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Vicki Davis

Epic learning: Common Core enters World of Warcraft - index - 4 views

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    Peggy Sheehy is the matron of gamification and she's one upped her own groundbreaking work in Second Life. She's gamified the Common Core Learning Standards. Wow. One more reason you can't use standards as an excuse to do nothing. "They are also learning to be mighty gamers because Sheehy is gamifying the Common Core Learning Standards (CCLS). With the command "Go forth and be epic," students pack away drafts and log on to 3D Game Lab where A Hero's Journey awaits. WoWinSchool: A Hero's Journey is a curriculum based in World of Warcraft (WoW), a massively multiplayer online role-playing game in which players assume characters and interact within an ever-changing, virtual world.  Sheehy helped to frame the curriculum developed by Lucas Gillespie and Craig Lawson with whom she collaborates on the award-winning WoWInSchool project.  "
Carl Bogardu

WoWinSchool / FrontPage - 0 views

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    Information about the use of World of Warcraft in education.
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