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David Miller

Multimedia Technology for Unmanned Aerial Vehicles (UAV) and UAS (Systems) - 8 views

http://www.cc.gatech.edu/ai/robot-lab/onraofnc/aluav/index.html This movie depicts multiple AL-UAV's performing an anti-surface warfare mission using the CBR and runtime-CNP architecture. During t...

8847_multimedia and 8847_active_learning

started by David Miller on 11 Jun 12 no follow-up yet
Martha Thibodeau

Bookmarks for EDUC 7107 - Multimedia Presentation - 5 views

* Pre-training 8847_pre-training o Wordle * http://www.wordle.net/ * Copy and paste text on this website, such as the ISTE NETS-S for digital citizenship, and the website will produce a word cloud....

8847_multimedia 8847_active_learning 8847_pre-training 8847_presentations 8847_activities 8847_graphic_organizers

started by Martha Thibodeau on 16 Jul 12 no follow-up yet
Tracy Snow

Engaging learnng through technology - 5 views

I have decided to create a multimedia workshop on active engagement learning through technology. I would like teachers to explore how to engage learners through the use of technology. The three w...

8847_multimedia 8847_active_learning

started by Tracy Snow on 11 Jun 12 no follow-up yet
Toni Toney

Designing web pages for instruction in the information age classroom. - 1 views

Toni Toney 8847 MULTIMEDIA/8847 ACTIVE LEARNING Since I teach Web design for middle school kids , I have chosen the topic of "Designing web pages for instruction in the information age classroom." ...

8847_multimedia 8847_active_learning

started by Toni Toney on 11 Sep 11 no follow-up yet
Brandy Collins

Module 1:Web Sites with Multimedia Artifacts - 5 views

My multimedia project will focus on training teachers on how to utilize gaggle in their classroom and how to involve their students in the learning process using this amazing learning tool that are...

8847_multimedia 8847_active_learning

started by Brandy Collins on 12 Dec 11 no follow-up yet
Jill Lewis

Kerpoof - 0 views

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    The Kerpoof website is owned and operated by the Walt Disney Company. What is Kerpoof? The answer to that is not so simple. Kerpoof is all about having fun, discovering things, and being creative. Teachers and students can use Kerpoof to make artwork, make an animated movie, students can earn Koins which you can trade for fun things in a store, make a printed card, t-shirt, or mug, tell a story, and make a drawing. Kerpoof has free lesson plans for a variety of disciplines, from math and science to social studies and foreign languages available for download. Educators can register students and arrange them into classes. Students may chat with each other, post creations on a class message board (moderated by the teacher), and collaborate on a project in real-time from different computers. State and National Standards are cross-referenced with Kerpoof they can be used to meet. Kerpoof also publishes a free electronic newsletter that highlights new features, lesson plans, and ideas for using Kerpoof in the classroom.
Michelle MartensDragalin

Multimedia tools - 18 views

Pre-training: I selected the following sites to use for pre-training because you want to get the audience's attention. You tube is a great way to do that. You can use it to highlight the key co...

8847_multimedia 8847_active_learning 8847_presentations 8847_pre-training 8847_activities 8847_graphic_organizers 8847_graphicorganizer

Brenda Mckoy

Multimedia Artifacts for Improving Reading - 3 views

EDUC-7107-1/EDUC-8847-1 Multimedia Technology to Facilitate Learning Multimedia Artifacts in improving reading All three websites incorporate Tumble book software, which accomplish offering learne...

