Pearson Presents: Learning to Change - Practical Theory - 0 views
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I remain very, very concerned with the notion that all we have to do is let the kids connect with the world -- just like they do on Facebook or MySpace -- and the kids will learn. There's a fallacy there, and my experience with how much really deep teaching of digital ethics we've had to do at SLA to counter all that the kids come in the door thinking about the digital world.
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is there much of an honest discussion of just how hard implementation of these ideas actually is.
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And the problem is that our entire structure has to change to make it easier. You can't teach 150 kids a day this way... you can't have traditional credit hours... you have to find new ways to look at your classroom. Everything from school design to teacher contracts to class size and teacher load to curriculum and assessment -- everything we do in schools -- has to be on the table for change if we are to achieve the kind of schools that video is speaking about. The only thing that shouldn't be on the table, and that the video actually hints that it should be, is the need for teachers in their day to day lives-- the adults who can make a deep profound impact in kids' lives.
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I remain very, very concerned with the notion that all we have to do is let the kids connect with the world.... There's a fallacy there, and my experience with how much really deep teaching of digital ethics we've had to do at SLA to counter all that the kids come in the door thinking about the digital world.
Constructing Modern Knowledge 2009 - 0 views
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Great post by Ben Grey on his participation in Constructing Modern knowledge - he hits several things including the fact that many at the conference said that computer programming should be mandatory for all students and a presenter who said that the problem with today is that too many people have a voice. My comments from Ben's blog are below. Great conversations happening here! Programming - OK, on the programming thing, here are my thoughts. In our curriculum our objective is not as much a specific LANGUAGE. One year I may use HTML with Javascript, this past year I used LSL - what I want kids to know that when they encounter programming and coding that there are certain conventions. Some are case sensitive, some are not. How do you find out how to add to what you know about programming? Do you know where to go to find prewritten code? Can you hack it to make it work to do what you want it to do? We spend about a week - two weeks but I require they know how to handcode hyperlinks and images - they are just too important. But to take 12 weeks or 6 weeks to learn a whole language - yes maybe some value - but to me the value is HOW is the language constructed or built. What are the conventions and how do I educate myself if I am interested in pursuing. What comes out of this time is kids who say either "I never want to do that" or "this is really cool, I love coding." They are doing very simplistic work (although the LSL object languages were pretty advanced) but since we don't have a full course nor time in our curriculum, I do see this as an essential part of what I teach. I'm not teaching it for the language sake but for the sake of understanding the whole body of how languages work - we talk about the different languages and what they are used for as part of Intro to Computer science and have an immersive experience. To me, this is somewhat a comprimise between leaving it out entirely or forcing everyone to take 12 weeks of it. I
Don't teach your kids this stuff. Please? - Dangerously Irrelevant - 38 views
NASSP - Shifting Ground - 14 views
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Moreover—and perhaps most damning—by blocking and banning many of the tools and Web sites that form the cornerstone of teenagers’ experiences, educators deny themselves access to the conversations that students are having about how to use these tools intelligently, ethically, and well. And given the overwhelming flow of information that students can access using such tools, it is essential that educators become part of those conversations.
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Districts have spent thousands of dollars installing interactive whiteboards—which are a more powerful, more engaging chalkboard. And yes, they are a tool with some very useful functions, and yes, we have them at the Science Leadership Academy in Philadelphia, where I am principal. But let me be clear: interactive whiteboards only enable a teacher-centric style of teaching to be more engaging than it would have been with a traditional chalkboard. Much of the prepackaged educational gaming similarly makes the same mistake.
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I've just never bought into these as a good way to spend money other than perhaps in Kindergarten and Grade 1 where students can interact and engage with text and shapes in front of their peers.
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I disagree with both you and Chris here. If you use an IWB to teach in a teacher centric way then *maybe* it'll be more engaging for students than it was before the IWB but I doubt it; I think kids are smarter than that. Teachers who teach in student centred ways find IWBs amplify not just engagement with the teacher, but with each other and the content they are wrestling with; they learn more deeply because we can bring a more multifaceted perspective to bear on every issue/problem discussed in class. When the full content of the internet can be brought to bear on every classroom discussion (including my twitter and skype networks) we are able to concretely illustrate the interconnectedness of all things. We don't have to tell kids this, they see it as it happens, every day. You might be able to do something like this without an IWB but it would be a little more clunky in execution.
