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Emily Kmetz

Using Technology in the Early Childhood Classroom - 12 views

  • Modern technologies are very powerful because they rely on one of the most powerful genetic biases we do have — the preference for visually presented information.
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  • The developing child requires the right combination of these experiences at the right times during development in order to develop
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  • On the other hand there are many positive qualities to modern technologies. The technologies that benefit young children the greatest are those that are interactive and allow the child to develop their curiosity, problem solving and independent thinking skills.
  • Computers allow interaction. Children can control the pace and activity and make things happen on computers. They can also repeat an activity again and again if they choose.
  • Yet external symbolic representation such as the written word, visual images on television, and complex three-dimensional videography are all sensed, processed, stored, and acted on by the human brain. Because the brain literally changes in response to experiences, these "new" (from a historical perspective) experiences (the written word or television) cause changes in brain development, brain organization, and brain function that were never expressed hundreds of generations ago.
  • So to tape a conversation and replay it for an adult means something entirely different than when a three-year-old hears their voice on a tape. These experiences can be very positive and mind-expanding for a child — as long as they are done at the right time.
  • Children need real-life experiences with real people to truly benefit from available technologies.
  • As parents think about the future they need to realize two things: technology is not going to go away and we are in the midst of a major sociocultural quantum shift. These technologies are revolutionizing the world our children will live in. So our task is to balance appropriate skill-development with technologies with the core principles and experiences necessary to raise healthy children.
  • I think the key to making technologies healthy is to make sure that we use them to enhance or even expand our social interactions and our view of the world as opposed to using them to isolate and create an artificial world.
  • In the end, as with all other tools, adults must protect children from misuse or inappropriate access.
  • Technologies should be used to enhance curriculum and experiences for childre
  • I believe parents and teachers can take advantage of the interactive qualities of a computer to enhance the experiences available to children.
  • Unfortunately, technology is often used to replace social situations and I would rather see it used to enhance human interaction
  • n addition, there are a number of specialized programs that allow children with certain information-processing problems to get a multimedia presentation of content so that they can better understand and process the materia
Warren Buckleitner

HINTS Lab: Projects - 0 views

  • Robotic Pets & Preschoolers [pdf]  [top] This study examined preschool children’s reasoning about and behavioral interactions with one of the most advanced robotic pets currently on the retail market, Sony’s robotic dog AIBO. Eighty children, equally divided between two age groups, 34–50 months and 58–74 months, participated in individual sessions with two artifacts: AIBO and a stuffed dog. Evaluation and justification results showed similarities in children’s reasoning across artifacts. In contrast, children engaged more often in apprehensive behavior and attempts at reciprocity with AIBO, and more often mistreated the stuffed dog and endowed it with animation. Discussion focuses on how robotic pets, as representative of an emerging technological genre, may be (a) blurring foundational ontological categories, and (b) impacting children’s social and moral development.
    • Warren Buckleitner
       
      You can't fool a kid. They know the difference between a real dog and a fake one. Or do they? It makes sense that children pick this up at 24 months, when they start reprentational thought. I'd like to read the full study...
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    dustormagic
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    Robotic Pets & Preschoolers [pdf] [top] This study examined preschool children's reasoning about and behavioral interactions with one of the most advanced robotic pets currently on the retail market, Sony's robotic dog AIBO. Eighty children, equally divided between two age groups, 34-50 months and 58-74 months, participated in individual sessions with two artifacts: AIBO and a stuffed dog. Evaluation and justification results showed similarities in children's reasoning across artifacts. In contrast, children engaged more often in apprehensive behavior and attempts at reciprocity with AIBO, and more often mistreated the stuffed dog and endowed it with animation. Discussion focuses on how robotic pets, as representative of an emerging technological genre, may be (a) blurring foundational ontological categories, and (b) impacting children's social and moral development.
Brittany Milner

National Gallery of Art NGAkids Art Zone - 3 views

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    Many opportunities for students to create and interact with art. From abstracts to collages, students will definitely find ways to unleash their creativity.
Shelby Jackson