8847_active_learning 8847_multimedia

started by Brenda Mckoy on 08 Mar 12 no follow-up yet
julie kaplan

Glogster (EDU version) - 4 views

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    The classroom is a dynamic environment with a huge variety of opportunities for showcasing what has been learned in professional development. Sure, writing a lesson plan or a reflection may indicate how well the participant has benefited from PD course material, but to gain an authentic look into what the students are now capable of doing as a result of the teacher's professional development a web 2.0 tool may be more appropriate. An authentic assessment option is the glog. The glog is a way for educators to share what the students have learned and how the objectives from a PD course have been integrated into daily instruction. Plus, students love the multimedia interface and easy to use tools.
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    Brief description of what it allows you to do and how it can be used for essential or generative learning: You create an online posted with interactive features...sound, text, video, flash animations. This is a great product tool for assessment because it hosts all types of input as previously mentioned. You can also provide links to outside sites. Brief explanation of why you found this site to be better than others you found (e.g., more effective, creates better products, easier to use, and so on): Free version to educators and easy to share products by sending links. Demonstrates creativity and allows the user to incorporate multiple items (i.e. text, pictures, videos, links, sounds).
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    Site lets users create online, multimedia "posters" about a desired topic. This site could function for pre-learning at either the essential or generative level, depending upon the content added to the presentation. At the essential level, users could post samples and important terms. At the generative, prompts or questions could be included to promote application of knowledge. The site is reasonably easy to learn and free, and users can include images, text, graphics, audio, or video elements, making for a complete multimedia presentation. 
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    *Create interactive online posters *Glogster is where creativity and technology meet. It gives students opportunities to creatively present material.
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    Glogster is an alternative to the typical two-dimensional posters and PowerPoints that have been the staple of research projects for years. "Glogs" are posters that students can create online to demonstrate their learning about a variety of topics using many different types of media to present their information. This tool definitely allows for active cognitive learning as students are able to choose not only the content to add to their Glog, but also the forms of media to be used on that Glog. The student can choose to use video, sound, pictures, and many other media forms to present content, but they have to remember not to overcrowd their Glog with too much information or too much media. 
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    This online tool lets you create a poster with embedded video, audio, images and text. I have yet to explore this web tool, so I am choosing it to force myself to experience a powerful and engaging learning tool for my presentation.
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    Teachers, improve the future with a new way of teaching! Glogster EDU is a collaborative online learning platform for teachers and students to express their creativity, knowledge, ideas and skills in the classroom. This is an education-safe online environment where teachers can add classes to assign projects using Glogster. Students can use this multimedia tool to explore presentations previously made on a variety of subjects and topics, as well as creating their own glogs.
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    Glogster allows learners to create an interactive poster, in which they post images, text, music and videos. They can also include links to other websites, including other glogs, to make their project more comprehensive. When used to create a project, this is a deeply learner-centered technology, as it requires a great deal of both behavioral and cognitive activity. Viewing it as part of the workshop will require both kinds of activity as well.
Jody Ranous

Glogster: make a poster online. It's free! - 7 views

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    Glogster EDU www.glogster.com The first authentic assessment activity website that I chose is called Glogster EDU. Glogster EDU is a website like no other resource I have ever seen. Glogster EDU is a creative, dynamic and innovative digital outlet for online creations that keeps learners in engaged in course content, and makes teaching and learning more fun (Glogster EDU, 2009). Glogster EDU is a vibrant, multi-sensory learning experience which integrates learner's knowledge and skills into traditionally text-oriented subjects and motivates learner's desire to explore topics in which they may previously have been less interested (Glogster EDU, 2009). The reason I chose Glogster EDU as one of my authentic assessment activities is because I have used it in my classroom and it works great. Glogster EDU is a powerful resource to use with students of the middle and high school levels because its possibilities are controlled by the students knowledge and creativity. Educators can set up assessments easily and quickly using the resources provided by the site host. Glogster EDU can be used for any type of assessment where students need to illustrate their understanding of course content. Glogster EDU also provides its own video site called Schooltube where students can research, watch, and add video to their personal glog adding the much needed audiovisual aspect to projects that normally would have been text based. I also really like the fact that Glogster EDU is a private site monitored by teachers; it gives me a sense of assurance that my students won't be accessing information that could get them or me in trouble.
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    This website has a gallery of multimedia posters that have been published and created based on various content area. Items include a focus on literature, mathematics, science, biographies and more.
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    Glogster allows the user to create a multimedia poster. The user can incorporate video, text, and images. Of course the use of Glogster as an assessment tool is based solely on how the assessment is designed. If the user creates an assessment that is authentic and incorporates Glogster, then the use of Glogster will be an authentic assessment.
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    Use glogster to create digital posters with audio, video, graphics and text.
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    Glogster allows users to create digital posters that incorporate video, text, pictures, and sound.
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    Glogster (www.glogster.com) allows teachers and students to create interactive projects. Teachers can design interactive glogs for their students to complete or assign the students to create their own glog for a class project. Either way this allows for the teacher to really control the learning. Mayer (2009) would consider Glogster knowledge construction because students will have to view the videos, read the articles, and examine the pictures that the teacher embeds in their glog to form an opinion or to create their own glog. When a student creates their own glog no two will be exactly the same.
Sandra Johnson