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The single greatest challenge schools face is helping students make sense of the world today. Schools have gone from information scarcity to information overload. This is why classes must be inquiry driven. Merely providing content is not enough, nor is it enough to simply present students with a problem to solve. Schools must create ways for students to come together as a community to ask powerful questions and dare them to bring all of their talents to bear on real-world problems.
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by blocking and banning many of the tools and Web sites that form the cornerstone of teenagers' experiences, educators deny themselves access to the conversations that students are having about how to use these tools intelligently, ethically, and well. And given the overwhelming flow of information that students can access using such tools, it is essential that educators become part of those conversations.
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by blocking and banning many of the tools and Web sites that form the cornerstone of teenagers' experiences, educators deny themselves access to the conversations that students are having about how to use these tools intelligently, ethically, and well. And given the overwhelming flow of information that students can access using such tools, it is essential that educators become part of those conversations.
The LMS and the adolescence of web learning « Lisa's (Online) Teaching Blog - 8 views
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there may be levels of web learning maturation at work here: Childhood: people who are very new to using the web for learning tend to accept what is given to them, because they don’t really know what the options are. When online learning with the LMS was new, most people were in this category. Adulthood: people who use the web a great deal and in varied ways tend to do better in online classes, and assess the worth of the LMS (or any tool) based on how well it works for the course. Adolescence: in between are the adolescents. They know just enough to be dangerous. They have enough experience to want convenience and not enough to understand the larger issues of pedagogy, including the restrictiveness of an LMS on what the instructor wants to do. They can drive but have no sense of how traffic works.
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Why it’s important to deal now with the “teen angst” of web-adolescence: 1. Not customizing the LMS to suit your pedagogy implies that we all teach the same way. If we all teach the same way, then a computer can do our work instead. (I’ve been reading Daniel Pink’s A Whole New Mind – he’s pretty clear that if a computer can do your job, eventually it will.) 2. Instructors should use the tools that best create the environment they want, and that increasingly means web applications that require multiple log-ins. Students should get accustomed to using separate tools for separate tasks, just like in the real world. 3. Acknowledging the teen view means taking it seriously, but it doesn’t mean developing policy around it. Just as parents try to mitigate the excesses of the teen diet and habits, we owe students our wisdom in creating the learning experience that is most appropriate. (Oh dear, I’m starting to sound like Edmund Burke again.)
InformIT: The Business of Understanding > Ode to Ignorance - 1 views
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I'm a success when I do something that I myself can truly understand
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the most essential prerequisite to understanding is to be able to admit when you don't understand something
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The Keyword Blog: Check the Facts! Cross Check the Facts! Lessons & Media - 6 views
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Check the Facts! Cross Check the Facts! Lessons & Media Fact checking is essential in a (mis) information rich environment.
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Brilliant resource from the Annenberg Public Policy Center
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FactChecked.org Luckily, FactCheck.org also has a highly developed classroom section that provides in-depth lesson plans and media links. These are highly polished materials for educators seeking a way to teach critical thinking and evaluation skills to their students. The Lesson Plan Archive ( http://www.factchecked.org/LessonPlans.aspx ) will intrigue any educator looking for a way to engage students. These plans are edgy and up to date. If you've been looking for a way to teach thinking and evaluation of media.
Clark Aldrich's Style Guide for Serious Games and Simulations: A Taxonomy of Interactivity - 0 views
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Many conversations around interactivity in formal learning programs rests on the tools. Does WebEx allow polling? Can you have threaded conversations in Second Life? What if you gave keypads to members of an audience? And those are all good questions. But at the same time, we need to nurture cultures around interactivity that are independent of any technology. We need vocabulary and expectations around interactivity itself.Here's a suggestion, hopefully useful in practice if not in theory:
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Level 0: The instructor speaks regardless of audience.
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Level 1: The instructor pauses and asks single answer questions of the students.
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Change4Life teaching resources help pupils cut back on sugar - 0 views
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"New Change4Life teaching resources will support teachers to use English and Maths lessons to help children cut back on sugar. This comes as Public Health England (PHE) reveals the average 10 year old has already consumed at least 18 years' worth of sugar.[1] While children's sugar intakes have declined slightly in recent years, they are still consuming around eight extra sugar cubes each day[2], equivalent to around 2,800 excess sugar cubes per year."
