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Xavier Rozas

A Soldier's Story: training is serious when you could be deployed - 0 views

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    Talk about high stakes tests! These soldiers in basic training are learning about the tools of the trade in simulations designed to evoke emotional reactions not dissimilar to the ones they may face if deployed to a war zone.
Kasthuri Gopalaratnam

How Serious Games Help You Learn - 1 views

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    Gaming and Simulations for Training
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    Hi Kasturi - It will be interesting to watch the growth of companies like this. I am tempted to get a free quote to learn the ballpark $$ for having training simulations made. In reviewing some of the simulations, some seemed much more valuable than others (i.e. tour of USAFA with ability to earn points to change look of avitar seemed irrelevant because the points were earned after the tour was taken... who would take it again?)
Chris Dede

usps-thinks-out-of-the-box: Personal Finance News from Yahoo! Finance - 1 views

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    UPS uses games to improve driver training
Matthew Ong

games2train.com : Serious Training in a Game Environment - 0 views

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    This website offers numerous serious games that claim to offer serious training for various businesses.
Jing Jing Tan

Train Your Brain for Monk-Like Focus - 4 views

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    Related to our discussion of attention and flow, this article talks about external and internal causes of distraction and what to do about them.
Stephanie Fitzgerald

Why One Hospital is Insisting That Staff Play Games at Work | Caspian Learning : Multi-... - 0 views

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    Caspian Learning built an immersive 3D serious game for Great Ormond Street Hospital Charity in the UK to increase operator engagement in training to use medical hoists.
Jerald Cole

Amazon.com: The Complete Guide to Simulations and Serious Games: How the Most Valuable ... - 0 views

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    Clark Aldrich's "The Complete Guide to Simulations and Serious Games" is a good complement to Prensky's books on the subject. We require both in our "eLearning Games" course at UB. The instructor of that course directed my to these two resources.
Ryan Brown

Stanford develops new tool for teaching doctors to treat sepsis - 0 views

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    This article describes how Stanford University Medical Center is using a web-based medical game called "Septris" to train its physicians on sepsis.
Ryan Brown

AETC chief: Technology is future of learning - Air Force News | News from Afghanistan &... - 0 views

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    As a former Air Force officer, I completely agree with the title of this article. It is simply amazing to see how simulations, video games and other technological platforms are being used to educate and train our nation's soldiers, sailors, marines and airmen.
Jennifer Jocz

Video gamers: Size of brain structures predicts success | R&D Mag - 0 views

  • The new study, in the journal Cerebral Cortex, found that nearly a quarter of the variability in achievement seen among men and women trained on a new video game could be predicted by measuring the volume of three structures in their brains.
  • pre-existing individual differences in the brain might predict variability in learning rates, the authors wrote.
  • Such information might be useful in education, where longer training periods may be required for some students, or in treating disability or dementia, where information about the brain regions affected by injury or disease could lead to a better understanding of the skills that might also need attention
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    Interesting article discussing a study showing that the size of certain brain structures can predict video game performance
Xavier Rozas

'MAG' brings worldwide warfare to PS3 - 0 views

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    Maybe it is a guy thing, but I think I would enjoy building a crack team of mercenaries to battle other 'gangs'. The VOIP functionality and real-time skirmishes sound like a lot of fun. I just had a great idea for a MUVE game... Rookie, a MUVE that requores the formation of a constant cohort of users that must work together to graduate a Police Academy (politics, alliance building, skills, civic quandries, etc). They rise through the ranks together culminating in SWAT team training and/or criminal justice track (courts).
Aradhana Mudambi

Purdue U and PBS TeacherLine Team on STEM Training for Educators -- THE Journal - 0 views

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    Here's some more stuff on technology and STEM, but as it pertains to professional development. The question is how does this program motivate teachers other than the extrinsic reward of professional development points???
Maurice Joyce

Enhancing Cognition with Video Games: A Multiple Game Training Study - 0 views

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    Further evidence to encourage gaming?
Maurice Joyce

AMA Wire - AMA grant to fund virtual patient cases for medical student training - 1 views

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    Part of the American Medical Associations' attempt to increase engagement in medical education.
Chris Dede

The growing culture of impatience, where instant gratification makes us crave more inst... - 7 views

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    What happens when everything can be made engaging, instantly?
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    I read the UMass study that it references (average time to wait for a page to load is ~2 sec) when it came out and initially found it surprising, but after paying closer attention to my internet habits, I realized that I, too, am quite impatient!!
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    I do feel media can be viewed as a reward because of the high levels of enjoyment and engagement when one consumes media. That is why it is so 'gratifying' and we end up constantly yearning for it unless we train ourselves to observe our media consumption patterns. It is important to monitor these patterns.
Chris McEnroe

Motivation In Education Sector | Leadership Newspapers - 0 views

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    Motivation in education getting press in Nigeria.
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    Tax exemption, better loans, and interesting training options would certainly be motivating for me. However, are National Teacher Awards motivating for anyone?
Kate O'Donnell

Nevermind Game - 0 views

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    A video game that uses biofeedback to help players practice and better control their reactions to stress. It's an interesting combination of entertainment and serious biofeedback training, presenting a very creative approach to designing engaging conditions for learning that allow for relevant skill transfer.
Chris McEnroe

AT&T's $250 Million Plan to Reduce High School Dropouts - Businessweek - 0 views

  • dropout prevention programs that include counseling, technology training, mentoring, and other ways to both keep kids in school and get them ready for college.
  • data released at today’s summit showing that the nation’s high school graduation rate has improved to 75.5 percent. That’s an increase of 3.5 percentage points nationally from 2001 to 2009
  • Facebook founder Mark Zuckerberg’s $100 million donation to boost Newark schools, which has funded initiatives from Mandarin classes to iPads for autistic students
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    Where should ATT place its bets? Is engagement the key to stemming dropouts? Can VI be used to design richly affective environments that promote social efficacy (a spoon full of sugar) while succeeding at skill development and knowledge transfer (the medicine)?
Tracy Tan

21st century classrooms needed for the future (Jorgen Lindgren Hansen, China Daily[CN],... - 0 views

(Restricted access article, posted here.) The article talks about re-organizing classrooms and schedules in order to cater to the needs of the 21st century classroom. At a time when new technology...

china classroom configuration schedule

started by Tracy Tan on 27 Mar 12 no follow-up yet
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