eLearning Games" course at UB. The instructor of that course directed my to these two resources.
Chris Dede

A New Community and Resources for Games for Learning | Edutopia - 0 views

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    yet another resource for games and learning
Chris McEnroe

The corridor of uncertainty: Why aren't open educational resources being used? - 0 views

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    Here's an interesting question about Open source resources that I think is tethered to engagement, motivation, and flow.
Jennifer Jocz

8th-graders, get ready now | IndyStar.com | The Indianapolis Star - 0 views

  • Several free online resources can help inspire academic achievement and the development of good study habits.
  • the ACT's researchers found, "The level of academic achievement that students attain by eighth grade has a larger impact on their college and career readiness. . . than anything that happens academically in high school.
  • these Web sites also can be used by mentors, youth workers and educators to prime middle-schoolers for college readiness, access and success.
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    This article lists some free online resources 8th gradel students can use to learn about college and careers
Malik Hussain

http://diegolevis.com.ar/secciones/Infoteca/vj_motivacion.pdf - 2 views

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    Resource to consider for those working on game design; include
Lisa Schnoll

Gameful - A Secret HQ for World-Changing Game Developers - 1 views

shared by Lisa Schnoll on 08 Apr 13 - No Cached
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    These the HG site created by Jane McGonigal for "the games for change collaborative" There are some really neat resources here.
Brandon Pousley

SimCity EDU for the Classroom - 0 views

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    This is a webinar chat that I sat in on today (A few questions I posed are featured in the Q&A at the end.) With the new SimCity release, they have also partnered with a company called GlassLab that has designed a teacher resource hub and also modified game that enables teachers to easily use the game in classrooms. There will be specific inquiry based challenges that allow students to interact in the game environment to investigate community issues (ranging from water shortages, power outages, labor disputes, earthquakes, budget concerns, etc.) and work with citizens and government to solve the issues. There is also an exciting multiplayer format where neighboring cities are controlled by other students and they must work together to solve problems. Glass Lab is partnering with EA Games, Gates Foundation, and ETS to build the teacher hub where educators can design and share best practices, lesson plans, etc. In addition, they will be doing a long term study to measure educational outcomes. It appears as though they are using this game as a pilot opportunity to build the framework for larger commercial game integration into the classroom.
Matthew Ong

Game design website - 1 views

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    A set of cards that help design better games
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    This resource was shared during a web session with HGSE alum Bharat. It's a great resource if you're designing games.
Stephanie Fitzgerald

Gamification Wiki | Gamification.org - 2 views

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    This wiki collects numerous resources regarding gamification: videos, books, examples of gamified websites, and explanations of specific game mechanics.
Chris McEnroe

Maps of War ::: Library - 1 views

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    resource for history teachers.
Stephanie Fitzgerald

Gamification in the classroom (and how to stop it) - 0 views

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    This post discusses downsides of gamification in the classroom, and it links to many interesting resources.  "I'm increasingly concerned about approaches that I think will suck the life out of gaming and play..."
Jerald Cole

MERLOT - 0 views

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    This is one of the premier resource sites containing links to rich media for educational applications. I have yet to see the notion of games or simulations mentioned in the literature as a rich media source, or "learning object" for curriculum integration.
Anna Ho

Ele Home - 1 views

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    For those interested in Early Learning, here's a handy library of digital media resources curated by the Fred Rogers Center.
Leslie Lieman

The trouble with Khan Academy - The Chronicle of Higher Education - 1 views

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    What Khan Academy is... and what it is not. The author reminds us that Khan Academy is a resource, not a teacher.
Kinga Petrovai

Raspberry Pi goes on general sale - 3 views

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    Interesting article and video about a new way of teaching children to program. A credit-card sized computer designed to help teach children to code has gone on sale for the first time. The Raspberry Pi is a bare-bones, low-cost computer created by volunteers mostly drawn from academia and the UK tech industry.
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    I just heard about this from a friend and then stumbled across your link - and then wound up on the Raspberry Pi website to try to find out more about the education component of it (which is supposedly the whole motivation). Right now, the website is focused on showcasing the capabilities of the device and the hardware/software choices that they made. I was disappointed to find, when looking through their FAQ, that there is only one small blurb about educational material in which they vaguely state that support resources are currently under development. No doubt they are allowing a greater number of people access to a cheap Linux machine, but that does not mean those people are going to use it to learn to program. I'll be interested to see if the focus really does shift to education as the resources come together... right now it just seems like a cool new toy for a Linux geek (with the potential to be so much more!)
Jennifer Jocz

Textbook Firms Ink E-Deals For iPad - WSJ.com - 0 views

  • a recent Kaplan study showed that students remain big fans of printed books but that they would be more receptive to e-textbooks on portable digital devices.
  • he iPad's lower-than-expected entry-level price of $499 will interest schools, but some of them may not be able to purchase the device right away if they've already purchased netbooks.
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    Some major textbook publishers are adapting their textbooks and other resources for the iPad and other digital devices.
Malik Hussain

Intrinsic and Extrinsic Motivation | Education.com - 2 views

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    this is a great resource. thanks!!
Lisa Schnoll

nsf.gov - Special Report - International Science and Engineering Visualization Challenge - 0 views

    • Lisa Schnoll
       
      This is a resource for looking at how science is trying to contextualize information through visualizations. This is the best of the best according to the NSF
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