Langwitches Blog » Challenge to Share for Two Reasons - 5 views
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1. Many in the blogger- and Twittersphere are realizing and understanding that their PLN will give them back what they put into it. 2. We need to share what we do in the classroom, not only to give other educators fresh ideas and new ways to look at teaching and learning, but also to collectively show that schools and individual classrooms ARE changing and preparing students for a different future.
Connect! Calgary Science School - 5 views
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WELCOME TO CONNECT! As we start up our new initiative, this blog will serve a number of purposes: 1. As a place to share the classroom projects, assignments and assessment practices of the Calgary Science School 2. As a place where CSS teachers and administrators can publicly reflect and engage in dialogue on their practice 3. As a place where CSS can build a learning network outside the walls of our school. We want to collaborate with and learn from other teaching professionals, around the city, province, country and around the world. Come join us on our new journey!
Teaching in Social and Technological Networks « Connectivism - 17 views
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This model works well when we can centralize both the content (curriculum) and the teacher. The model falls apart when we distribute content and extend the activities of the teacher to include multiple educator inputs and peer-driven learning. Simply: social and technological networks subvert the classroom-based role of the teacher.
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the role of the teacher. Given that coherence and lucidity are key to understanding our world, how do educators teach in networks? For educators, control is being replaced with influence. Instead of controlling a classroom, a teacher now influences or shapes a network. The following are roles teacher play in networked learning environments: 1. Amplifying 2. Curating 3. Wayfinding and socially-driven sensemaking 4. Aggregating 5. Filtering 6. Modelling 7. Persistent presence
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Using Groups Effectively: 10 Principles « The Window - 12 views
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Think threefold. Group tasks that produce the best results often have three defining characteristics: 1) they are novel, something students have not done before, 2) they feature a visual component, something that can be represented in nonverbal forms, and 3) they are relational, meaning they require the combining of ideas or components to be accomplished.
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"Think threefold. Group tasks that produce the best results often have three defining characteristics: 1) they are novel, something students have not done before, 2) they feature a visual component, something that can be represented in nonverbal forms, and 3) they are relational, meaning they require the combining of ideas or components to be accomplished."
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Think threefold. Group tasks that produce the best results often have three defining characteristics: 1) they are novel, something students have not done before, 2) they feature a visual component, something that can be represented in nonverbal forms, and 3) they are relational, meaning they require the combining of ideas or components to be accomplished.
Scribble Maps - Draw on google maps with scribblings and more! - 0 views
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Scribble Maps is the quick and easy way to rapidly make and share maps! With Scribble Maps you can: - Draw shapes and Scribble! - Place Markers and text - Create a Custom Widget - Save as KML/GPX - Send maps to friends
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A tool that makes it very easy to write on maps. You can put markers, widgets, and put text easily on the map as well as exporting it to Google Earth or Google maps. This is a great tool for children. You shouldn't use paper maps for Geography projects, particularly if you're in a 1:1 program. Try this app instead.
"How Can I Coach a Resistant Teacher?" (Part 1) - The Art of Coaching Teachers - Educat... - 7 views
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This is a discussion to have with all IT integrators. Many adopt the attitude of leaving the hibernating bear alone. After all, eventually, the resistant teacher will come out of the den ready to enjoy the springtime of learning? No. Not necessarily. But technological change is as much emotional and psychological as it is instruction. If you don't first have the teacher in the mood to learn, you'll be struggling. So, be careful of labeling the teacher as resistant in the first place and be willing to teach and encourage the teacher wherever he/she is. This is a nice article from Elena Aguilar. Check out part 2 after reading this one.
The Middle School Mouth: Interactive Notebooks - Yet Again - 9 views
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A middle school teacher known only as "Seldy" shares his interactive language arts notebook in this blog post. The notebook is truly something special but even more astounding, he acknowledges that many of the pages he found on Pinterest. Pinterest is ideal for teachers and makes it super easy to share. (I have a Pinterest for beginners post for those who want an invite.) if you teach upper elementary into high school language arts, take time to peruse this notebook. Nice work!
Personalize Learning: Stages of Personalized Learning Environments - 10 views
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In attempting to transform teaching and learning to personalized learning, consider where you are currently and envision which stage you can see feasible for your school, district or community. Stage 1: Teacher Centred Stage 2: Learner-Centred & Co-Designed with Teachers Stage 3: Learner-Driven with Teacher Facilitation By Barbara Bray & Kathleen McClaskey
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