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Metaphors of Learning & Multimedia Artifacts - 4 views

started by anonymous on 12 Jun 12
  • anonymous
     
    8847_multimedia 8847_active_learning
    "Metaphors of Learning" & Multimedia Artifacts.

    Article: 1 - author, year and title:
    Donnelly, R., Fitzmaurice, M. (2005). Collaborative project-based learning and problem-based learning in higher education: a consideration of tutor and student roles in learner-focused strategies. Retrieved from: http://www.aishe.org/readings/2005-1/donnelly-fitzmaurice-Collaborative-Project-based-Learning.html

    The authors identified two Problem Base Learning Models. The project model aligns closely to an independent informal style of learning. The learners identify their project and take actions to complete their project. The process model Problem Base Learning aligns with prescribed learning standards. This is a formal learning model that actions are guided by objectives. Essential in both models students are intimately connected to their learning. Both PBL models were learner-centered and elicited social and academic skills building. There was no strong evidence that the models were driven by technology as an accelerator for cognitive development and to facilitate for research and diverse leaner' needs.

    Article: 2 - author, year and title:
    M. Khattab. (2006)Action Research Project - Pedagogies: Problem Based Learning (social constructivist & cooperative learning). Retrieved from: https://www.msu.edu/~myra/research/research.htm

    Khattab described a proposal set by a Science teacher. The Chemistry teacher observed low motivation of learners and lack of interest. The social learning theory was proposed for a new instructional design. Constructivism will be the learning theory that guides instructional design. Problem Base Learning will be the learning plan to engage students in knowledge sharing and cooperative group work. The Chemistry teacher has proposed the integration of technology on a massive scale to include communication management systems that might be eye-browed for learners; who lack motivation and interest. Without controversy the application of technology to develop social, motivational and academic skills are in the pipe line. Technology-centered learning is being proposed. It is important to use technology in a meaningful way for desired outcome.

    Article: 3 - author, year and title:
    Wilson, B. G. (1996). Learning Environments: Case Studies in Instructional Design, Metaphors for Instruction: Why We Talk about Learning Environments. Retrieved from: http://carbon.ucdenver.edu/~bwilson/wils95

    Wilson's article sought to identify "metaphors for instruction." This article is intriguing. Initially the article was declared as teacher-centered. This traditional classroom model showed organized structure that all played important role in learner development. It is important to note that in several areas of construct, technology was identified for consideration in the learning plan. For some areas there was concern how the use of technology might influence learners' action. This was understandable since technology was not fully observed for best result in learners' achievement and performance improvement. Based on the learning metaphors identified and the technology that were proposed as a backup for improving learning, it would be safe to identify this article to transform learning from a teacher-centered model to a technology-centered model.

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