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Martin Burrett

Insufficient sleep in children associated with poor diet, obesity and more screen time - 9 views

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    "A new study conducted among more than 177,000 students suggests that insufficient sleep duration is associated with an unhealthy lifestyle profile among children and adolescents. Results show that insufficient sleep duration was associated with unhealthy dietary habits such as skipping breakfast (adjusted odds ratio 1.30), fast-food consumption (OR 1.35) and consuming sweets regularly (OR 1.32). Insufficient sleep duration also was associated with increased screen time (OR 1.26) and being overweight/obese (OR 1.21). "Approximately 40 percent of schoolchildren in the study slept less than recommended," said senior author Labros Sidossis, PhD, distinguished professor and chair of the Department of Kinesiology and Health at Rutgers University in New Brunswick, New Jersey. "Insufficient sleeping levels were associated with poor dietary habits, increased screen time and obesity in both genders.""
Roland Gesthuizen

School Start Time and Sleep | National Sleep Foundation - Information on Sleep Health a... - 0 views

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    "Evidence suggests that teenagers are indeed seriously sleep deprived. A recent poll conducted by the National Sleep Foundation found that 60% of children under the age of 18 complained of being tired during the day, according to their parents, and 15% said they fell asleep at school during the year."
Martin Burrett

Teens get more sleep when school starts later - 13 views

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    "A later school start time could mean teens are more likely to get adequate amounts of sleep, according to Penn State researchers. In a national study of urban teenagers, researchers found that high school start times after 8:30 a.m. increased the likelihood that teens obtained the minimum recommended amount of sleep, benefiting their overall health and well being."
Roland Gesthuizen

Teens, Sleep and School - 1 views

  • Research shows that teens need eight to nine hours of sleep at night, as compared with eight hours needed for adults. However, they are not getting enough sleep.
  • Tests by a professor at Oxford suggest that "students perform better in the afternoon, because their body clock is programmed about two hours later, possibly for hormonal reasons."
  • One solution is for parents to impose earlier bedtimes on their teenagers. A recent study found that "Teens whose parents pack them off to bed at 10 p.m. are less apt to become depressed or have suicidal thoughts than their peers who stay up much later."
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  • parents can strive to get their teens less wired at night. This can be achieved by discouraging them from drinking caffeine past 12 noon, and by keeping TVs, computers, and especially cell phones out of their room at night.
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    "Research has shown that teenagers don't get enough sleep at night and go to school tired. Some experts believe the cause is biological. Others believe that teenagers stay up late because of adolescent distractions. Early high school start times can also contribute to teens' tiredness. This article will explore possible causes and solutions to this problem."
Martin Burrett

Study suggests an answer to young people's persistent sleep problems - 45 views

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    "A collaborative research project involving James Cook University and the University of Queensland indicates high rates of sleep problems continuing through teenage years and into early adulthood - but also suggests a natural remedy."
Don Doehla

Relationship Building Through Culturally Responsive Classroom Management | Edutopia - 29 views

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    School behavior problems often originate outside of the classroom. For example, asthma is the number one cause of absenteeism. When asthmatics are unable to sleep at night, they miss class or arrive at school so sleep drunk and irritable that disruptive behavior ensues, getting them tossed out of class. Consequently, they fall more behind in classwork, which increases academic struggle. More outbursts and further truancy results.
Tracy Mendham

How Little Sleep Can You Get Away With--New York Times - 68 views

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    Over several days of 6 hours of sleep or less, attention and performance steadily declined among subjects in the studies. The evidence indicates that we can't get away with as little sleep as many of us think we can, without sacrificing cognitive performance and safety.
Steve Ransom

Connected, exhausted - Boston.com - 32 views

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    A Pew Research Center study from 2010 reported that more than four out of five teens with cellphones sleep with the phone on or near the bed, sometimes falling asleep with it in their hands in the middle of a conversation.
Chema Falcó

Eric Mazur on new interactive teaching techniques - 19 views

  • “Some people talk in their sleep. Lecturers talk while other people sleep.”
  • they create the illusion of teaching for teachers, and the illusion of learning for learners
  • Sitting passively and taking notes is just not a way of learning. Yet lectures are 99 percent of how we teach!
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  • Websites and laptops have been around for years now, but we haven’t fully thought through how to integrate them with teaching so as to conceive of courses differently.
  • “In the standard approach, the emphasis in class is on the first, and the second is left to the student on his or her own, outside of the classroom
  • you have to flip that, and put the first one outside the classroom, and the second inside
  • We have to train people to tackle situations they have not encountered before. Most instructors avoid this like the plague, because the students dislike it. Even at Harvard, we tend to keep students in their comfort zone. The first step in developing those skills is stepping into unknown territory.
  • hey’d much rather sit there and listen and take notes. Some will say, ‘I didn’t pay $47,000 to learn it all from the textbook. I think you should go over the material from the book, point by point, in class.’
  • It’s no accident that most elementary schools are organized that way.
    • Steve Ransom
       
