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Comprehensive & Cost-effective Magma Training - 0 views

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    Multisoft Systems impart quality and efficient Magma training, focused on proficient understanding of simulation & result implementation with MAGMASOFT software.
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eBook: Social Media Marketing (All-in-One) For Dummies | Questechie - 4 views

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    The Social Media Marketing (All-in-One) For Dummies, 2nd Edition, is a perfect guidebook for the social media strategist, website manager, marketer, publicist, or anyone in charge of implementing and managing an organization's social media strategy.
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ePortfolios and Lifelong Learners - Centre for International ePortfolio Development | L... - 25 views

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    "The Leap Ahead LLN ePortfolio and eSystems pilot report carried out by the Centre for ePortfolio Development is now complete. The project ran trials of over 1000 ePortfolio licences in schools, FE, HE and employees from 2007 to 2009. http://www.nottingham.ac.uk/eportfolio/leapahead/ePFLLN.shtml  The following are available now:* Executive SummaryMain points from the full ePortfolio and eSystems report* Five PilotsePortfolios compared, evidence-based, postgraduate PDP, different sectors and levels, raising employees' aspirations* XCRI ReportThe LLN XCRI implementations in Notts & Derbys The full report will be available early July."
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Resource: Teaching Foreign Languages K-12 Workshop - 6 views

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    videos, reading, etc. about implementing the 5Cs in the classroom
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OpenLearn - The Open University - 0 views

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    The OpenLearn website gives free access to course materials from The Open University. The LearningSpace is open to learners anywhere in the world.
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    Nice and elegant implementation of Moodle Virtual Learning Environment by The Open University of UK, loaded with the bunch of courses made available as open content.
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Faculty Profile - 0 views

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    Chris Dede's fundamental interest is the expanded human capabilities for knowledge creation, sharing, and mastery that emerging technologies enable. His teaching models the use of information technology to distribute and orchestrate learning across space, time, and multiple interactive media. His research spans emerging technologies for learning, infusing technology into large-scale educational improvement initiatives, policy formulation and analysis, and leadership in educational innovation. He is currently conducting funded studies to develop and assess learning environments based on modeling and visualization, online teacher professional development, wireless mobile devices for ubiquitous computing, and multiuser virtual environments. Dede also is active in policy initiatives, including creating a widely used State Policy Framework for Assessing Educational Technology Implementation and studying the potential of developing a scalability index for educational innovations. From 2001 to 2004, he served as chair of the Learning & Teaching area at HGSE.
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E-Learning Curve Blog: Discovering Instructional Design 9: Implementation and Improvement - 1 views

  • Determine the current state and needs of the learner 2. Define the end goal of instruction 3. Develop a learning intervention to assist in the acquisition of new skills, knowledge or expertise.
  • IMPLEMENTATION
  • IMPROVEMENT PHASE
  • ...4 more annotations...
  • Level 1: Reactions. Evaluate participants' satisfaction with the learning intervention.
  • Level 2: Learning and Level 3: Behavior. What do participants know they didn't know before? How are they using knowledge in their jobs? What is the learning and performance effect of the intervention?
  • Level 4: Organization-level benefits. Has the development of higher levels of domain knowledge improved organizational productivity?
  • Kirkpatrick's model aside, the course materials, objectives, delivery, test items, audience profile – all of the instructional components in fact – need to be evaluated. Assessing these elements regularly is especially important for repeating courses or asynchronous courseware. As an example, if substantial majority (70% or 80% of the learners) fail a criterion test item, it would be reasonable to look again at the design of the related piece of instruction.
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Virtual Learning Quality - Mastering ISO 9001 Quality Processes In Virtual Worlds - 0 views

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    ISO 9001 implementation for virtual learning & teaching
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MOMO (Mobile Moodle) Project - 0 views

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    The MOMO (Mobile Moodle) project is an Add-On to the popular Moodle Learning Management System. It brings the ability to implement mobile learning scenarios with Moodle as a backend.
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YouTube - Welcome to My PLE! - 0 views

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    A 7th grade student gives a tour of her personal learning environment. This project was conducted as part of dissertation research implementing the use of networked learning and construction of personal learning environments in a 7th grade life science class.
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Computer-supported collaborative learning - Wikipedia, the free encyclopedia - 0 views

  • Other learning theories that provide a foundation for CSCL include distributed cognition, problem-based learning, cognitive apprenticeship, and situated learning. Each of these learning theories focuses on the social aspect of learning and knowledge building. Each theory recognizes that learning and knowledge building involve inter-personal activities including conversation, argument, and negotiation.[4]
  • The theory suggests that learning is not a matter of accepting fixed facts, but is the dynamic, on-going, and evolving result of complex interactions primarily taking place within communities of people.
  • Collaboration theory proposes that technology in support of CSCL should provide new types of media that foster the building of collaborative knowing; facilitate the comparison of knowledge built by different types and sizes of groups; and help collaborative groups with the act of negotiating the knowledge they are building. Further, these technologies and designs should strive to remove the teacher as the bottleneck in the communication process. In other words, the teacher should not have to act as the conduit for communication between students or as the avenue by which information is dispensed. Finally, collaboration theory-influenced technologies will strive to increase the quantity and quality of learning moments via computer-simulated situations.[12]
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    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource.[1] CSCL can be implemented in online and classroom learning environments and can take place synchronously or asynchronously.
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Special Report: History of Cryptography | Questechie - 4 views

