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Christopher Pappas

Instructional Designer position at Indianapolis - 0 views

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    The Instructional Designer - Product Readiness, at ExactTarget provides instructional design, e-learning experience, and project management in the conception, design, development, deployment, and maintenance of learning solutions in support of ExactTarget's product lines with a focus on the launch of new product offerings and features. instructional designer position at Indianapolis elearning industry jobs instructional designer position at ExactTarget Instructional Designer Product Readiness job at ExactTarget instructional designer job at Indianapolis
Christopher Pappas

Going the Last Learning Mile with LINGOs - 0 views

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    Last Mile Learning is a key initiative of LINGOs (Learning in NGOs), a not-for-profit NGO. LINGOs' vision is for anyone working to reduce poverty and alleviate suffering in the developing world to have access to world-class learning opportunities at little or no cost. about LingosThe "last mile" concept originated in the telecommunications/cable industry. The "last mile" is the final leg of delivering connectivity from a communications provider to a customer. This last mile is a logistical challenge because mapping the final destination wires and cables to remote rural areas without an existing structure of connectivity is physically rigorous. The "last mile" idea also applies to serving areas in need of humanitarian relief. Aid supplies are sometimes able to reach a central transport hub in an affected area but need the additional planning and networking to get resources transferred to those pockets of need without waste, loss, or misdirection. With LINGOs' Last Mile Learning, educational resources reach those critically in need, capitalizing on existing intellectual capital, goodwill and efficiencies of scale.
Christopher Pappas

Lead Instructional Designer position at Raleigh, NC - 0 views

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    Hands-on Lead Instructional Designer Location: Onsite in Raleigh, NC Assignment Duration: Approx. 3 months Aptaracorp looking a Lead ID to work with our clients' internal design team and our offshore development team, to provide instructional design support, build processes, workflow and best practices for the onshore and offshore teams. Act as the liaison between the teams to gain a level of comfort between the teams. Requirements: Strong Instructional Designer skills (analysis and design) ILT and eLearning Experience with Adobe Presenter and Captivate Experience working with offshore teams Project management experience Healthcare industry experience a plus For consideration, please send your resume to: Sheila.gott_sc@aptaracorp.com www.aptaracorp.com
Christopher Pappas

The ADDIE Instructional Design Model Infographic | e-Learning Infographics - 1 views

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    The ADDIE Instructional Design Model Infographic The ADDIE instructional design model is possibly the best-known instructional design model. The ADDIE model refers to Analyze, Design, Develop, Implement, and Evaluate. Furthermore, provides a step-by-step process that helps instructional designers plan and create training programs with a framework in order to make sure that their instructional products are effective and that their processes are as efficient as they can possibly be. Check the following infographic and powerpoint presentation to find more! Feel free to embed the ADDIE Infographic and Slideshare presentation to your site or blog! http://elearninginfographics.com/the-addie-instructional-design-model-infographic/
Christopher Pappas

Successful eLearning Project Infographic | e-Learning Infographics - 0 views

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    Successful eLearning Project Infographic What does it take to create a successful E-Learning project Infographic So, what does it take to create a successful E-Learning project? What are the different types/levels of E-learning and how long does it typically take to create each one? Who is involved in developing successful E-Learning? These are some of the questions Designing Digitally, Inc. is asked on a regular basis by potential clients. Since the team at Designing Digitally, Inc. loves colorful pictures we thought it would be a good idea to provide you a fun infographic to answer those questions! http://elearninginfographics.com/successful-elearning-project-infographic
Christopher Pappas

Why Do Employees Forget Their Training? - 1 views

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    Why Do Employees Forget Their Training? Even the best looking online training courses will fail if they don't take into account long-term knowledge retention. While easy to deliver, there is a responsibility to ensure that the information not only becomes a skill but an innate habit. Well developed elearning courses can help to stem the outward flow of knowledge.
Syed Amjad Ali

E-Learning Course Development Standards - 1 views

http://www.elearningserv.com/blog/e-learning-course-development-standards/

e-learning

started by Syed Amjad Ali on 13 Nov 14 no follow-up yet
Tesseract Learning

Virtual Reality In eLearning: A Case Study On Safety Training - 0 views

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    Over the past two years, corporations have been developing and implementing Virtual Reality training solutions. In this article, I will be talking about how we implemented Virtual Reality in corporate training.
dominknow

Benefits of Cloud-Based eLearning Authoring Tools - 0 views

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    A decade ago, when eLearning as we know it today was an emerging practice, developers installed authoring tools on a local computer. Their organizations controlled all installation, storage, and security. It was, truly, a different world!
Tesseract Learning

How to Use Interactive Training Videos as a Learning Tool - Tesseract Learning - 0 views

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    Interactive training videos are a form of media that eLearning can borrow from marketing. Interactive videos gained popularity in sales and marketing when Flash was a popular multimedia software platform to create digital media solutions. 

