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Brandon Pousley

The New Face of Adaptive Learning - 0 views

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    Article focusing on emerging technology in the realm of facial recognition that may be able to bolster the non-cognitive abilities of adaptive learning environments, by recognizing a student's reaction to content by analyzing body language.
Steve Komarov

Evaluating educational systems with learning curves - 2 views

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    This is a really good paper that shows how to evaluate tools for education with learning curves. They use adaptive tutoring systems as an example but it can be applied to just about any educational tool, such as a website, tablet app, and so on. There is some math, but it is very approachable. 
Brandon Pousley

Is Minecraft the Ultimate Educational Tool? - 0 views

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    A video talking about how Minecraft is exceptionally great for education because of its versatility and adaptability to many subjects and concepts.
Brandon Pousley

Brain Activity Map - 1 views

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    This is a very interesting project, especially in light of our conversation about ways that physiological and psychological markers can inform learning systems (adaptive learning, responsive software, etc.)
Brandon Pousley

Why Aren't We All Talking With Our Devices Yet? - 0 views

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    Article talks about the state of voice-recognition and how we might better design interfaces and technology to adapt to how we need our devices to gather greater context about what we are asking.
Stephanie Fitzgerald

Rational Design: The Core of Rayman Origins - 0 views

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    This longer gamasutra article talks about Macro Flow and Micro Flow, complete with Csikszentmihalyi's flow diagrams. "Macro flow is the constant rise in difficulty to compete with the player's increasing skill level, maintaining the balance between boredom and anxiety. Macro flow refers to the entire gameplay experience from the beginning of the game until the end, and having a good macro flow will likely result in constant interest and intrinsic motivation on the part of the player throughout the course of the game." "Micro flow is short intense periods of flow that happen frequently, as well as the constant adaptation of the game's challenges to the player's increase in skill level. It is perpetuated by repeated successes in rapid succession, which provides positive emotional and tangible feedback encouraging the player to continue in the micro flow; this is known as a virtuous cycle."
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    Thanks for posting, Stephanie. I wonder if these instances of "micro flow' interfere with a gamer's chances of experiencing macro flow. I'm imagining instances of micro flow to be like interesting pit stops along a road trip, while macro flow would be equivalent to the exhilaration of cruising down an open road without any interruption. Not sure if that's the right way to think about it though...
Chris McEnroe

LoudCloud Systems Introduces First Fully Adaptive and Configurable Learning Management ... - 1 views

  • Adaptive Reader Technology (ART) and the Behavioral Analytics Reporting System (BARS), LoudCloud's Learning Management Ecosystems
  • accelerating mastery of learning and improving student engagement and retention through data driven instruction
  • ourse engagement
  • ...2 more annotations...
  • necessary content, supplementary materials, remedial instruction, tutoring support and personalized feedback based on each learner's profile.
  • LoudCloud's Behavioral Analytics Reporting Systems (BARS) logs and audits every click activity of its users on the platform, thereby analyzing the behavioral pattern of each user.
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    Interesting promises here. My current school uses Podium which is not ugly but totally useless if you want a tool for classroom teaching.
Chris Mosier

Pearson-Incubated Startup Alleyoop Launches To Gamify Adaptive Learning - 1 views

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    Students earn virtual currency by completing math "missions" with third party content. This is a start-up incubated by Pearson. To unlock premium content, students would pay real money (this portion is modeled on Zynga's facebook games)
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    Nice to see the customization revolution well underway. Makes sense to focus on the upper teen segment who might be inspired to try something new to NOT dropout of HS or college. I wonder if their preliminary studies find changes in performance in traditional classes?
Jennifer Jocz

Textbook Firms Ink E-Deals For iPad - WSJ.com - 0 views

  • a recent Kaplan study showed that students remain big fans of printed books but that they would be more receptive to e-textbooks on portable digital devices.
  • he iPad's lower-than-expected entry-level price of $499 will interest schools, but some of them may not be able to purchase the device right away if they've already purchased netbooks.
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    Some major textbook publishers are adapting their textbooks and other resources for the iPad and other digital devices.
Aradhana Mudambi

