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Dianne Rees

3 Barriers to adoption of Serious Games/Immersive Learning Simulations | Kapp Notes - 0 views

  • First, it is important to understand that a game/simulation is not educational just because it is a game/simulation. Instead, a game/simulation is an effective educational tool primarily because of the high level of interactivity and instant feedback. Well designed games/simulations engage the learner in a constant decision making process. The learner is forced to interact and think through the content and then witnesses immediate or near immediate feedback based on his or her actions. So the most critical aspect is not the technology (which is the focus of many when thinking about games/simulations) rather the most critical aspect is the design. The design must be interactive and provide realistic or corrective feedback as the learner progresses and the game/simulation must maintain a balance between anxiety and boredom which is known as the elusive “flow state.”
edutopia .org

Game-Based Learning Units for the Everyday Teacher | Edutopia - 0 views

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    Andrew Miller, consultant for the Buck Institute for Education, shares his thoughts on game-based learning: game-based unit includes structures, themes, and mechanisms for trial and error. 
anonymous

Games for Change - 10 views

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    Called "the Sundance of Video Games" , the Games for Change Annual Festival brings together leaders from government, philanthropy, civil society, academia, and the game industry to explore the increasing real-world impact of digital games as an agent for social change. The Festival is also a showcase for some of the most innovative new games in development. The 7th Annual Festival was held in May 2010 in New York City and was headlined by The Honorable Supreme Court Justice Sandra Day O'Connor and U.S. Chief Technology Officer Aneesh Chopra. It attracted over 600 participants.
edutopia .org

How to Plan Instruction Using the Video Game Model | Edutopia - 0 views

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    Teachers use instructions based on games model.
Cathie Howe

Kodu - Microsoft Research - 4 views

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    Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input.
edutopia .org

Students Design Games and Software Tools to Tackle Real-World Problems | Edutopia - 0 views

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    Students solving real-world problems through gaming.
edutopia .org

Video Games for Learning: Resource Roundup | Edutopia - 0 views

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    Check out Edutopia's extensive collection of articles, videos, and resources on using video games and simulations in the classroom.
Dianne Rees

SCVNGR's Secret Game Mechanics Playdeck - 0 views

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    A good review of game dynamics
Cathy Arreguin

Georgian history | Bow Street Runner | Channel 4 - 0 views

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    The official site of Channel 4's game, Bow Street Runner - a PBL mystery.
Jessica Becerra

10 free Educational Game sites - 3 views

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    Great games for students K-6.
Katy L

James Paul Gee - Handheld Learning 2009 - 7 views

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    Video of Professor James Paul Gee discussing the importance of situated learning, where images, actions, dialogues and experiences immerse you in this. Where you can marry words to worlds whereas verbal understanding in traditional education is worthless (to understand words you get more words or definititions). Gaming gives you a new tool that will let you surmise new possiblities so you can look at the environment in a new way. Every word is married to an action in a game: WOW, Sims2 or Yugioh. How do you give people a passion? Mentoring and to mentor others - knowledge is dispersible and distributed. Learning is your own responsibility and collaboration and help are essential to learning.
edutopia .org

Play It Forward: New Xbox Games for Learning | Edutopia - 0 views

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    In my work with Microsoft Studios, we acknowledge the power of play and its intellectually enriching value with what we call "playful learning," our approach to designing high quality, intellectually enriching, interactive experiences for children and their families using Kinect for Xbox 360.
Virtually Doug

XEODesign - 0 views

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    Game player experience design, research, and framework.
Cathie Howe

MacICT Game Design - 4 views

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    There are a growing number of teachers and schools using game design to enhance student learning and provide an engaging, motivational tool to assist them in achieving this outcome.
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