      Sadly, many aren't
  • But ultimately, learning is a social experience.
  • Perhaps the key is to coax students not only out of their rooms, but into each other’s minds.
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    Great article that brings added depth to the notion of flipped classroom and what we've always know to be great teaching/pedagogy/andragogy
jane mcveigh-schultz

Nominalizations Are Zombie Nouns - NYTimes.com - 52 views

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    a great article about how to avoid putting your reader to sleep with abstract language
Kenuvis Romero

New Discoveries on Optimizing Memory Formation | Psychology Today - 2 views

  • In summary, memory optimization would seem to require one to:Create associations that can serve as memory cues.Place a high value on the cues and their targets.Repeatedly present the cues and replay the initial information. When awake, present the cues in self-test mode. When asleep, even better results would obtain if cues were presented at a level that does not cause awakening during the early night sleep when sleep is deepest and there is little dreaming.
Glenn Hervieux

Every Minute of the Day - Infographic - Data Never Sleeps 2.0 | Domo - 78 views

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    Infographic that visually presents data on how much is created and accessed on Social Media each day. Great for information/digital literacy.
Mrs. Lail2

Homework, Sleep, and the Student Brain | Edutopia - 101 views

  • The biggest contributor to the length of a student's homework is task switching.
  • When a student chooses to check their text, respond and then possibly take an extended dive into social media, they lose a percentage of the learning that has already happened. As a result, when they return to the AP essay or honors geometry proof, they need to retrace their learning in order to catch up to where they were. This jump, between homework and social media, is actually extending the time a student spends on an assignment.
Martin Burrett

Snoring - 75 views

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    A fun logic game where players must use animals to push a sleeping elephant. Probably not quite so much fun for the elephant. Play full screen at http://static.mathplayground.com/logicgames/snoring_sitelock.swf http://ictmagic.wikispaces.com/Educational+Games
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    My students love this website and especially this game. I thought it was just a silly game at first, but it is actually pretty good for puzzle solving, etc.
Martin Burrett

Cooperative Learning for Engagement by @smwordlaw - 23 views

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    "What is the biggest cause of behaviour disruptions in classrooms? Engagement. In general, when children are 100% engaged, there's no room for disruptions, because they want to learn. Easier said than done. We all know that as teachers we are faced with problems on a daily basis that are out of our control; children coming to school with no breakfast, very little sleep, or consumed by anxiety or stress. So how do we combat these issues and engage all children?"
Martin Burrett

Are you a Healthy Teacher? - 21 views

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    "Teachers are notorious for ignoring health concerns and just carrying on. From teaching with a high fever, and soldiering on with 4 hours of sleep, teachers often put their health at risk. But done this make teachers more productive, or less?"
Randolph Hollingsworth

Twitter vs. Zombies - 33 views

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    Inspired by the popular campus game Humans vs. Zombies, join @Jessifer and @allistelling for an epic zombiefied experiment in Twitter literacy, gamification, collaboration, and emergent learning. Part flash-mob. Part Hunger-Games. Part Twitter-pocalypse. Part digital feeding frenzy. Part micro-MOOC. Part giant game of Twitter tag. Band together your most trusted Twitter allies to defend against a virtual Zombie horde. Collect canned goods, store water, watch your hashtags, and sleep with one eye open. THE RULES TO JOIN THE GAME: Register on this page. Commit to posting at least 10 tweets per day. THEN, TO PLAY: 1. A ZOMBIE can #bite (to attack) once every 30 minutes. A bite will turn a HUMAN to a ZOMBIE in exactly five minutes. A #bite can only be sent to a player who has been active on Twitter in the last five mins. 2. A HUMAN can #dodge (protect yourself) once per hour and #swipe (protect someone else) once per hour. 3. When you are bitten, you have five mins to reply to the ZOMBIE with #dodge or have another player reply to you and the zombie with #swipe. A turned HUMAN must update the Twitter vs. Zombies Scoreboard by changing his/her status to ZOMBIE. 4. The rules are emergent. There will be challenges, amendments, and rule adaptations as suggested by the community and implemented by administrators. Keep your eyes on the blog and #TvsZ for updates. Anatomy of an action tweet: [@name(s)] [body of tweet with action tag #bite, #dodge, or #swipe playfully inserted] [game tag: #TvsZ] Example of a bite/dodge: @DigiWriMo attacks: "@moocmooc I want to #bite your lovely flesh. #TvsZ @moocmooc dodges: "@DigiWriMo No you don't. I have not used #dodge in an hour. #TvsZ Example of a bite/swipe: @DigiWriMo attacks: "@moocmooc What's that lump on your neck? Is that some kind of #bite? #TvsZ @Jessifer defends: "@DigiWriMo @moocmooc I #swipe your hungry beak. [pets @moocmooc] #TvsZ The game is beta, and we will be crowd-sourcing the rules as it's played.
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