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    This special report presents a brief history of cryptography and how encryption-related technologies have evolved and will continue to evolve as well as the measures Internet users should consider when implementing modern encryption.
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SAP Corporate Training | Sapphire Global - 0 views

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    Sapphire is a global Corporate Training services, company providing world class solutions to individuals and corporate. Founded in 2006, having 13 years of rich experience in providing corporate training for fortune 500 companies across the globe. Sapphire is poised to provide end-to end business solutions to domestic and global clients, bringing in high value consulting, complex technology implementations and education services. Sapphire integration people, process and platform in order to achieve the desired result. We believe in our approach which is focused on achieving a measurable return of Investment through our services and solutions. Our solutions and services are designed to deliver best-in-class results across a wide spectrum of domains and technologies. 72/33, 1st Floor, 80 feet Road, 4th Block, Koramangala, Bangalore- 560 034, INDIA +91. 99021 88511 marketing@sapphireglobal.biz
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ACC 562 WEEK 10 ASSIGNMENT 4 - Just Question Answer - 0 views

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    ACC 562 WEEK 10 ASSIGNMENT 4 Visit the Website of Eastman Kodak at http://www.kodak.com and review the most recent financial report Write a six to eight page paper in which you 1. Evaluate the current financial condition of Eastman Kodak based on its most recent quarterly report, which can be located at http://www.Kodak.com. Based on your evaluation, discuss the most significant â€Å"red flags” for its public accounting firm to consider. 2. Assume that you are the PricewaterhouseCoopers audit engagement partner and have assessed Kodak as a high-risk client. Explain the modification you would make to the audit engagement procedures to minimize any potential liability of the firm. 3. Create an argument to the Kodak shareholders that, despite the long relationship between Kodak and PricewaterhouseCoopers, the public accounting firm maintains its professional independence. 4. In audits of high-risk clients, determine which requirements in the AICPA- Code of Professional conduct are most likely to be breached by the auditors. Provide your rationale. 5. Analyze the risk of financial fraud at Kodak and how it is most likely to be committed. 6. Based on your analysis of the financial fraud risk areas, discuss the internal controls that should be implemented. Given Kodak filing for bankruptcy, discuss the fiduciary responsibility of the audit committee and board of directors. 7. Use at least four (4) quality resources in this assignment.
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25 Pedagogy Ideas that Teachers found on Twitter - 0 views

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    "In our survey, we asked teachers to tell us about resources that they found on twitter which they then implemented in the classroom. Here are 25 of the most commonly shared ideas"
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Develop an Enterprise Level L&D Needs Assessment - IIHT - 0 views

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    Preparing, implementing and proving the value of L&D programs require a bit of research to perfect. Whether it is identifying the skill gaps or marketing the programs effectively, L&D professionals need to consider the various stakeholders and decision-makers to decide bottomlines of learning programs.
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"Design Thinking (IDEO - Framework) for better UX" by professionals - 0 views

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    Design thinking is an act of creative problem-solving. Design thinking has a human-centred core. It uplift organizations to focus on the targeted audience, which conducts better products, services, and internal processes. While creating a solution for a business need the first question must be what's the human need behind that? The six phases of a design process: Six Steps of a design thinking process Six Steps of a design thinking process Observation: This phase is about noticing the end-user, learning, and being unlocked to creative possibilities. Here the goal is to understand the target audiences Ideation: In this phase, you start analyzing ideas with your team based on what you gathered from phase Rapid prototyping: Here you are going to rapidly put up a simple prototype of your plan. This builds it real and provides you with something to try out with the end-user. The aim of this phase is not to generate the perfect solution but to make sure the solution is on target User feedback: This is the censorious phase where without input from the end-user, you won't know if your solution is on target or not, and you won't know how to evolve your design Iteration: Once the feedback is received from the end-user, you can proceed with the changes of your design using that information. Keep repeating, testing, and combining user feedback until you've adjusted your solution Implementation: Here you have confirmed the functionality of your solution with the end-user and acquired your design just right, now it's time to get your ideas into functionality IDEO design thinking process: IDEO (https://designthinking.ideo.com/) developed a unique process which came to be known as IDEO design-thinking frame-work. IDEO Design thinking process Design thinking process by IDEO By their own admission, IDEO did not invent design thinking, but they have become known for practicing it and applying it to solving problems small and large. It's f
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