This is a link to the full-text research article authored by Glenda A. Gunter, Robert F. Kenny and Erik H. Vick. The title is "Taking educational games seriously: using the RETAIN
model to design endogenous fantasy into standalone
educational games". The authors argue that for educational games to be effective, a new design paradigm needs to be utilized. They recommend the RETAIN design and evaluation model.
The article is published in Education Tech research Dev (2008) 56:511-537 and the DOI is 10.1007/s11423-007-9073-2.
This is a great resource for creating centers and improving reading instruction. Although this is not an interactive website, it is very user friendly. The website can be searched by grade level or by reading component. You can print out the resources, laminate them and save yourself a lot of time for making center activities.
FCRR explores all aspects of reading research-basic research into literacy-related skills for typically developing readers and those who struggle, studies of effective prevention and intervention, and psychometric work on formative assessment.
The Florida Center for Reading Research (FCRR) is a multidisciplinary Research center at Florida State University. FCRR explores all aspects of reading Research-basic Research into literacy-related skills for typically developing readers and those who struggle, studies of effective prevention and intervention, and psychometric work on formative assessment.
Although research studies in education show that use of technology can help student learning, its use is generally affected by certain barriers. In this paper, we first identify the general barriers typically faced by K-12 schools, both in the United States as well as other countries, when integrating technology into the curriculum for instructional purposes, namely: (a) resources, (b) institution, (c) subject culture, (d) attitudes and beliefs, (e) knowledge and skills, and (f) assessment. We then describe the strategies to overcome such barriers: (a) having a shared vision and technology integration plan, (b) overcoming the scarcity of resources, (c) changing attitudes and beliefs, (d) conducting professional development, and (e) reconsidering assessments. Finally, we identify several current knowledge gaps pertaining to the barriers and strategies of technology integration, and offer pertinent recommendations for future research.
Research Article written by the following authors:
Lisa A. Dieker (lisa.dieker@ucf.edu) is Pegasus Professor and Lockheed Martin Eminent Scholar Chair; Carrie L. Straub is director of Research for TLE TeachLivE; Charles E. Hughes is Pegasus Professor of Computer Science and codirector of the Synthetic Reality Laboratory; Michael C. Hynes is Pegasus Professor of Education and director of the School
of Teaching, Learning, and Leadership; and Stacey Hardin is a doctoral candidate
in exceptional education. All authors are at the University of Central
Florida in Orlando.
Research Article written by the following authors:
Lisa A. Dieker (lisa.dieker@ucf.edu) is Pegasus Professor and Lockheed Martin Eminent Scholar Chair; Carrie L. Straub is director of Research for TLE TeachLivE; Charles E. Hughes is Pegasus Professor of Computer Science and codirector of the Synthetic Reality Laboratory; Michael C. Hynes is Pegasus Professor of Education and director of the School
of Teaching, Learning, and Leadership; and Stacey Hardin is a doctoral candidate
in exceptional education. All authors are at the University of Central
Florida in Orlando.
A very useful tool for middle school and high school teachers, and maybe even later elementary grades. Not very useful to me as a first grade teacher, but when students are asked to do research papers, and they start citing Wikipedia as a reliable source, teachers should utilize this. :)
For any middle/high school teachers who plan on having their students write research papers - to avoid Wikipedia and other unreliable sources students may find via simple Google searches. :)
Links to help students effectively use technology to conduct research and write papers. Includes information on copyright, fair use, creative commons licenses, alternate search terms, and mind mapping
Great resource for learning more about research studies and findings. The National Center for Education Evaluation and Regional Assistance. Can learn about research studies in progress or look at specific categories such as ELL, teacher quality, Math, etc... This bookmark links to "Evaluation of the Effectiveness of Educational Technology Interventions"
The EDUCAUSE Library is the pre-emninent clearing house for information about timely topics and research supporting the use and management of technology in higher education. It aggregates over 20,000 resources submitted by EDUCAUSE, EDUCAUSE Center for Analysis research (ECAR), EDUCAUSE Learning Initiative (ELI), Higher Education Information Security Council (HEISC), Grant programs and our members.
The "7 Things You Should Know About..." series provide quick reads with concise information about emerging technologies and practices. The Campus-Wide IT section addresses professional challenges in higher education, while the Learning Technology section discusses individual technologies or practices. I could bookmark at least a dozen of these relevant articles (microlectures, social content curation, educational design research, e-readers, cloud computing, and so on), which is why I'm saving the main page instead.
"Inspiration Software® uses research-based principles and strategies to develop and support our visual thinking and learning software for students and educators."
This is a website for novice and experienced users. they provide the best resources that their researchers have researched. The site helps you save time with credible, high quality and trustworthy sites. The site has news headlines, feature stories, sites for learning and guide to websearching.
This research article provides an overview of how transformative learning experiences can be created through instructional design. The aim is to use instruction to make learning more experiential, personally relevant and transformative to students. The authors explain a framework for providing transformative learning experiences, including several indicators that fall into the categories of developing personal meaning, competence with the subject and relationships. The authors also present guidelines for designing these experiences, including applying design fundamentals, crafting the learning experience and teaching and facilitating to inspire learning.
A quick, but worth while read!
Wilson, B. G., & Parrish, P. (2011). Transformative learning experience: Aim higher, gain more. Educational Technology, 51 (2), 10-15.
Find basic computer skills, Internet research tips, Internet safety resources, lessons, and worksheets to help integrate technology across the curriculum. Learn the history of the Internet; get help with using computer word processors; find out how to create PowerPoint presentations; understand the difference between a podcast and a blog; research interesting science projects online; use the computer to extend a literature activity; and other fascinating activities. Encourage your students to use technology in school and out. The possibilities are endless, when it comes to how the Internet, computers, and other forms of modern technology can benefit your classroom instruction.
Read more on TeacherVision: http://www.teachervision.fen.com/educational-technology/teacher-resources/43743.html#ixzz26Pkee3uC
"The International Review of Research in Open and Distance Learning is a refereed, open access e-journal that disseminates original Research, theory, and best practice in open and distance learning worldwide."