Module 3 Assignment- Web Sites for Creating Multimedia - 2 views

Pre Training * Name of the site Cmappers * URL http://www.cmappers.net/ * Cmappers will allow me to create a collaborative mind map. This will allow for me to create vocabulary words and a genera...

8847_pre-training 8847_multimedia 8847_graphic_organizers 8847_presentations 8847_active_learning

started by Sandra Johnson on 17 Oct 11 no follow-up yet
ryandawson874

Buy Google Reviews - 100% Permanent Positive 5 Star Reviews - 0 views

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    Buy Google Reviews Introduction You have come to the right place for real and authentic Google reviews. We provide you with high-quality, fast and reliable Google reviews that will help improve your business's online presence. We provide five star reviews on Google and other search engines such as Bing, Yahoo, etc. In addition to this, we also offer our clients a variety of other services such as: Why Buy Google Reviews From Us We are one of the most reputable companies in our industry. We have been in business for many years, and we have a good reputation among our customers. Our team is dedicated to providing them with excellent service and products at an affordable price. We offer a 100% money back guarantee on all our services, so if you don't like what we do or find us less than satisfactory, simply let us know and we'll refund your money immediately! Our customer service team is always available 24/7 should you need help with anything related to Google Reviews (or anything else). I want to buy google reviews I have been a Google user for years and have always wanted to buy google reviews. However, I was not sure where to start or what would be the best way to do it. Now that there are so many websites offering this service, I thought it would be helpful if we looked at some of them together in order to find out which one is the best fit for your needs. In this article, we will discuss why buying google reviews is important and how you can go about getting them from reputable sources like Trustpilot or Yelp! Buy Google Reviews Buying 5 star reviews on Google is safe. You can buy Google reviews from us. We will provide you with a good service and a good quality account from our team. We have been providing this service for many years now and we are sure that we can provide you the best service ever! Benefits of buying Google reviews You'll get more traffic and more customers. You'll get more sales. You'll make more profits. Your business will
Margaret Hale

ePortfolios and GoogleApps - ePortfolios with GoogleApps - 0 views

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    Dr. Barrett's (n.d.) webpage presents an introduction to the types of ePortfolios in a learner-centered approach. The website requires cognitive activity and capitalizes on the use of multimedia to present the essential content; and it does so following instructional design principles as recommended by Mayer (2009). Beginning with an anticipatory set to activate the learner's prior knowledge, the lesson page begins by asking learners to think about their own personal use of portfolios. Immediately following, the essential material elements are presented in a cartoon image, capitalizing on the benefits of dual coding (Id.), using both images and key words to help learners pay attention and select appropriate information. The image also relies on spatial contiguity (Id.) in its presentation format. This webpage itself would fit into Mayer's (Id.) use of multimedia as "information acquisition." However, coupled with a reflective activity, learners would be able to make more integrated sense of the types of portfolios available and which types would be most suited for their particular needs. References: Barrett, H. (n.d.). ePortfolios and Google Apps. [Webpage]. Retrieved from http://sites.google.com/site/eportfolioapps/overview/blog-entry-eportfolios-and-googleapps Mayer, R. (2009). Multimedia learning (2nd Ed.). New York, NY: Cambridge University Press.
Lauren Dart

DART WEEK 6 Diigo Post - 8 views

My workshop will have teachers creating Edublogs to complement their classroom instruction. Here are the multimedia materials I discovered in my research this week. Pre-training: http://edublogs....

