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Bryan Alexander

University Offers Class on Skyrim and Medieval Scandinavia | HackCollege - 2 views

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    Money isn't everything, but not having it sure can but a dent in everything. In college, your money is thin and the things you can spend it on- trips, food and drinks- are everywhere. So with that in mind, here are five ways to stretch your money further. 1.
Ed Webb

Bum Lee / De-Animator - 1 views

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    I would love to use this in teaching Lovecraft, or horror in general. Because it gets some stuff right (ambience) and some stuff wrong (nonstop violence), it would be keen to start discussions.

    (This is such a tough game. I die so quickly.)
Ed Webb

Art Games - 2 views

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    That's a good intro list. Might be handy to show people new to (thinking about) gaming.
Ed Webb

Learning through gaming - and game design - 1 views

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    Great example of how the process of game design can be powerfully educational. If they've carried out the R&D process well, including beta testing, then the end-product should be educational as well, of course. I hope we'll see more of this kind of project, particularly from liberal arts institutions.
Ed Webb

Thoughts on gaming and learning | TechTicker - 1 views

  • These sorts of enviroments are a fascinating phenomenon to me, not necessarily from the standpoint of the environments themselves, or the experiences they help facilitate, but with the degree of engagement, dedication and time investment that people willingly and independently put into them.
    • Ed Webb
       
      I concur - this has always been my main driver of interest in gaming and education - the sheer energy, focus, and ingenuity people will invest in games.
  • why the obsession with delineating where learning stops and open-ended fun begins? Why must there be a distiction?
    • Ed Webb
       
      My mantra: learning IS fun (i.e.there is no distinction)
    • Bryan Alexander
       
      That's a powerful mantra, Ed. Or even a koan.
Ed Webb

Auditorium - The Online Experience - 0 views

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    That's a fine project, Ed. I like the combination of puzzles with soothing music, a minimalist exploration.
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