Party Dresses Reviews: Sims 2 Bollywood Fashion - 0 views

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    I thought those of you who were wondering about other cultures using SIMS would like to see this site. The YouTube video is no longer there, but the description gives somewhat of an idea of how another culture has adapted SIMS. While most of them seem to be saris and salwars (Indian Clothing), I wonder what Aishwarya's "outfit" is. My guess is western since in most Bollywood movies you see a lot of western (and rather skanky) clothes.
Chris Dede

Gamestar Mechanic: Gamification Made Easy | Edutopia - 0 views

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    is this the right approach?
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    Although learning game design is valuable in itself, the learning objectives are vague and feedback doesn't seem to be embedded in the process. Gamestar claims that the game is adaptable to all content areas, however, without learning objectives from the outset students may master game design without learning classroom subject matter.
Tracy Tan

School apps go to the top of the class (Chris Griffith, The Australian [AU], 13/3) - 0 views

(Restricted access, article posted here) Some food for thought: if kids are 'learning in snippets of time', does this mean that deep learning is being compromised? Australian schools are getting...

school apps ipad

started by Tracy Tan on 27 Mar 12 no follow-up yet
pradeepg

Microsoft in education featured video - 0 views

shared by pradeepg on 29 Mar 12 - No Cached
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    This ~3min video is a description of how a school integrates the use of games (eg. guitar hero) into their curriculum. It utilizes this game as a starting point for multiple explorations in music. I am very unsure of the value of incorporating the game. Any thoughts ?
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    I'm not sure how I feel about the commercial aspect of this... it feels a bit like a marketing tool for Guitar Hero. But, I do think that it sounds like they're doing interesting things with the surrounding curriculum. When I was in grade school I remember participating in a special unit on the Oregon Trail where we did related activities in every subject: managing our money and supplies in math class, learning about atmospheric conditions/obstacles in science class, and negotiating through historically-situated group decisions in social studies. I found this particular unit so much more engaging than everyday coursework, as I was able to both employ my imagination and see real-world application for skills that I was building. The Microsoft program stuck me as a 21st century adaptation of this (albeit grounded in a commercial product), where students were building various skill sets across subjects that were all tied together by a common narrative.
Kiran Patwardhan

New Research Shows Promise of Technologies To Help Teachers Reach Individual Students, ... - 0 views

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    Students at the Center Project Explores How Students Learn Best--Reports on Enhancing Literacy and on Math Instruction for Minorities also Released New educational technologies offer exciting ways to help teachers adapt classrooms to the interests, needs, and strengths of individual students, but they cannot replace the crucial creative and emotional work of teachers, according to a new research paper from the ambitious interdisciplinary project, Students at the Center: Teaching and Learning in the Era of the Common Core.
Chris McEnroe

Senate approves $20M school technology bill | The Salt Lake Tribune - 1 views

  • o implement online testing.
  • hoping to move to computer-adaptive testing based on the new Common Core standards, which Utah has already adopted, by the 2014-15 school year. Proponents of Common Core standards say they’ll better prepare kids for college and careers. Some, however, remain wary, seeing the standards as a blow to local control,
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    Big state investment in online (old school) testing- new ways to test old models.
Katerina Manoff

School leavers given 'de-text' lessons to speak the language business needs; Social med... - 2 views

I've been reading a lot about this trend - I think it's equally prevalent in the US. I wonder how much of it is caused by our move away from school as preparation for career to school as a place fo...

social media text-speak sms language poor skills

Parisa Rouhani

Music Helps Stroke Victims Communicate, Study Finds - WSJ.com - 0 views

  • music may hold the key to unlocking language, according to a new study.
  • patients who were taught to essentially sing their words improved their verbal abilities and maintained the improvement for up to a month after the end of the therapy,
  • there are separate brain networks associated with vocal output, with one more engaged with speech and the other with music. With certain types of stroke, fibers on the left side of the brain that are important to the interaction of the auditory and the motor system are disrupted. But if the brain could recruit the fibers from the right side, which are more engaged with music, then the system could adapt.
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  • he patients who benefit the most from the treatment are those who are able to hear the "melodic contour" of words and thus generalize their learning beyond the words taught by their therapist.
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