8847_graphic_organizers 8847_presentations 8847_pre-training 8847_activities 8847_multimedia 8847_active_learning 8847_graphicorganizer

started by Lauren Dart on 18 Jul 11 no follow-up yet
Karen Tino

Workshop websites EDUC 7101 MD1 - 2 views

8847_multimedia 8847_active_learning

started by Karen Tino on 12 Jan 13 no follow-up yet
anonymous

Metaphors of Learning & Multimedia Artifacts - 4 views

8847_multimedia 8847_active_learning "Metaphors of Learning" & Multimedia Artifacts. Article: 1 - author, year and title: Donnelly, R., Fitzmaurice, M. (2005). Collaborative project-based l...

started by anonymous on 12 Jun 12 no follow-up yet
Jill Lewis

MusuemBox - 0 views

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    This site provides the tools for you to build up an argument or description of an event, person or historical period by placing items in a virtual box. You can display anything from a text file to a movie. You can also view and comment on the museum boxes submitted by others. MuseumBox is a cross curricular tool useful in areas of the curriculum where students have to assess, investigate or debate issues and explore and develop ideas. In addition it provides an excellent opportunity for integrating ICT into the curriculum. Not only is this site really original in its concept and organization, but it allows teachers to approve, reject, and edit student projects. If a box is approved, it will go live on the DiscoveryBox website within your school or organization's area. The author of the box will be also able to reload the box in the box creator. You may send a message to the user who created it if you choose this option. If a box is rejected, it will be returned to the author with any message. The author will be able to load the box and make changes, or do any further work on it. You can edit the box and make changes to the text and the audio attachments if necessary.
jenanp

Module 1 assignment Jennifer Joseph - 1 views

The three web sites I chose are: (a) Cool Math http://coolmath.com/ (b) Castle Learning http://castlelearning.com/ (c) Illuminations http://illuminations.nctm.org/ Cool Math This site was l...

8847_Multimedia 8847_active_learning

started by jenanp on 11 Jun 12 no follow-up yet
Rachel Tustin

Module 1. Artifact 2 - 0 views

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    This particular multimedia example is a video about the greenhouse effect, and its title is an engaging aspect that attracts learner by referencing a commonly known children's story. Mayer described the technology centered approach as being based in how and what technologies can be incorporated into the learning process (Mayer, 2009, pp. 10-11). It is definitely technology centered first and foremost. Throughout the video, it uses a great deal of overlaying video with static images or content so that the eye is engaged and drawn into the movement happening on screen. In this case, it meets with Mayer's assumption of dual coding in its design, in that it operates both on an auditory and visual channel (p. 64). In this case, in order for the learner to construct knowledge the auditory channel is the most important because the video images themselves really just augment the commentary, rather than presenting identical content visually. The images are stunning; there are amazing 3-D representations of earth, and video of the first atomic explosion. While these images are captivating, they don't serve as a second representation of the content itself. The learning that takes would not be considered active learning by Mayer's criteria, because there it is not structured in such a way that the learner does not have any repetitive elements to select and focus on in order to sequence the content in order to build knowledge (p. 71). Also, there is not an opportunity for the learner to integrate the visual and audio components to build knowledge, because the content is primarily in the audio while the video images are more oriented toward holding the learner's attention instead of presenting content or concept related information (p. 71).
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