    In this blog, we will explore how interactive videos can make your training more engaging.

    What Is Interactive Training Video?
    An Interactive training video is a multimedia recording that can support user interactions. Users can interact with the content, navigate the storyline, reveal their choices, etc. 

    Interactive Training Video Vs. Linear Video
    Linear video is the traditional form and most of us are familiar with it. The user can select play, pause, rewind, and fast forward the content in this type of video. On the other hand, an interactive training video allows the user to click, drag, scroll, swipe, and hover over the content revealing more details with each interaction. 

    Functionalities Of Interactive Videos 
    The most commonly used functionalities in interactive videos are:

    Branching: It allows user control and personalizes the learning by allowing different paths and skipping irrelevant content. 
    Click and reveal: It refers to clickable content which reveals more details as the learner progresses.
    Hotspots: These are clickable areas within a video, which reveal a separate web page or content within the video. 
    360-degree view: It allows the learners to get a 360-degree view of the object on the screen.
    Forms: You can insert forms within the video, which allow the collection of user data.
    Quizzes: Quizzes can be built into the video to deliver assessments and personalized results to the learner.  
    These interactivities make viewing the videos an engaging experience. However, a great interactive video must be designed with the end-user in mind, and interactivity should be used only to enhance the user experience
Tesseract Learning

4 Reasons Why You Need A Custom eLearning Vendor - Tesseract Learning - 0 views

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    Summary: The modern learners are looking for mobile, self-paced, and personalized eLearning content. You might be looking to develop such content on your own or outsource your eLearning to a custom eLearning vendor. But, before you decide on one, you should know why you need a custom eLearning vendor.
Tesseract Learning

Buying Content Vs. Creating Content Vs. Curating Content - Tesseract Learning - 0 views

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    The debate on good content, relevant content, legacy content, and futuristic content will be never-ending. Content relevance and usefulness are two pivotal aspects defining the presence or absence of an effective learning outcome. Let's see how this content comes alive.
Christopher Pappas

Instructional Design: A Military Perspective - 0 views

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    Since Instructional Design owes much of its theory and practice to the military, it seems only reasonable to use military terms to describe it. Here is a military objective: Given a platoon of light infantry, take hill 451 and hold it until relieved. Artillery and air support may be called in as required. Performance, conditions, criterion: In our profession as in the military, the last two do not count without the first. Given a clearly stated a performance problem, the instructional systems technologist will provide a firing solution consisting of a performance-based, criterion referenced objective and the lowest cost, highest efficiency medium to deliver it in 4 hours or less. I use the term "firing solution" deliberately because there is a direct historic military analogy. The Allied bombing campaigns of WWII used what is termed "saturation bombing" strategy. Due to the lack of guidance and aiming tools, hundreds of bombs would be dropped in the hope at least a few would hit the target. In spite of the cost in lives and resources, it was the best they could do and deemed necessary.
learnnovators

LEARNING DESIGNERS! BORING BULLETS ARE NOT YOUR WORST ENEMY! - Learnnovators - 0 views

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    Nobody likes boring page-turners. Granted. But what about that course clad in bells and whistles masquerading as an engaging piece of training? That's the one we've got to watch out for. Here is how to avoid clicky-clicky bling-bling in learning design.
Christopher Pappas

Writing test questions for eLearning courses - 1 views

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    Writing test questions for eLearning courses I am trying to improve my skills in writing effective multiple choice test questions. It seems an area that takes a fair amount of time and effort to learn how to do well! I have researched and read a great deal of information which is helpful, but I am wondering if anyone from the group has advice, helpful hints or suggestions on writing test questions.
Christopher Pappas