Glogster - 2 views

http://www.glogster.com/edu/ Glogster is a site in which you are allowed to create a blog-type page to share with others. This technology allows creators to post videos, graphics/pictures, text, a...

web2.0 techeducators techchildren

started by Shelby Jackson on 05 Nov 09 no follow-up yet
Emily Kmetz

Digital Kindergarten - 2 views

  • This position statement offers guidance—based on research-based knowledge of how young children grow and learn—on both the opportunities and the challenges of the use of technology and interactive media.
  • The effectiveness of technology and interactive media, as with other tools, depends on their being used in the right ways, under the right circumstances, by those skilled in their use. Within the framework of developmentally appropriate practice, this means recognizing children as unique individuals, being attuned to their age and developmental level, and being responsive to the social and cultural contexts in which they live.
Bonnie Blagojevic

Technology and Interactive Media as Tools in Early Childhood Programs Serving Children ... - 23 views

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    A joint position statement issued by the National Association for the Education of Young Children and the Fred Rogers Center for Early Learning and Children's Media at Saint Vincent College. In addition to an interactive PDF version, there is a Key Messages handout (1 page, two-sided) that could be easily reproduced/used for discussion, examples of effective practice, as well as a pre-recorded webcast.
Fran Simon

Results from the Early Childhood Technology Today Survey published in Child Care Inform... - 4 views

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    Until now, there have only been a few broad-brush reports that lump 'technology' into single or narrow categories that don't provide the specifics needed to inform early education directors' decision-making. Some existing studies about young children and technology are focused on technology or television use at home. Other surveys focused on educational technology in K-12 classrooms. This study isolates classroom use of interactive technology tools.
Patti Porto

AR Flashcards Animal Alphabet | AR Flashcards - 0 views

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    "AR Flashcards are a new way to interact and make Flashcards more entertaining for toddlers and preschoolers. With AR Flashcards, learning the Alphabet will be fun! When you point your device at the printed flashcard a beautifully rendered 3D animal will pop up on the screen. Tap the animal to hear the letter and animal name."
Bonnie Blagojevic

Your Brain on Computers - The Unplugged Challenge - Interactive Feature - NYTimes.com - 5 views

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    Spending too much time with tech? Some "aha" moments from those who took the "Unplugged Challenge"...
Warren Buckleitner

The Evolution of Classroom Technology - Interactive Feature - NYTimes.com - 9 views

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    I love this; although there are some big 'ol gaps
anonymous

HotChalk Learning Management System Connecting Teachers, Students and Parents - 1 views

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    HotChalk is a collaborative tool for teachers, parents and students. Teachers can access a free learning management system and curriculum tools. Also available is the ability to interact with students and parents regarding assignments and grades. Free resources include a learning management system, lesson plans, curriculum tools and forums to discuss topics with other teachers. Most resources on this website are free but some of the more advance and global setting are not (hotchalk.com)
Brittany Milner

ArtisanCam - Activity Zone - 3 views

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    Through the use of a mixture of video and interactive activities, Artiscan introduces children to the world of contemporary visual art. ArtisanCam has been designed to help teachers deliver a creative curriculum and inspire young artists of the future.
Bonnie Blagojevic

Transcript | Sherry Turkle in Alive Enough? Reflecting on Our Technology [onBeing.org] - 4 views

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    "that we can lead examined lives with our technology. That each of us, in our everyday interactions, can choose between letting technology shape us and shaping it towards human purposes, even towards honoring what we hold dear."
Erin Vose

StoryJumper: publish your own children's book. - 1 views

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    Free for teachers. Helps children engage in their writing. Interactive workbooks that allow children to be empowered by creating their own book.
Roberta Schomburg

Saying Yes to Digital Media in Preschool and Kindergarten - 6 views

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    The release of the NAEYC/Fred Rogers Center joint position statement on Technology and Interactive Media in Programs that Serve Children from Birth through Age Eight.
Kahlin-Ivie Hilliard

Picnik - 10 views

I really enjoyed this site! I'm not very good with computers, but this site was very easy to navigate. Children can use this site when creating projects for school. They can also use this site at h...

techchildren techeducators creation children art

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