Skip to main content

Home/ Groups/ Gaming and the liberal arts
Bryan Alexander

Agne Suziedelyte, "Media And Human Capital Development: Can Video Game Playing Make You... - 0 views

  •  
    "ABSTRACT
    According to the literature, video game playing can improve such cognitive skills as problem solving, abstract reasoning, and spatial logic. I test this hypothesis using the data from the Child Development Supplement to the Panel Study of Income Dynamics. The endogeneity of video game playing is addressed by using panel data methods and controlling for an extensive list of child and family characteristics. To address the measurement error in video game playing, I instrument children's weekday time use with their weekend time use. After taking into account the endogeneity and measurement error, video game playing is found to positively affect children's problem solving ability. The effect of video game playing on problem solving ability is comparable to the effect of educational activities. "
Bryan Alexander

Special Issue of Syllabus: Teaching with and about Games - 1 views

  •  
    TABLE OF CONTENTS
    EDITORIAL
    Special Issue: Teaching with and about Games
    Video Game Studies
    How to Play Games of Truth: An Introduction to Video Game Studies
    Novel Interfaces for Interactive Environments
    Educational and Serious Game Design: Case Study In Collaboration
    Introduction to Games Design
    Representing the Past: Video Games Challenge to the Historical Narrative
    Learning Through Making: Notes on Teaching Interactive Narrative
    Video Games as a New Form of Interactive Literature
    Writing In and Around Games
    Hints, Advice, and Maybe Cheat Codes: An English Topics Course About Computer Games
    Teaching Network Game Programming with the Dragonfly Game Engine
    Root of Play - Game Design for Digital Humanists
    Alternative Reality Games to Teach Game-Based Storytelling
    "Continue West and Ascend the Stairs": Game Walkthroughs in Professional and Technical Communication
    Annotated Bibliography for Game Studies: Modeling Scholarly Research in a Popular Culture Field
Bryan Alexander

Before Game Design: Ludic Gatekeepers and the Unclear Simulation - 1 views

  •  
    Excellent case study of a simulation game.
    Fine reflections on education + gaming.
Bryan Alexander

"Flight to Freedom" - 1 views

  •  
    Funding for Mission US provided by the Corporation for Public Broadcasting. Additional funding provided by the National Endowment for the Humanities. Educational outreach support provided by The Page & Otto Marx, Jr. Foundation and Atran Foundation.
Bryan Alexander

3rd World Farmer: A simulation to make you think. - 0 views

  •  
    "A free online game about rural poverty in developing nations."
Bryan Alexander

How Videogames Like Minecraft Actually Help Kids Learn to Read | WIRED - 0 views

  •  
    Brecht Vandenbroucke Minecraft is the hot new videogame among teachers and parents. It's considered genuinely educational: Like an infinite set of programmable Lego blocks, it's a way to instill spatial reasoning, math, and logic-the skills beloved by science and technology educators. But from what I've seen, it also teaches something else: good old-fashioned reading and...
Bryan Alexander

Mark Carnes, "Minds on Fire" - 0 views

  •  
    Reacting to the Past game book.
Bryan Alexander

Habworlds Beyond - 2 views

  •  
    "HabWorlds Beyond is a new type of online science course. What sets it apart from the current generation of online courses and MOOCs? Emphasizes learning by doing Students learn by doing as they create and destroy stars, hunt for planets, and search for signs of life."
  •  
    Thinking about trying this out. Do you know anything more about it?
Bryan Alexander

The Alternate-Reality Games That Teach Kids The Cause And Effect Of Their Circumstances - 2 views

  •  
    These sound more like simulations. Good stuff.
Ed Webb

To understand life in East Germany, all you need is this board game | Public Radio Inte... - 0 views

  •  
    That sounds awesome!
Bryan Alexander

Teaching international relations through popular games, culture and simulations (Part 1) - 4 views

  •  
    PAXsims is pleased to feature a number of blog posts from David Romano (Missouri State University) on teaching International Relations through popular games, culture and simulations. Today he introduces the topic. Stay tuned for parts two, three, four, and five in the near future. * * * Introduction Politics as "the struggle for power" surrounds us.
  •  
    Nice, just sent the general paxsims site to Mike Fratanuano last week.
Bryan Alexander

Drucker and Rockwell, "Reflections on the Ivanhoe Game" - 1 views

  •  
    Descriptions of playing through the Ivanhoe game.
Bryan Alexander

Ivanhoe | A Praxis Program Project - 2 views

  •  
    Connect * Create * Inspire The Ivanhoe Game is about making connections, bridging disciplines, highlighting subjectivity, and engaging students with an alternative pedagogical approach. This WP Theme allows teachers to convert WordPress, already often used in the classroom, into an exciting environment where students can manipulate and play with a cultural object.
Ed Webb

College to offer video game scholarships - Chicago Tribune - 1 views

  •  
    "e-athletes"?
Bryan Alexander

"'Never Alone', a Video Game That Immerses Players in Traditional Iñupiat Cul... - 0 views

  •  
    Fascinating idea for a cultural game.
1 - 20 of 511 Next › Last »
Showing 20 items per page