Big Data and How It's Changing e-Learning - 1 views

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    Big Data and How It's Changing e-Learning You've probably heard the term Big Data, and maybe you've wondered exactly what it is and how these digital breadcrumbs relate to the e-Learning world. Find out the answers to all your questions, including what the benefits are and how Big Data is changing the way we approach e-Learning design. http://elearningindustry.com/big-data-and-how-it-is-changing-e-learning #bigdata #elearning #Digitalbreadcrumbs #elearningdevelopment
learnnovators

'Dear Training'… A Breakup Letter from L&D Professionals | Learnnovators - 0 views

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    Dear Training - We're sorry, but it's over. It's not you, it's us. We've changed, but we'll always value what we had together.
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    Dear Training - We're sorry, but it's over. It's not you, it's us. We've changed, but we'll always value what we had together.
learnnovators

The 70:20:10 Lens | Learnnovators - 0 views

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    In 70:20:10 for trainers I advocated the use of the 70:20:10 model by L&D professionals as a lens through which to view their instructional design. The excellent comments on my post, and insightful blog posts by others - notably Mark Britz, Clark Quinn and Arun Pradhan - have prompted me to think deeper about my premise.
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    In 70:20:10 for trainers I advocated the use of the 70:20:10 model by L&D professionals as a lens through which to view their instructional design. The excellent comments on my post, and insightful blog posts by others - notably Mark Britz, Clark Quinn and Arun Pradhan - have prompted me to think deeper about my premise.
Tesseract Learning

5 Key Benefits Of Enterprise Gamification - 0 views

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    Gamification has several key benefits for organizations looking to enhance their current trainings as well as develop a better application of the Subject Matter. In this article, I will briefly present 5 key benefits of enterprise gamification.
eterry02

The instructional designer as storyteller - 0 views

shared by eterry02 on 26 Jan 21 - No Cached
  • The analysis phase
  • outlining a story
  • Identifying the conflict: What’s the problem that needs to be solved to get a desired performance? Learning about the characters: Who are the learners? Who do they interact with in their day-to-day lives? Considering the setting: What’s the learners’ environment like? Deciding on the form of a story: Should it be flash fiction? A longer story? What multimedia elements should it include? Will these elements support the story or are they distracting fluff?
  • ...14 more annotations...
  • like the plot of a story,
  • A set-up or introduction: What’s the hook? Why is instruction/training important? In our fast-paced work environments, learners need to be engaged quickly and to relate the instructional story to their own lives.
  • Learning modules need to be scaffolded to create more and more learner competence and independence.
  • Assessment activities should allow for the right amount of challenge to allow learners to engage in critical thinking skills, but the climax needs to flow naturally from what’s gone before.
  • instructional designer should be constantly evaluating his or her objectives/design/instructional methods and course-correcting along the way to the development and implementation phases.
  • asks whether all the content moves the plot forward
  • Anything that doesn’t support the plot should be eliminated. So too in instructional design, the designer should eliminate information that’s merely nice-to-know and should keep only need-to-know information.
  • just as stories can benefit from the judicious use of narration, designers should consider what knowledge and skills learners need to be able to solve a problem. What are the facts, concepts, and principles needed to support learners as they carry out real-world problems? What processes do learners need to be aware of to consider how they fit into the big picture of their work environment? Throwing learners into the middle of the action without any support or context can leave them feeling frustrated.
  • passing the instructional story out to reviewers allows designers to escape “designer blindness” and to see the story from the eyes of the audience.
  • Stories also can be great ways of presenting instruction to learners:
  • Human beings are natural storytellers We pay attention to stories: we want to know how a story ends We can readily attach our own meanings to stories Stories are generally easier to remember than a long list of bullet points
  • Learners can be involved in a story in a virtual environment or as part of a scenario or case study.
  • While multimedia can enhance a story, all the CGI in the world won’t resurrect a plot that’s a stinker.
  • Having a learner articulate the concepts and principles identified by a story can help learners build their own mental models of what’s important. Similarly, having learners tell their own stories can allow them to synthesize concepts and principles and apply them. Learners can use technology to enhance their stories but it’s not a requirement for
    • eterry02
       
      for learning. Whether you use storytelling as a metaphor in your instructional design or actually create stories as part of the learning solutions you provide, remember that the story should challenge, stimulate thinking, create emotional resonance, and live on in the minds of its "readers."
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    Story Telling Notes from Full Sail ID Class Film Making
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